Role play simulation

From Wikipedia, the free encyclopedia

Role play simulation is a learning method that depends on role-playing, possibly using a computer-mediated interface.

When we are young, we learn by mimicking, playing, and experimentation. As our language skills develop and formal schooling kicks in, these strategies are replaced by language-based learning, which can dampen our curiosity and motivation to learn. Role play simulation aims to revive the ease and joy of experiential learning.

Online role play simulation (RPS) is modeled on the assumption that human interactions are communicative events. It is especially suitable for adults and for subjects like politics, law, commerce, management and so on. In RPS, learners interact using persona, chase "game goals," try out various strategies and build the experience collectively.

Contents

[edit] Role play

Role plays are situations in which learners take on the role profiles of specific characters or organisations in a contrived setting. Role play is designed primarily to build first person experience in a safe and supportive environment. Role play is widely acknowledged as a powerful teaching technique in face to face teaching and role play online is also powerful, with some added benefits.

[edit] Simulation

All use of simulation in a learning situation involves some sort of role playing. For example, using a flight simulation when training to land in a particular situation, the user plays the role of a pilot.

[edit] Role Play Simulation

Role play simulation is simulation which models human interactions (allowing the players to role play) in a constued environment by 1. creating an artificial social structure (or simulating some known social structure) 2. enforcing the social structure; 3. providing pausible scenario for players to respond, react and enrole.

[edit] Online Role Play Simulation

Online role play seems to add to face to face role play in two ways: anonymity and asynchronicity. The asynchronous nature of online role play provides time for players to consider and research alternatives and use “out of role” discussions before making a “move”.

[edit] History

  • 1970's William Gamson at the University of Michigan developed SIMSOC (Gamson, William A. SIMSOC: Simulated Society: Participant's Manual With Selected Readings. 2nd Edition. New York: Free Press, 1972.) - Face to face simulation
  • 1990's ICONS Project and independently Roni Linser & Albert Ip - Integration of web with role play simulation.

[edit] Resources

Role Play Simulation for Teaching and Learning

Learning Designs website: enRole, Research, React, Resolve, Reflect

ICONS Project

Simplay.net

Fablusi Online Role Play Simulation Platform