User talk:Nick R
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[edit] Welcome to the Wikipedia
Welcome, Nick R!
Here are some useful tips to ease you into the Wikipedia experience:
- First, take a look at the Wikipedia Tutorial, and perhaps dabble a bit in the test area.
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- If you need any help, feel free to post a question at the Help Desk
- Wikipedia has a vibrant community of editors. The village pump is a great place to see the goings on.
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- Explore, be bold in editing pages, and, most importantly, have fun!
Also, here are some odds and ends that I find useful from time to time:
- Wikipedia:Utilities
- Wikipedia:Cite your sources
- Wikipedia:Verifiability
- Wikipedia:Wikiquette
- Wikipedia:Civility
- Wikipedia:Brilliant prose
- Wikipedia:Bad jokes and other deleted nonsense
Feel free to ask me anything the links and talk pages don't answer. You can most easily reach me by posting on my talk page.
You can sign your name on any page by typing 4 tildes, likes this: ~~~~.
Best of luck, and have fun!
ClockworkSoul 16:24, 7 May 2005 (UTC)
[edit] GoldenEye 007
Well, I only know the mission briefings because I double checked them the other day when I wrote it up. I like the style of how the storyline and missions go. When I initially wrote it, the object was to write a summary of the game and reference the levels so that when you're reading along you can look over on the side and see a timeline of the events in the game. Hence parts where I put the level name in quotes, like "Depot", "Silo", and "Frigate". I honestly hate the way Half-Life 2 is setup right now as far as how their story goes. Besides that its all over the place, I don't like how it's broken down into a list. Theres no reason for that. I don't particularly think the storyline section we have is too detailed, but I do believe that some parts might be written in a way to make it seem like the story is virtually identical to the film or novelization when in reality, its not. It's based on, yes, but they're not the same. (Silo, Frigate, Depot, going to Severnaya etc) Thats why I initially wrote it with some insight saying "this part wasn't in the film" etc. May not have have been a great idea, but I wanted to make the summary seem like it had a purpose instead of just rewritting the plot summary of the movie.
The Cold War bit, I don't know. Being based on the movie - the first scene took place "9 years ago". The movie, released in 1995, would make that roughly 1986. The surface level in the game states it takes place "4 years ago", but 4 years ago from what? Does the game actually take place in 1995? Its never said and its possible the game is saying that the Severnaya level took place 4 years before the Dam level. So... your guess is as good as mine. I could be missing something - I'd ax the line just because we don't know. K1Bond007 20:49, Jun 4, 2005 (UTC)
[edit] Ace/Edge
Hi there. I'm pretty sure that ACE was the predecessor of Edge - you're right it's not in the Edge archives, but, in itself, that's not completely surprising. The reason that I wanted to mention it was from the Top Banana article (one of the external links for that also mentions ACE becoming Edge). Anyway, keep an eye out for more info if you like, Thanks, Trollderella 17:20, 23 November 2005 (UTC)
[edit] reason for reverting latin?
why did you revert my trivia about matrix in latin? It seems quite interesting and relevant. njh 04:57, 6 January 2006 (UTC)
- It's not relevant to the film. If you must, add it to the list at the end of the disambiguation page. --Nick RTalk 17:42, 10 January 2006 (UTC)
- I'm not sure what the requirements for 'film relevancy' are, but it seems that a story about keeping humans as animals for breeding called by a latin word meaning 'animals kept for breeding' would fit. But hey, do what you think is best. njh 01:39, 11 January 2006 (UTC)
[edit] GE
Whoops, ya I obviously forgot that line. :) I still maintain that it's too trivial though. Thanks for pointing it out. K1Bond007 19:22, 11 January 2006 (UTC)
[edit] Perfect Dark Zero
Hey Nick, I dont know if you're a "moderator" for the PDZ forum, but I'd like to contribute a lot to that (as well as some other video games for the 360). If you could help me out a bit, direct me to some links, or even help me become a member that controls the PDZ article that would be cool too. Thanks for you help, and hope to hear from you. --Dukester101 04:16, 10 February 2006 (UTC)
[edit] Matrix minor chars
DUDE, we decided to do the same thing the same time...
http://en.wikipedia.org/wiki/Secondary_Characters_in_the_Matrix_Universe
Howzabuot we do it together..? mine is a little more "cleaned up" and I added the nice Introductory text (which should be expanded, if you may)
- Well, my title format fits the style used by the "Ships" article ("list of", capitalisation, "series" rather than "universe".--Nick RTalk 12:02, 9 March 2006 (UTC)
- Agreed, I didn't realize that. Just decided to start it. Then copy some from mine to yours and delete mine, no problem with that for me.
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- Before we turn your article into a redirect page (sorry!), I just want to check: did you make any changes as you transferred the characters across? I made a few fairly minor ones. I've also now reworded your introduction. --Nick RTalk 12:13, 9 March 2006 (UTC)
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- Well, according to Wikipedia:Merge#How_to_rename_a_page the edit history always has to be preserved, and I did copy your contribution of the introduction over. A redirect is easiest, I think. I'll do it now.. --Nick RTalk 12:26, 9 March 2006 (UTC)
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So be it. I'm doing some changes to (y)our art. VdSV9•♫ 12:37, 9 March 2006 (UTC)
I'll fix all the links from Charname (Matrix character) to #charname now. VdSV9•♫ 12:49, 9 March 2006 (UTC)
How very nice, even though I was already working on it.. However, its all the human characters, rather than program characters, which have a page I already made. It should be changed to List of minor humans of the Matrix series. Atropos 23:43, 9 March 2006 (UTC)
[edit] The Matrix
Man, Morpheus introduces Neo to the construct program one day before the Dojo Fight, you're messing things up. You know... the first time Neo is plugged while in the Neb... Him and Morpheus in a white place, the red armchair, "you believe it to be 1999, but in fact its 2199...". "...to change human beings into this" "lemme out!" Neo vomits... It's only the next day... Tank shows up on Neo's room "did sleep?" "you will tonight, I garantee it!" ... "I know kung fu" "show me" ... "This is a sparring program, similar to the matrix... rules can be bent, others broken" remember now or should I go on? Plus, I do believe (and it seems I'm not the only, we can start a discussion on the talk page if we must) that the blue pill and red pill should be in bold or italics or both, I'll leave it in italics.
I'm gonna change a few things back. VdSV9•♫ 18:29, 14 March 2006 (UTC)
- OK, I've moved my decription of the Construct to a more appropriate place, and expanded the description of how Neo first enters it. (Which meant I also had to mention the plug in the back of his head earlier.)
- The red and blue pills are important items in the film, but the colours are descriptive names for the objects ("Blue pill" is the same as "one of the pills, which is blue..."), not proper nouns, so I don't think they should be emphasised in any way. But I'll stop changing it if you really feel strongly about it. --Nick RTalk 19:57, 14 March 2006 (UTC)
Hello there, long time no talk. Well, that To-Do list is a mess (my fault actually...) What do you say we 'reset' it? -- VdSV9•♫ 12:44, 24 April 2006 (UTC)
[edit] Perfect Dark
Thanks for your recent edits to the Perfect Dark article, I think it's a pretty strong article now. Perhaps you would like to contribute to the Featured Article debate? Soo 16:09, 7 April 2006 (UTC)
- Thanks for your continued contributions. You write better than me so I appreciate it when you reword my often hamfisted sentences. I wonder, though, whether speedstrafing can really be called a bug in Perfect Dark. You could certainly make a case for it being so in GoldenEye, but surely Rare would've known about it by PD and deliberately left it in. I agree that its a curiosity of the engine worth mentioning, but I'm not convinced it's really a bug. Also I feel we should probably mention some of the graphical bugs. Perhaps we should also mention the flaw that allows you to cheat the Challenge system, since this is rather catastrophic. Soo 14:39, 9 April 2006 (UTC)
- Thanks for the compliment on my writing style, and for adding the Edge review score; I was going to do that myself. :)
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- I agree that speed-strafing is more a curiosity than a bug, though that paragraph is probably the best place to mention it - perhaps the sentence I added about it being almost essential for achieving the target times (it's the same in GE, come to think of it) could be reworded to point out that it was an intentional inclusion, like guards' inability to see through glass in GE. But however sensible that conclusion is, unless we can find a reference from Rare it's just an assumption. --Nick RTalk 15:26, 9 April 2006 (UTC)
[edit] An award! Congratulations!
On behalf of myself and the Kindness Campaign, I'd like to present this barnstar to Nick_R for contributions to The Matrix and related articles; and contributions to talk pages that reflect the best spirit of Wikipedia. Congratulations, and thank you! ♥ JamieJones talk |
-> JamieJones talk 04:13, 13 July 2006 (UTC)
[edit] The Beatles article
Read the entry in Talk:The Beatles as to why the infobox listing for former members is the way it is. Steelbeard1 19:41, 7 December 2006 (UTC)