PoxNora

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PoxNora
Image:poxnora logo.png
Developer(s) Octopi, Inc., a FUN Technologies Company
Designer(s) Dan Kopycienski
Release date(s) United States August 1, 2006
Genre(s) turn-based strategy, collectible card game
Mode(s) two-player
Platform(s) Microsoft Windows, Mac OS X, Linux

PoxNora: Battlefield of the Immortals is a multiplayer online game that combines a collectible card game with a turn-based strategy game. PoxNora is launched via Java Web Start through a browser and can be played on both Microsoft Windows, Mac OS X, and Linux. The game is free to play with "Sample Battlegroups" and players can purchase additional game pieces, called "runes", and built their own strategies. The game included nearly 250 runes in its premiere set and first expansion set, and a second expansion scheduled for release in December 2006 will close to 100 additional runes.[1].

Contents

[edit] Game Play

Players build decks, called "Battlegroups", on PoxNora's website. A Battlegroup consists of twenty runes in any combination of spells, relics, equipment and champions. The game is launched via Java Web Start and players enter a lobby where they can chat or enter games. Games consist of two players, though matches against AI "bots" are coming soon[2].

Each player's Battlegroup is shuffled like a deck of cards, and players reveal two runes per turn (except the first turn, when three are revealed). The game is played on a tiled map with various obstacles and a Shrine representing each player. The first player to destroy his or her opponent's Shrine wins.

Players accumulate Nora, a magical energy, each turn and can use it to cast spells or deploy champions. When a champion rune is played, it appears on the game map and can be moved around, as in a tactical roleplaying game. Champions are limited by Action Points (AP), which they regain each turn.

The game is free for a trial play, but to be able to utilize runes that upgrade and to organise custom Battlegroups, it is necessary to purchase runes. $1 US buys 100 credits, and runes cost 25-30 credits each, available in packs of 10 (costing 300 credits), 30 (850 credits) and 100 (2500 credits). Each pack has a mix of common, uncommon and rare runes (with 10% of rare runes being special ultra-rare "exotic" runes).

[edit] Factions

PoxNora's world is split among seven factions. Each rune belongs to a particular faction and players receive bonuses if their Battlegroups have enough revealed runes of a given faction. A small bonus is given for ten matching runes and a large bonus for twenty.

[edit] Forglar Swamp

The telepathic Firk and agile Boghoppers fill the Forglar Swamp, a place where creatures inhabit water as well as land.
Faction bonus: +5/+10 Nora per turn.

[edit] Forsaken Wastes

A faction of necromancers, the Forsaken Wastes has an unending army of undead.
Faction bonus: Champions can be redeployed in 3/6 fewer turns.

[edit] Ironfist Stronghold

The Ironfist Stronghold is a well-defended mountain kingdom inhabited primarily by dwarves.
Faction bonus: +10/+10 defense (DEF) to your Shrine.

[edit] K'thir Forest

The people of K'thir Forest are elves and garu (man-bears), and are known for being in touch with nature.
Faction bonus: +1/+2 speed (SPD) to your Champions.

[edit] Savage Tundra

The frigid tundras of PoxNora are home to the Jakei, a blue-skinned people at home in the snow, as well as the Lonx and all manner of frozen beasts.
Faction bonus: +5/+10 hitpoints (HP) to your Champions.

[edit] Sundered Lands

The desolate Sundered Lands are home to the Draksar, an ancient race of lizard-men.
Faction bonus: +8/+15 DEF to your Champions.

[edit] The Underdepths

The Underdepths is a dark, hot place filled with the fallen Deep Elves.
Faction bonus: +2/+4 damage (DMG) for your Champions.

[edit] Expansion: The Savage Tundra

Octopi, Inc. released PoxNora's first expansion on October 25, 2006. The expansion, consisting of approximately 70 new runes, introduced the Savage Tundra faction. This brought the total rune count to almost 250[3].

[edit] Expansion: The Shattered Peaks

Octopi, Inc. is scheduled to release PoxNora's second expansion in December 2006[4]. This expansion will add close to 100 runes, introduce the 8th and final faction, the Tribes of the Shattered Peaks, and add additional changes and improvements to gameplay mechanics.


[edit] Runes

[edit] Champions

Name Nora Cost Attack Defense Speed Range Damage Hit Points Faction Rarity Abilities
Abomination 77 14 10 8 1 13 45 Forsaken Wastes Uncommon
  • Attack - Physical
  • Blood Rage
  • Boon of the Undead
  • Pulverize 1
Avenging Angel 83 15 12 8 1 12 38 K'Thir Forest Uncommon
  • Attack - Physical
  • Deflection 1
  • Divine Favor 1
  • Fearless
  • Flight
Barbarian Commander 68 16 14 7 1 14 46 Ironfist Stronghold Rare
  • Attack - Physical
  • Battlemaster 2
  • Enrage 1
  • Fearless
BattleRager 70 15 14 8 1 11 45 Ironfist Stronghold Rare
  • Attack - Physical
  • Berserker 2
  • Whirlwind Attack 2
Bile Zombie 47 0 1 6 1 0 25 Forsaken Wastes Uncommon
  • Bile Explosion 3
  • Boon of the Undead
  • Immunity - Acid
  • Initiative 1
  • Sacrifice
Bladed Corpse 65 14 8 8 1 12 38 Forsaken Wastes Common
  • Attack - Physical
  • Boon of the Undead
  • Rapid Attack 1
Bloated Toad 53 13 4 7 1 8 50 Forglar Swamp Common
  • Amphibious
  • Attack - Physical
  • Leap 1
  • Pulverize 1
Boghopper 43 10 6 9 1 6 30 Forglar Swamp Common
  • Amphibious
  • Attack - Physical
  • Leap 1
Boghopper Shaman 64 9 3 8 5 8 29 Forglar Swamp Uncommon
  • Amphibious
  • Attack - Magical (g)
  • Healing - Mass 2
  • Leap 1
Bok Guardian 72 14 9 8 1 11 42 Underdepths Uncommon
  • Attack - Physical
  • Block 1
  • Flight
Bonecrusher 66 12 5 7 1 12 36 Forsaken Wastes Common
  • Attack - Physical
  • Boon of the Undead
  • Siege 1
  • Stunning Blow 1
Boneguard Infantry 35 10 10 6 1 6 29 Forsaken Wastes Common
  • Attack - Physical
  • Boon of the Undead
Centaur Archer 73 12 6 9 6 9 40 K'Thir Forest Uncommon
  • Attack - Arrow
  • Farshot 1
Cleric of Unrest 60 12 2 6 4 8 33 Forsaken Wastes Uncommon
  • Attack - Magical
  • Boon of the Undead
  • Curse
Crokadar Guardian 59 14 2 10 1 10 40 Sundered Lands Common
  • Attack - Physical
  • Sapping Blow 1
Dark Enchantress 58 12 2 7 1 7 39 Forsaken Wastes Rare
  • Attack - Magical
  • Charm 1
  • Lifedrinker
Decayed Mercenary 51 10 5 7 1 9 38 Forsaken Wastes Common
  • Attack - Physical
  • Block 1
  • Boon of the Undead
Deep Miner 37 5 5 6 1 4 27 Ironfist Stronghold Common
  • Attack - Physical
  • Nora Miner 1
DeepElf Assassin 83 16 6 8 1 12 37 Underdepths Rare
  • Assassinate 1
  • Attack - Physical
  • Stealth
DeepElf Mercenary 47 14 5 8 1 8 39 Underdepths Common
  • Accurate Attack 1
  • Attack - Physical
DeepElf Scout 59 12 4 9 1 8 36 Underdepths Common
  • Attack - Physical
  • Detection 1
  • Scry 1
DeepElf Temptress 53 11 2 7 3 9 34 Underdepths Common
  • Attack - Magical
  • Fear 2
Diamondhide Basilisk 70 14 15 8 1 6 44 Sundered Lands Common
  • Attack - Physical
  • Stun
Draksar Archer 56 13 5 8 6 8 32 Sundered Lands Common
  • Attack - Arrow
  • Farshot 1
Draksar Broodling 42 5 1 6 1 5 15 Sundered Lands Common
  • Attack - Physical
  • Death Nova - Fire 2
  • Flight
  • Sacrifice
Draksar Broodqueen 81 15 2 8 1 10 39 Sundered Lands Uncommon
  • Attack - Physical
  • Flight
  • Revitalize 2
  • Scry 1
Draksar Constrictor 68 14 3 9 1 12 45 Sundered Lands Rare
  • Attack - Physical
  • Constriction
Draksar Footman 41 12 10 7 1 7 35 Sundered Lands Common
  • Attack - Physical
Draksar Lord 86 15 12 8 1 15 55 Sundered Lands Exotic
  • Attack - Physical
  • Power Attack 1
  • Regeneration 2
Draksar Master 59 15 9 8 1 12 42 Sundered Lands Uncommon
  • Attack - Physical
  • Calculated Attack 2
Dreadwing 64 13 2 8 1 6 30 Forglar Swamp Uncommon
  • Attack - Physical
  • Flight
  • Poison 2
Drunken Thug 47 6 5 7 1 8 42 Ironfist Stronghold Uncommon
  • Attack - Physical
  • Berserk Attack 2
  • Resistance - Physical 1
Dwarven Axe Guard 54 12 12 7 1 8 40 Ironfist Stronghold Common
  • Attack - Physical
  • Sunder 2
Dwarven Defender 51 12 15 6 1 5 43 Ironfist Stronghold Uncommon
  • Attack - Physical
  • Defender 2
  • Defensive Stance 1
Dwarven King 82 15 16 7 1 15 58 Ironfist Stronghold Exotic
  • Attack - Physical
  • Divine Favor 2
  • War Cry 2
Earth Golem 63 14 18 6 1 12 55 Ironfist Stronghold Uncommon
  • Attack - Physical
  • Immunity - Physical
  • Lumbering
  • Siege 1
Elder Garu 77 16 10 8 1 16 62 K'Thir Forest Exotic
  • Attack - Physical
  • Pummel 1
Elven Archer 61 10 6 8 7 8 30 K'Thir Forest Rare
  • Attack - Arrow
  • Barrage 1
Elven BladeMaster 51 14 8 8 1 10 34 K'Thir Forest Uncommon
  • Attack - Physical
  • Melee Specialist 2
Elven Mage 66 8 2 7 6 9 30 K'Thir Forest Uncommon
  • Attack - Magical
  • Scry 1
  • Teleport 2
Executioner 56 18 16 7 1 14 48 Forsaken Wastes Common
  • Attack - Physical
  • Boon of the Undead
  • Cursed Blow 1
  • Exertion 1
  • Scorn
Fallen Hero 68 15 12 6 1 10 45 Forsaken Wastes Uncommon
  • Attack - Physical
  • Boon of the Undead
  • Cursed Blow 1
  • Iron Will
Fentek Servant 63 14 5 6 1 10 44 Forglar Swamp Uncommon
  • Amphibious
  • Attack - Physical
  • Defender 1
  • Invigorate 1
Firk Sensorate 67 15 5 8 3 12 49 Forglar Swamp Rare
  • Amphibious
  • Attack - Psychic
  • Scry 1
Froblic Bull 62 12 4 8 1 9 52 Forglar Swamp Common
  • Attack - Physical
  • Charge 1
  • Siege 1
Gahlroon 73 15 7 7 1 18 50 Underdepths Rare
  • Attack - Physical
  • Blood Frenzy 2
  • Resistance - Fire 1
Garu Hurler 71 13 7 7 4 10 49 K'Thir Forest Uncommon
  • Attack - Boulder
  • Piercing Shot 2
  • Siege 1
Goblin Archer 53 5 4 8 6 6 28 Underdepths Common
  • Attack - Arrow
  • Multishot 1
Goblin Brute 39 12 10 6 1 8 28 Underdepths Common
  • Attack - Physical
Great Eagle 65 11 5 9 1 8 30 K'Thir Forest Common
  • Attack - Physical
  • Detection 1
  • Flight
  • Mobility
Grekin 66 14 1 9 1 8 47 Forsaken Wastes Common
  • Attack - Physical
  • Boon of the Undead
  • Charge 1
  • Exertion 1
Griffin Rider 81 14 7 8 5 10 44 Ironfist Stronghold Common
  • Attack - Arrow
  • Flight
  • Rapid Shot 1
Groble 70 13 25 7 1 6 42 Ironfist Stronghold Common
  • Attack - Physical
  • Immunity - Fire
  • Siege 1
Grundelwulf 54 13 2 8 1 6 38 Underdepths Uncommon
  • Attack - Physical
  • Regeneration 1
Houndmaster 73 12 14 8 1 12 44 Ironfist Stronghold Uncommon
  • Attack - Physical
  • Camouflage
  • Summon Beast 2
Interrogator 52 14 6 7 1 11 43 Ironfist Stronghold Common
  • Attack - Physical
  • Sapping Blow 1
Krikkinwing 85 16 4 8 3 12 49 Sundered Lands Rare
  • Attack - Physical
  • Flight
  • Immunity - Poison
  • Poison Cloud 2
Lavaflow Devourer 78 15 2 8 1 11 40 Underdepths Uncommon
  • Attack - Physical
  • Damaging Aura - Fire 2
  • Flame Nova 1
  • Immunity - Fire
  • Lavawalker
Lich King 68 15 3 6 8 10 37 Forsaken Wastes Exotic
  • Attack - Magical (g)
  • Boon of the Undead
  • Immortality
  • Scorn
Mirevixen 49 13 0 8 7 7 34 Forglar Swamp Common
  • Aquatic
  • Attack - Magical
  • Invigorate 1
Muck Dragon 74 12 9 8 1 11 55 Forglar Swamp Uncommon
  • Attack - Physical
  • Damaging Aura - Disease 2
  • Flight
Necromancer 50 13 1 7 3 7 32 Forsaken Wastes Rare
  • Attack - Electricity (r)
  • Summon Undead 1
Necrotaur 89 12 4 8 1 9 52 Forsaken Wastes Uncommon
  • Attack - Physical
  • Boon of the Undead
  • Flight
  • Lifedrinker
Nectar Faerie 72 10 0 11 1 6 28 K'Thir Forest Common
  • Attack - Physical
  • First Aid 2
  • Flight
Nefari Reaper 63 12 8 8 2 12 38 Underdepths Uncommon
  • Attack - Physical
  • Block 1
  • Melee Specialist 1
  • Whirlwind Attack 1
Nymph 51 13 0 7 3 5 30 K'Thir Forest Common
  • Attack - Psychic (y)
  • Charm 2
Oaken Defender 47 10 22 8 2 10 52 K'Thir Forest Common
  • Attack - Physical
  • Camouflage
  • Defender 1
  • Lumbering
  • Vulnerability - Fire
Priest of Valdac 67 13 10 7 4 8 44 Ironfist Stronghold Common
  • Attack - Magical (b)
  • Healing - Single 2
  • Scry 1
Ranger 66 15 10 9 1 8 40 K'Thir Forest Rare
  • Attack - Physical
  • Initiative 1
  • Riposte 1
Razorfin Slider 32 15 1 10 1 12 32 Forglar Swamp Common
  • Aquatic
  • Attack - Physical
Renegade 55 15 5 8 1 10 42 Ironfist Stronghold Common
  • Attack - Physical
  • Melee Specialist 1
Scorpic 56 14 16 8 1 8 38 Underdepths Common
  • Attack - Physical
  • Poison 1
Scythbill 60 10 2 10 1 9 29 Sundered Lands Common
  • Attack - Physical
  • Mobility
Sheoul Demon 74 16 8 8 1 15 56 Underdepths Exotic
  • Attack - Physical
  • Fire Eater
  • Lavawalker
  • Volatile
Skeezick Baiter 42 12 7 7 1 6 33 Sundered Lands Common
  • Attack - Physical
  • Hindering Blow 1
Skeezick Netter 58 12 4 7 5 10 35 Sundered Lands Common
  • Attack - Net
  • Grounding Attack 2
Skeezick Trapper 50 13 7 7 1 8 33 Sundered Lands Uncommon
  • Attack - Physical
  • Lay Trap - Poison 2
Slipworm 50 9 2 8 1 7 28 Forglar Swamp Rare
  • Attack - Physical
  • Damaging Aura - Electricity 1
  • Teleport 2
Sludge Wurm 64 14 9 8 1 8 47 Forglar Swamp Common
  • Amphibious
  • Attack - Physical
  • Fearless
  • Hindering Blow 2
Snaptooth Rider 60 13 8 7 1 12 42 Forglar Swamp Uncommon
  • Amphibious
  • Attack - Physical
  • Multiattack 1
Sprite 64 11 0 9 3 8 28 K'Thir Forest Uncommon
  • Attack - Magical
  • Flight
  • Force Barrier 2
Swamp Octopus 39 14 4 8 1 9 42 Forglar Swamp Common
  • Aquatic
  • Attack - Physical
  • Constriction
  • Poison 1
ThunderHoof 59 14 7 8 1 8 42 Underdepths Common
  • Attack - Physical
  • Rend 1
  • Siege 1
Tundra Barbarian 54 13 6 7 1 8 44 Ironfist Stronghold Uncommon
  • Attack - Physical
  • Frost Armor 2
  • Power Attack 1
Vampyre 75 14 2 9 1 12 46 Forsaken Wastes Rare
  • Attack - Physical
  • Boon of the Undead
  • Life Syphon
Varu Howler 58 13 2 8 3 8 39 Sundered Lands Uncommon
  • Attack - Sonic
  • Damaging Aura - Sonic 1
Voodoo Shamfie 75 15 5 8 1 16 56 Forglar Swamp Exotic
  • Amphibious
  • Attack - Physical
  • Soul Mason
Warogg 56 13 7 8 1 8 35 Underdepths Uncommon
  • Attack - Physical
  • Damage Shield - Physical 1
  • Enrage 2
Wild Elf 43 12 4 8 1 5 32 K'Thir Forest Common
  • Attack - Physical
  • Camouflage
  • Detection 1
Winged Lerper 61 12 4 7 1 7 36 K'Thir Forest Common
  • Attack - Physical
  • Detection 1
  • Flight

[edit] Spells

Name Nora Cost Description Cooldown Faction Rarity
Backfire 45 For the next 6 turns, or until your opponent casts a Spell, the next Spell cast by your opponent has no effect. This effect is hidden until triggered. 9 Forglar Swamp Uncommon
Blister 40 All non-Reptile, non-Dragon Champions take 10 Physical damage. 8 Sundered Lands Uncommon
Bog Trap 45 Area Effect: All spaces become Water. Whenever a non-Flying, non-Amphibious Champion enters one of these spaces, it loses all AP. 9 Forglar Swamp Common
Boil 70 Area Effect: All non-Flying Champions occupying Water take 25 Physical damage and all Relics occupying Water take 6 Physical damage. 14 Sundered Lands Common
Brambles 30 Target Champion takes 10 Physical damage and becomes Ensnared 2. 6 K'Thir Forest Common
Butterfly Wings 25 Target Champion you control is Flying for the next 4 - 6 turns. 5 K'Thir Forest Common
Carnivorous Vines 35 Target Champion takes 5 Physical damage and becomes Rooted 3. 7 K'Thir Forest Common
Cauterize 35 Target injured Champion takes 10 Fire damage and is inhibited from healing for the rest of the game. 7 Underdepths Uncommon
Clairvoyance 20 You reveal three additional Runes this turn. 4 K'Thir Forest Uncommon
Corrode 35 All non-Forglar Equipment is destroyed. 7 Forglar Swamp Common
Dark Rising 60 Area Effect: Summon 5 Undead Champions in random locations. These units have 5 ATK, 0 DEF, 3 SPD, 5 DMG, 4 HP, 1 RNG, Initiative 2, and Boon of the Undead. One of these units will die every two turns. 12 Forsaken Wastes Rare
Darkness 60 Each player's non-deployed Runes (excluding this one) become concealed. Then each player's Rune Dock is shuffled. 12 Underdepths Rare
Demolish 50 Destroy target Relic. 10 Underdepths Common
Desperate Heal 40 Each Champion you control recovers 20 HP, then your Shrine loses 5 HP for each unit healed this way. 8 Ironfist Stronghold Rare
Devolve 40 Select an opposing Champion. For the next 4 - 6 turns, that unit's ATK, DEF, SPD, and DMG are reduced by half. 8 K'Thir Forest Common
Divine Dispersal 80 At the end of your turn, all Champions and Relics are removed from play. For each unit removed this way, its controller recovers Nora equal to 50% of that unit's Nora Cost. 16 Ironfist Stronghold Exotic
Domination 50 Select an opposing Champion that is not Possessed. That unit recovers 5 AP, and you gain control of it until end of turn. 10 Forsaken Wastes Exotic
Draconic Benediction 55 Until end of turn, all Champions you control get +8 ATK, +5 DEF, +2 DMG, +2 SPD, recover 2 AP, and are Flying. 11 Sundered Lands Rare
Drown 60 Target non-Amphibious, non-Flying Champion occupying Water is destroyed. 12 Forglar Swamp Exotic
Earthquake 40 All non-Flying Champions within the affected area take 10 Physical damage and lose 3 AP. All Relics within the affected area take 10 Physical damage. Any Shrine within the affected area takes 5 Physical damage. 8 Ironfist Stronghold Uncommon
Essence Drain 50 Target Champion loses half of its current HP (loss of HP cannot be prevented). 10 Forsaken Wastes Uncommon
Festering Wounds 25 All Champions not at Max HP become Diseased 4. 5 Forsaken Wastes Common
Firestorm 60 Area Effect: Champions take 15 Fire damage and become Charred 3, Relics take 15 Fire damage and Shrines take 7 Fire damage. 12 Sundered Lands Uncommon
Grimlic's Mirror 90 Create a copy of target Champion you control. This copy appears in your nearest deployment zone. 18 K'Thir Forest Exotic
Hammer Strike 45 Target Champion takes 15 Physical damage, loses all AP, and becomes Stunned 2. 9 Ironfist Stronghold Uncommon
Hatching Season 50 Area Effect: Summon 5 Dragon Egg Relics with 0 DEF and 1 HP in random locations. Starting after next turn, at the end of each of your opponent's turns one of these is replaced by a Dragon Hatchling Champion. 10 Sundered Lands Uncommon
Hungry Mire 50 Area Effect: For the next 4 - 8 turns, all spaces become Dirt and Water. Whenever a non-Flying Champion enters one of these spaces, it takes 5 Physical damage and becomes Ensnared 2. 10 Forglar Swamp Uncommon
Impervious 30 Target Champion you control is Impervious until the end of the next turn (Damage dealt to it is reduced to 0). 6 Ironfist Stronghold Uncommon
Mindstorm 45 Target Champion takes 10 Psychic damage, loses all AP and becomes Shocked 5. 9 Underdepths Uncommon
Mobilization 40 All Champions you control recover 5 AP. 8 Forsaken Wastes Common
Monsoon 50 Area Effect: All Champions take 10 Physical damage and become Grounded 2. For the next 4 - 6 turns, all spaces become Water and are Impeding 2. 10 Forglar Swamp Common
Necroweave 40 For the next 4 - 6 turns, whenever an undead Champion you control is destroyed, its cooldown is set to 0. 8 Forsaken Wastes Common
Nora Drain 45 Each player loses all Nora. 9 Forglar Swamp Rare
Plague 25 Target Champion you control becomes Diseased 5 and Infectious 5. 5 Forsaken Wastes Uncommon
Quickening 65 All Champions you control gain "Whenever this unit makes an attack, it automatically makes a second attack against the same unit for free" until end of turn. This effect may trigger only once per Champion. 13 Sundered Lands Rare
Reanimate 65 Select a Champion. Whenever that unit would be destroyed, it instead respawns in its owner's nearest deployment zone at end of turn. This effect is hidden until triggered. 13 Forsaken Wastes Rare
Restore Life 40 Each of your Champion Runes loses half the time remaining on its cooldown. 8 Ironfist Stronghold Rare
Retribution 40 Target Champion you control is destroyed. The closest opposing Champion takes Magical damage equal to half the destroyed unit's Nora Cost. 8 Underdepths Exotic
Righteous Deflection 40 Select a Champion. For the next 5 - 10 turns, that unit gains "Whenever this unit would take damage from a ranged-combat attack, that damage is dealt to the attacking unit instead." This effect is hidden until triggered. 8 Ironfist Stronghold Common
Sacrifice 25 Destroy target Champion you control. You regain Nora equal to its Nora Cost. 5 Underdepths Uncommon
Shatter 30 Select a Champion bearing Equipment. That Equipment is destroyed. 6 Underdepths Common
Smite Undead 65 Destroy target undead Champion. 13 Ironfist Stronghold Uncommon
Soul Cage 45 Target Champion becomes Paralyzed 4. If it takes damage, this effect ends. 9 Forsaken Wastes Common
Tornado 50 Area Effect: All Champions take 15 Physical damage and become Grounded 2, all Relics take 20 Physical damage and all Shrines take 5 Physical damage. 10 Sundered Lands Common
Truce 40 Each Champion becomes Pacified until the end of the next turn. Any Champions that enter play before the Truce ends also become pacified. 8 K'Thir Forest Uncommon
Unobstructed View 20 For the next 4 turns, all opposing Stealthed Champions lose the Stealthed condition. 4 Ironfist Stronghold Common
Vortex 55 Target Champion loses all AP and is moved to a random location in its owner's Shrine deployment zone. If there is no valid location for the unit, it is returned to the Rune dock, its cooldown is set to 0, and its Nora Cost is refunded. 11 K'Thir Forest Rare
Weaken 40 For the next 4 - 6 turns, target Champion loses 10 ATK, 5 DEF, 4 SPD, and 10 DMG. 8 Forsaken Wastes Uncommon

[edit] Relics

Name Nora Cost Description Faction Rarity
Dragon Skull 45 Fire damage dealt to Champions is increased by 50%. Sundered Lands Exotic
Fire Ruby 48 At the beginning of your turn, Fire Ruby deals 15 Fire damage to the closest opposing unit within 3 spaces. Whenever an opposing Champion moves within 3 spaces of Fire Ruby, that unit takes 2 Fire damage. Underdepths Rare
Nora Mine 25 At the beginning of your turn, you recover an additional 5 Nora. Ironfist Stronghold Common
Prismatic Crystals 25 Whenever a Champion moves within 2 spaces of Prismatic Crystals, there is a 50% chance that the Champion becomes Pacified 2. K'Thir Forest Uncommon
Rejuvenating Fountain 30 Spaces adjacent to this unit become Water and are Impeding 1. At the beginning of each player's turn, each Champion that player controls that is adjacent to this unit recovers 2 AP and 5 HP. Forglar Swamp Uncommon
Tome of Hate 30 At the end of your turn, if your Shrine is damaged and one or more Champions are in play, each Champion loses 2 HP and your Shrine recovers 1 HP for each Champion. Otherwise, Tome of Hate loses 2 HP. Forsaken Wastes Exotic

[edit] Equipment

Name Nora Cost Description Faction Rarity
Aquatic Talisman 40 At the beginning of your turns, if this unit occupies Water terrain it recovers 25% of its Max HP. Forglar Swamp Exotic
Blade of the Snake 35 This unit has +8 ATK, +5 DMG, and loses 5 HP at the beginning of your turns. Underdepths Rare
Crown of Corruption 45 Whenever this unit makes a successful attack against an opposing Champion that is not Possessed, the bearer of this Equipment loses 5 HP, and you Possess the attacked unit until end of turn. Forsaken Wastes Exotic
Forbidden Fruit 45 Whenever this unit deals damage to a Champion, both units are destroyed. Sundered Lands Exotic
Forge Hammer 40 Whenever this unit would deal Physical damage to a Relic or Shrine, that damage is increased by 50%. Ironfist Stronghold Exotic
Helm of Chaos 75 Whenever this unit would be dealt damage, reduce that damage to 0. At the beginning of your turns, this unit loses 5 HP. This unit's healing is Inhibited (it cannot be healed). Underdepths Exotic
Night Blade 30 Whenever this unit makes a close-combat attack, it gets +10 to ATK. Underdepths Uncommon
Oaken Mace 40 Equipped Champion has +10 ATK. Whenever it makes a successful close-combat attack against a Champion, that unit becomes Stunned 2. K'Thir Forest Uncommon
Poison Fang 42 Whenever this unit makes a successful close-combat attack against a Champion, that unit becomes Poisoned 3. Sundered Lands Common
Sacrificial Dagger 50 Whenever this unit destroys a Champion, it recovers HP equal to half the destroyed unit's Nora Cost. Forsaken Wastes Uncommon
Scimitar of the Deep 50 This Champion is Amphibious. Whenever this unit makes an attack, if it is occupying Water, it gets +10 to DMG. Forglar Swamp Uncommon
Shield of Darkness 50 Whenever this unit is attacked, there is a 50% chance that the attack automatically misses. Forsaken Wastes Rare
Shield of Flame 65 Whenever this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 10 Fire damage. Underdepths Common
Shield of Thorns 38 Whenever this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 10 Physical damage. K'Thir Forest Rare
Snaptooth Helm 35 Whenever this unit would be dealt Physical damage, that damage is reduced by 4. Forglar Swamp Common
Sunder Axe 20 Whenever equipped Champion makes a successful close-combat attack against a Champion, that unit gets -5 DEF for as long as it is in play. Ironfist Stronghold Common

[edit] External links