Nobunaga's Ambition
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Nobunaga's Ambition | |
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Developer(s) | Koei |
Publisher(s) | Koei |
Release date(s) | 1988 |
Genre(s) | Turn-based strategy |
Mode(s) | Up to 8 players hot-seat |
Platform(s) | MSX, NES, Game Boy, Mega Drive/Genesis, Super NES, DOS, Mac OS, Amiga |
Input | compatible with Super NES and Mega Drive/Genesis mouse |
Nobunaga's Ambition (信長の野望 Nobunaga no Yabō?) is a 1988 turn-based strategy video game, part of a series of historical simulations produced by the Japanese company Koei. It was published for a variety of platforms, including DOS-compatible, Macintosh, and Amiga personal computers and the NES, Game Boy, Mega Drive/Genesis and Super NES consoles.
The game deals with the Sengoku period of the history of Japan. The player's goal is to repeat the feat of Oda Nobunaga, the unification of Japan under one flag, whether by playing Oda Nobunaga or any of the other daimyos present.
The game has four pre-made scenarios: Battle for the East (starts 1560), Daimyo power struggles (1560), Ambition untamed (1571) and Road towards unification (1582). In each scenario, the player has to allocate resources to raise a strong army for both defense and attack, build a productive economy to support town and army growth, and maintain the happiness of the peasants. The whole game is played in turns, with each turn in the map view corresponding to a season and each turn during battle corresponding to a day. Battles are decided by either forcing the enemy to retreat, destroying their command unit, or by prolonging the battle until they run out of supplies.
[edit] Games in the Series
- Nobunaga's Ambition
- Nobunaga's Ambition II (also known as Nobunaga's Ambition: Lord of Darkness)
- Nobunaga's Ambition III
- Nobunaga's Ambition IV
- Nobunaga's Ambition V
- Nobunaga's Ambition VI
- Nobunaga's Ambition VII
- Nobunaga's Ambition VIII
- Nobunaga's Ambition IX
- Nobunaga's Ambition X
- Nobunaga's Ambition XI
- Nobunaga's Ambition XII
- Nobunaga's Ambition Online