Talk:Pirates of the Burning Sea

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Added a german speaking fansite and created a new link section (other languages) Airow 13:08, 23 October 2006 (UTC)

[edit] Improving this Article...

I've removed the Guilds section, I don't think advertising guilds is appropriate for Wikipedia (no other MMORPG articles that I checked listed guilds), and it was attracting non-NPOV listings, I'd also previously cut the article down to basically a summary. Detailed info (eg what I've written below) probably isn't needed until closer to the game's release (when we might actually know some more concrete details) Mako 02:59, 31 January 2006 (UTC)

This needs a major rewrite, currently it's just a copy/paste from the game's website. I think it needs to cover:

  • combat being ship based rather than avatar based
  • the skill system (what we know of it anyway)
  • the difference between pirate / navy / adventurer (eg valid ships)
  • the nations England / France / Spain / Pirate
  • PvP and conquest rules
  • the ship archetypes hunter / dreadnought / scout
  • FLS's overseas plans
  • navigation map / combat instances

and no doubt other things I've forgotten Mako 05:26, 28 November 2005 (UTC)

I think it would also be a good idea to mention the User Content system which is one of the defining characteristics of this mmorpg. --Wormywyrm 10:50, 14 December 2006 (UTC)

[edit] Other

It also needs to mention that this game has been on the cusp of release for about 2years now. And with all the UBER hype it's been getting if it crashes and burns, which could happen, it will supplant John Romero as the most pwned game developer(s) since Diakatana. All I've read about is how great the graphics are. It takes more than eye-candy to make a great MMOG. If the economy sucks and it's rife with PK'ers it will become just another roadkill victim on the Information Superhighway. The suspense is killing us. Katabri

Actually I think its best if we stick with the facts and avoid speculation right now, Katibri. --Wormywyrm 10:47, 14 December 2006 (UTC)