Red Wizards (Dungeons & Dragons)

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This article is on the Red Wizards of Thay in the Forgotten Realms fantasy setting, for other types of Red Wizards in fantasy genre, see Red Mage.
D&D Character Classes
Base classes from Player's Handbook

Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard

Additional/Alternative base classes

Archivist
Ardent
Artificer
Beguiler
Binder
Crusader
Divine Mind
Dragon Shaman
Dragonfire Adept
Dread Necromancer
Duskblade
Erudite
Favored Soul
Healer
Hexblade
Knight
Lurk
Incarnate
Marshal
Mystic
Ninja
Noble
Psion
Psychic Warrior
Samurai
Scout
Shadowcaster
Shaman
Sha' ir
Shugenja
Sohei
Soulborn
Soulknife
Spellthief
Spirit Shaman
Swashbuckler
Swordsage
Totemist
Truenamer
Warblade
Warlock
Warmage
Wilder
Wu Jen

NPC Classes

Adept
Aristocrat
Commoner
Expert
Warrior

Unearthed Arcana generic classes

Expert
Spellcaster
Warrior

Prestige classes

The Red Wizards of Thay are a fictional organization and social class of evil wizards in the Forgotten Realms campaign setting of Dungeons & Dragons. The Red Wizard prestige class makes a character a member of this organization.

Red Wizards are the notorious and nefarious spellcasters who are the ruling class in the inhospitable but well-inhabited country of Thay. Slavers, demonologists, and magical experimenters, the Red Wizards are much feared by most of Faerûn. They constantly scheme to bring down their neighbouring nations of Rashemen—where they are thwarted by the equally famed magicians the Witches of Rashemen; Aglarond—where they are turned back by the Simbul of the Seven Sisters; and Mulhorand—where the people of Thay first emigrated from.

The leaders of the Red Wizards are the eight zulkirs, each for a different school of magic. Chief amongst these, and, indeed, among all Red Wizards is Szass Tam, a powerful archmage and feared lich.

The Red Wizards are the enemies of many forces in Abeir-Toril—whilst they receive support from demons and devils and drow, amongst those who oppose them are the Witches of Rashemen, the Seven Sisters and their allies, the goodly Harpers, and even the Zhentarim, who dislike the wizards encroaching on their territory.

The Red Wizards' latest plot, after another failed attempt at securing Rashemen in 1357 DR, is to infiltrate the nations of Faerûn legitimately—in Thayan enclaves which will publicly sell magic items and quietly also traffic drugs, wicked spells, and slaves. Using these they hope to eventually have strongholds and resulting political infiltration that will make them indispensable and powerful, and eventually get them something along the lines of world domination.

More information about the Red Wizards can be found in the Forgotten Realms Campaign Setting book, and the supplemental Forgotten Realms sourcebooks Lords of Darkness and Unapproachable East.