San Andreas Multiplayer
From Wikipedia, the free encyclopedia
- This article is about SA:MP a multiplayer mod for Grand Theft Auto: San Andreas. For a list of other multiplayer modifications for Grand Theft Auto: San Andreas, see List of Grand Theft Auto multiplayer mods.
San Andreas Multiplayer | |
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Developer(s) | The SA:MP team |
Release date(s) | May 10, 2006 |
Genre(s) | Third party Add-on |
Mode(s) | Multiplayer |
Platform(s) | PC |
Media | Free download via the official website |
System requirements | PC version of Grand Theft Auto: San Andreas |
San Andreas Multiplayer or SA:MP is a third party multiplayer modification for the Grand Theft Auto: San Andreas video game. San Andreas Multiplayer is developed by a team of dedicated fans of the Grand Theft Auto series of video games, who work in their own time developing SA:MP as a hobby.
Contents |
[edit] Background information
[edit] Vice City Multiplayer
San Andreas Multiplayer started life as a multiplayer modification for Vice City, dubbed Vice City Multiplayer (VC:MP) towards the start of April, 2005. It was decided that VC:MP would be worked on as a codebase for SA:MP, due to the fact the upcoming San Andreas game was not released at the time the team started working. The team consisted of some well known members of the GTA modding community, and was led by kyeman - a prominent figure in the GTA Modding community. Offering preview videos and screenshots showing the status of the development work that was being done quickly gained the mod a large fanbase within the GTA community, with its small forums attracting approximately 120 users before it switched to a new home. After a couple of public beta tests gathering an extremely high amount of interest (so high that long waits were common to get a slot on the beta servers) VC:MP was finally released to a warm reception and has since progressed from v0.1 to v0.1d, with an open-source in the progress. This source has now been used by another community member to progress with VC:MP as the main team work on SA:MP. As of 27 October 2006, v0.3 has been released and enjoys some activity, but not nearly as much as SA:MP, which has over 500 servers at the time of writing.
[edit] Gamemodes
There are a wide variety of the so called gamemodes in San Andreas Multiplayer due to the innovative PAWN scripting engine the game uses, allowing any user to create whole missions within the San Andreas map, and used by the server in a special file format - much the way a 'normal' game would have individual levels for the same mode of gameplay. Some of the styles of gameplay featured by SA:MP are Assault (Attack/Defend), Capture The Flag (in the form of capture the opposing teams car, boat, bike or plane), Team Deathmatch, Deathmatch, Racing or even modes where to win you must be the player with most money (gained by gambling or killing other players). There also is the option of general 'freeroam' gamemodes, where you can do as you wish and follow your own objective.
[edit] Official Gamemodes
Gamemode | Description |
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LVDM (aka Moneygrub) | Win this gamemode by being the player with the most money, obtained in any way you see fit. A popular gamemode on many servers due to its lack of any 'real' objective, making it a freeroam mode |
San Fierro TDM | A Team Deathmatch based in San Fierro, where you must stick with your team to become the player with the highest score. |
Rivershell | A water-based CTF gamemode, where your team must win by capturing a slow moving boat from the opposing teams base before they capture your team's. |
Local Yokel SE | The same as Rivershell, but based on land using sports cars (the SE standing for sports edition) |
Cops 'n' Gangs | Another CTF mode, this time between the Los Santos Police and a local gang - the objective vehicle being a slow-moving van. |
Area51 | An attack gamemode, where attackers must break into Area 51 by parachuting while the military and scientists defend. |
Freighter | A water-based Area 51, where Triads must break into a rival gang's (the Da Nang Boy's) freight ship, using speedboats and helicopters. |
Manhunt-LV | One person is chosen to be the 'hunted' person, while everyone else must chase him down and kill him. The person who kills the 'hunted' becomes the hunted himself. |
LS Parachute | A fun gamemode with no objective other than to parachute off tall buildings - popular by people making gameplay videos |
Minigun Madness | Another fun mode, made to give people a break from the standard objective-based modes. All the players are locked in a small compound in a free-for-all with only miniguns to defend themselves. |
Monster | A freeroam mode where everyone spawns at a desert airstrip with only monster trucks for transport. Was popular during private Beta testing to test the game's stability and sync |
[edit] Creating Gamemodes
Creating gamemodes can be anything from simply placing co-ordinates (co-ords) into the PAWNO editor and compiling to creating fully-fledged missions with progressing spawnpoints, various objectives, and custom in-game commands
[edit] Server Hosting
Unlike SA:MP itself, the server version of SA:MP does not require the game to run. The server software is available for both Windows and Unix like systems, at the official site.
[edit] Flaws
There are a number of bugs and flaws in the modification, but this has to be expected due to the fact that the multiplayer is 'shoehorned' into the game without any access to the games original sourcecode. "Hit registration" has been described as poor by some players which is a problem with an online game which many players like to play competitively [citation needed]. Some complaints have also been made about the powerful PAWN scripting engine being hard to use for people with no previous experience of coding (in areas such as C++) who would like to make their own gamemodes to run on their servers [citation needed]. There are also a large number of bugs, but due to the fact the modification is fairly new this is to be expected. There also is a dedicated bug reporting system which implies the bugs will all be worked out eventually, with some already flagged as 'fixed'.
[edit] External links
[edit] Official links
[edit] Fan Sites
[edit] SA:MP ladders and ranking sites
[edit] See also
- List of Grand Theft Auto multiplayer mods
- Multiplayer game
- Grand Theft Auto
- Third-person shooter
- 193.85.246.222:7777 IP of ECC Clan Server - NonStop Server !
- www.gportal.szm.sk - ECC Clan web by Archon(this site is not complete)