Quake Army Knife

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QuArK (aka Quake Army Knife), is a free toolkit and environment for developing 3D computer game levels for a large variety of popular games, mostly first-person shooters.

Along with support for most games based on engines developed by id Software (Quake, HeXen II, Quake II, Heretic 2, SiN, Kingpin: Life of Crime, Soldier of Fortune, Quake III Arena, Star Trek: Voyager Elite Force, Half-Life, Return to Castle Wolfenstein, Star Wars Jedi Knight II: Jedi Outcast, Medal of Honor: Allied Assault, Soldier of Fortune II: Double Helix, and Doom 3), it also has support for other game engines, such as Source, Genesis3D, 6DX, Crystal Space, Torque, and Sylphis 3D.

[edit] Trivia

  • It initially started out as a Delphi program called "Quakemap" in 1996.
  • QuArK may have been named after Quark, the Star Trek: Deep Space Nine Ferengi character, and the coincidence that the actor which played Quark (Armin Shimerman) shares the same first name as the author of QuArK (Armin Rigo).

[edit] External links