Quest for Glory IV: Shadows of Darkness

From Wikipedia, the free encyclopedia

Quest for Glory IV: Shadows of Darkness
Quest for Glory IV box (CD version)
Developer(s) Sierra
Publisher(s) Sierra
Designer(s) Lori Ann Cole
Release date(s) 1993
Genre(s) Adventure game/CRPG (hybrid)
Mode(s) Single player
Rating(s) ESRB: Kids to Adults (K-A)
Platform(s) PC: DOS, Windows
Media Floppy disk, CD
Input Computer keyboard, computer mouse
Roaming in the woods (Windows version)
Enlarge
Roaming in the woods (Windows version)

Quest for Glory IV: Shadows of Darkness is a adventure game/role-playing game hybrid. It is the fourth installment of the Quest for Glory computer game series by Sierra Entertainment.

Drawn without warning from victory in Tarna, the Hero arrives without equipment or explanation in the middle of the hazardous Dark Caves in the distant land of Mordavia. Upon escaping from the closing cave mouth, he meets a mysterious young woman named Katrina who assists him again several times in his journey. He encounters several old foes, including the not-quite-dead Ad Avis and the ogress Baba Yaga, and makes several bizarre new allies. The Hero is ultimately coerced into assisting Ad Avis' Dark Master in collecting the Dark Rituals that will awaken Avoozl the Dark One (an obvious Cthulhu pastiche, and most likely a reference to the Slavic deity Crnobog) from his slumber underneath the Dark Caves. Naturally, the Hero is freed from this control and thwarts their plan, destroying Ad Avis in the process. During the celebration of the Hero's somewhat pyrrhic victory, the wizard Erasmus appears, summoning the Hero to the land of Silmaria.

Quest for Glory IV is easily the darkest of the game series with its dark cult and numerous undead and Lovecraftian monsters. The floppy disk version is notorious for having many in-game bugs, but a patch was eventually released. Sierra also released a CD-ROM version of the game that had the same patch already applied. The soundtrack was largely original although it included a reprise of the hero's theme, and a version of Anitra's Dance by Edvard Grieg provided the background music at the Mordavian Inn. This was also the first game in the series to feature voice actors, and John Rhys-Davies provided the voice for the narrator.

A particularly detailed sequence in the game involved the Gypsy Magda gathering information about the hero's future and his possible enemies or allies using a deck of Tarot cards. The images used for the game were taken from the Russian Tarot of St. Petersburg[1], a Rider-Waite-Smith clone deck, and the layout used appears to be unique to the game.

Those attempting to run the game on modern day computers will likely encounter the infamous "Error 52" and other bugs that will prevent them from finishing the game. The bugs can be dealt with via the use of a CPU slowdown program, or one of the unofficial patches for Sierra classic quests (in the External links section). Another solution to this bug is to run the game in a Windows 95 or DOS emulator (such as DOSBox).

[edit] External links

Wikibooks
Wikibooks Quest for Glory has a page on the topic of