Secret Agent (computer game)
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Secret Agent | |
---|---|
Developer(s) | Apogee Software |
Publisher(s) | Apogee Software |
Designer(s) | Peder Jungck (programming), George Broussard (game artwork), Jim Norwood (screen artwork) |
Engine | Crystal Caves engine |
Release date(s) | 1 February 1992 |
Genre(s) | Side scrolling platform game |
Mode(s) | Single player |
Rating(s) | NA |
Platform(s) | MS-DOS PC |
Media | Floppy disk (1) |
System requirements | 80286 CPU, 450KB RAM, EGA graphic card |
Input | Keyboard, Joystick |
Secret Agent is a video game written and published by Apogee Software.
Like most Apogee games, this game was released in three episodes (referred to as missions), the first one being shareware. The missions are called The Hunt for Red Rock Rover, Kill Again Island, and Dr. No Body.
Secret Agent uses the same game engine as the earlier Crystal Caves.
[edit] Gameplay
In the game, you are Agent 006 (a play on Agent 007) and attempt to recover stolen weapon plans for a ruby powered laser. Along the way Agent 006 must enter every fortress on the island, destroy the security dishes by shooting them, and find packs of dynamite to escape from the fortress. D.V.S. (Diabolical Villain Society, but sounds like 'devious') henchmen come in 5 levels of increasing difficulty: guard, sentry, ninja, ninja master, and thug, the last two of which carry guns. If any of them are shot, they morph into lower henchmen until they die, leaving behind a grave. Then, Agent 006 gets 100 points for shooting their grave, or 1,000 points for collecting the grave. Also, all levels contain the letters S, P, and Y in them, and if collected in order to spell SPY, the player is awarded 10,000 points. If a level is finished in perfect health, the player is awarded 25,000 points.
After all security dishes in the fortresses are destroyed, a barrier to the final fortress is lowered. The final fortress is similar to every other fortress, except that near the exit is part of the Red Rock Rover blueprint. After exiting, the player is given a short message and a picture. All 3 missions are very similar, with only slight variations in the story section, slight changes in in-game colors, some new bonus items, and the enemy "Robbie the Robot" fires beams in the first mission, but bubbles in episodes 2 and 3.
[edit] External links
- Official home page including shareware download
- Secret Agent at MobyGames
- Special Agent (Remake) Home Page by David K Newton with online scoreboard