Response time (technology)

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In technology, response time is the time a system or functional unit takes to react to a given input.

[edit] Data processing

In data processing, the response time perceived by the end user is the interval between

(a) the instant at which an operator at a terminal enters a request for a response from a computer and
(b) the instant at which the first character of the response is received at a terminal.

In a data system, the system response time is the interval between the receipt of the end of transmission of an inquiry message and the beginning of the transmission of a response message to the station originating the inquiry.

Source: Federal Standard 1037C and MIL-STD-188.

[edit] Real-time Systems

In real-time systems the response time of a task or thread is defined as the time elapsed between the dispatch (time when task is ready to execute) to the time when it finishes its job (one dispatch). Response time is different from WCET which is the maximum time the task would take if it were to execute without interference. It is also different from deadline which is the length of time during which the task's output would be valid in the context of the specific system.

[edit] LCD monitors

Response time is the amount of time a pixel in an LCD monitor takes to go from active (black) to inactive (white) and back to active (black) again. It is measured in milliseconds (ms). Lower numbers mean faster transitions and therefore fewer visible image artifacts.

Older monitors with long response times would create a smear or blur pattern around moving objects, making them unacceptable for moving video. High response times can be annoying to a viewer depending on the type of data being displayed and how rapidly the image is changing or moving. Many current LCDs monitor models have improved to the point that this is rarely seen.

A figure of 8 to 16 ms for rise and fall times is typical. Claimed 2 ms response times for LCD displays are beginning to be advertised, but measurements this low are usually taken using ideal black-to-white transitions (0-255) (ideal rise time), whereas the 175-0 fall (grey-to-white fall time) usually takes the longest time. These different response times for different grey modes may cause "video noise" on some LCD displays.

In comparison, a CRT displaying a picture with an update frequency of 60 to 80 Hz could be said to have a response time of 12.5 ms and upwards. However, as the picture is updated completely (and virtually instantly) each time the electron beam passes over the screen, CRTs do not have the same problems with smearing or ghosting. The same is true for plasma displays (however, both CRTs and plasma displays can have problems with flicker).

You have to choose the lowest response time if you want play videos game.

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