Nurgle
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In the fictional universes of Warhammer 40,000 and Warhammer Fantasy, Nurgle is one of the four major Chaos gods. Nurgle is the Chaos god of disease, decay, despair and destruction. Despite the nature of his influence, he is described as taking an interest in victims of the diseases he unleashes (which he considers to be gifts), jovially caring for them in a manner similar to a loving grandfather; for this reason he is frequently referred to as Grandfather Nurgle or Papa Nurgle, as well as the Lord of Decay. He is depicted as a huge, bloated humanoid, covered with boils and sores, his body completely rotten from disease. He is typically accompanied by an enveloping cloud of buzzing flies.
Like all of the four major Chaos gods, Nurgle is opposed by one of his fellows - in this case, Tzeentch, the Chaos god of change and sorcery. Nurgle represents the forces of decay in the universe, his worshippers following him only out of despair at being infected with his plagues; Tzeentch is a god representing evolution and the pursuit of grand schemes, whose worshippers follow him out of hope of gaining power and other rewards. This antagonistic relationship has an effect upon the nature of the armies that are dedicated to either god.
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[edit] Cult of Nurgle
[edit] Mortals
As the god of disease and decay, Nurgle's followers are also depicted as being interested in the spread of disease. His followers, in both game settings, become infected with horrific diseases which cause them to appear bloated and rotting. In Warhammer Fantasy, this causes them to have a frightening appearance; his more powerful champions will be gifted with very powerful diseases which cause them to become immune to pain and injury.
In the Warhammer 40,000 setting, Nurgle is served primarily by the Chaos Space Marines of the Death Guard legion, although other legions also occasionally serve him. Like their Fantasy counterparts, these "Plague Marines" take on the diseases of their patron, seeking to further spread them throughout the galaxy. This causes their bodies to rot, making them more difficult to incapacitate as they become immune to pain and injury, and in the case of more dedicated champions, the diseases, particularly the disease called "Nurgle's Rot" can actually spread during battles, quickly incapacitating opponents. Nurgle's sacred number in Warhammer 40,000 is seven, so Plaguemarines are frequently formed in units consisting of a multiple of seven.
[edit] Daemons
Various daemons are available to followers of Nurgle. What follows is a list of these, and a brief in-universe description:
- Nurglings are tiny, mischievous daemons, resembling a miniaturized version of Nurgle himself. They normally appear in large numbers, forming swarms which accompany armies dedicated to Nurgle. Occasionally very dedicated champions of Nurgle will become infested with Nurglings, which will live in gaping wounds and orifices on the champion's body; when the champion comes under attack, these will help defend their "home".
- Plaguebearers are rotting, wasted creatures of vaguely humanoid size and appearance, with a single burning eye. Flies continually buzz around them, therefore making them more difficult to fight. The many diseases carried by these daemons can be used to terrible effect during battle.
- Great Unclean Ones are massive, bloated disease carriers, whose decaying flesh bulges with corpulent cancers. They usually carry a massive, rusted blade into battle. They generally act as the leaders and father figures for the other daemons, epitomizing Nurgle's joyful, paternal nature.
[edit] References
- Thorpe, Gavin, Priestley, Rick; Reynolds, Anthony and Cavatore, Alessio (2002). Warhammer Armies: Hordes of Chaos. Nottingham: Games Workshop. ISBN 1-84154-222-9.
- Chambers, Andy, Haines, Pete; Hoare, Andy; Kelly, Phil, and McNeill, Graham (2002). Warhammer 40,000: Codex Chaos Space Marines, 2nd Edition, Nottingham: Games Workshop. ISBN 1-84154-322-5.
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