Quasi-perfect equilibrium

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Quasi-perfect Equilibrium
A solution concept in game theory
Relationships
Subset of: Sequential equilibrium, normal-form trembling hand perfect equilibrium
Significance
Proposed by: Eric van Damme
Used for: Extensive form games
Example: Mertens' voting game
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Quasi-perfect equilibrium is a refinement of Nash Equilibrium for extensive form games due to Eric van Damme. Informally, a player playing by a strategy from a quasi-perfect equilibrium takes observed as well as potential future mistakes of his opponents into account but assumes that he himself will not make a mistake in the future, even if he observes that he has done so in the past. Quasi-perfect equilibrium is a further refinement of sequential equilibrium. It is itself refined by normal-form proper equilibrium.

[edit] Mertens' voting game

It has been argued by Jean-François Mertens that quasi-perfect equilibrium is superior to Reinhard Selten's notion of extensive-form trembling hand perfect equilibrium as a quasi-perfect equilibrium is guaranteed to describe admissible behavior. In contrast, for a certain two-player voting game no extensive-form trembling hand perfect equilibrium describes admissible behavior for both players.

The voting game suggested by Mertens may be described as follows: Two players must elect one of them to perform an effortless task. The task may be performed either correctly or incorrectly. If it is performed correctly, both players receive a payoff of 1, otherwise both players receive a payoff of 0. The election is by a secret vote. If both players vote for the same player, that player gets to perform the task. If each player votes for himself, the player to perform the task is chosen at random but is not told that he was elected this way. Finally, if the players vote for each other, the task is performed by somebody else, with no possibility of it being performed incorrectly.

In the unique quasi-perfect equilibrium for the game, each player votes for himself. This is also the unique admissible behavior. But in any extensive-form trembling hand perfect equilibrium, at least one of the players believes that he is at least as likely as the other player to perform the task incorrectly and hence votes for the other player.

The example illustrates that being a limit of equilibria of perturbed games, an extensive-form trembling hand perfect equilibrium implicitly assumes an agreement between the players about the relative magnitudes of future trembles. It also illustrates that such an assumption may be unwarranted and undesirable.

[edit] References

Eric van Damme. "A relationship between perfect equilibria in extensive form games and proper equilibria in normal form games." International Journal of Game Theory 13:1--13, 1984.

Jean-François Mertens. "Two examples of strategic equilibrium." Games and Economic Behavior, 8:378--388, 1995.



 view  Topics in game theory

Definitions

Normal form game · Extensive form game · Cooperative game · Information set · Preference

Equilibrium concepts

Nash equilibrium · Subgame perfection · Bayes-Nash · Trembling hand · Correlated equilibrium · Sequential equilibrium · Quasi-perfect equilibrium · Evolutionarily stable strategy

Strategies

Dominant strategies · Mixed strategy · Grim trigger · Tit for Tat

Classes of games

Symmetric game · Perfect information · Dynamic game · Repeated game · Signaling game · Cheap talk · Zero-sum game · Mechanism design

Games

Prisoner's dilemma · Coordination game · Chicken · Battle of the sexes · Stag hunt · Matching pennies · Ultimatum game · Minority game · Rock, Paper, Scissors · Pirate game · Dictator game

Theorems

Minimax theorem · Purification theorems · Folk theorem · Revelation principle · Arrow's Theorem

Related topics

Mathematics · Economics · Behavioral economics · Evolutionary game theory · Population genetics · Behavioral ecology · Adaptive dynamics · List of game theorists