Project Darkstar

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Project Darkstar, aka Sun Game Server, is a scalable multiplayer and MMORPG server middleware framework by Sun Microsystems.

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It was presented on March 22, 2006 at the Game Developers Conference. This framework abstracts away object persistence and application scalability.

The basic unit of interaction in the SGS is the GLO, or Game Logic Object. GLOs are persistently stored in a Game Object Space that is transparently shared between the Game Logic Engines, which can be added to the system to scale it.

The player interacts with the game by connecting to and sending messages to his Player GLO, which then interacts with the game world.

An early access release, including sample projects and tutorials, was made available recently.

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