Pitman (Game Boy)

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Pitman, also known as Catrap, is a video game released by Asmik for the Nintendo Game Boy in 1990. The word 'Catrap' refers to the frequent amount of times the player is trapped and needs to reverse his movements and the two anthropomorphic cats the player can maneuver to advance through the levels.

[edit] Game Mechanics

Pit Man is a puzzle game. The player maneuvers the player, an anthropomorphic cat, to navigate a room while clearing obstacles and kicking monsters and ghosts off the screen. Once the player has knocked all of the enemies off the screen, he advances to the next level, this can prove difficult for the player as increasingly intricate obstacles are presented for him to overcome to destroy all o the monsters and ghosts. The easiest route to solve the problem is through trial and error, where the player tries one combination of maneuvers and moving the obstacle in one direction, then he may find himself trapped then the player can hit the 'B'-button, to reverse his movements and try again in a different way until the player finds the solution that enables him to access all of the baddies to knock them of the screen. Trial and error makes up a large portion of the game.

[edit] Difficulty

There are 100 levels for the player to clear, each one more difficult than the last meaning more room for error and therefore typically take longer to complete. The first level involves no obstacles with one monster on the opposite side of the screen to knock off, the last level involves a blockade of boulders and a conundrum of ladders for the player to move and navigate to clear several floating ghosts, it is the hardest level with the smallest margin for error.

[edit] External links