Mr. Mime

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Mr. Mime

National
Starmie - Mr. Mime (#122) - Scyther

Johto
Electabuzz - Mr. Mime (#156) - Smeargle

Sinnoh
Mime Jr. - Mr. Mime (#095) - Pinpuku
Japanese name Barrierd
Stage Basic
Evolves from Mime Jr. (from Pokémon Diamond and Pearl onwards)
Evolves to None
Generation First
Species Barrier Pokémon
Type Psychic
Height 4 ft 3 in (1.3 m)
Weight 120 lb (54.5 kg)
Ability Soundproof/Filter(the latter from Pokemon Diamond and Pearl onwards)

Mr. Mime (バリヤード Bariyādo?, Barrierd) is a fictional character from the Pokémon franchise.

When Pokémon first appeared, it was believed that Mr. Mime was an exclusively male species because of the "Mr." honorific being part of its name (and being a counterpart to Jynx).

However, later games Pokémon Gold and Silver introduced genders to the series. In Japan, Mr. Mime's Japanese name, Barrierd, gave no bearing to its gender, so the developers naturally made half of the species female. This was a problem for the English translation, however. The developers eventually decided to keep the name 'Mr. Mime', despite the fact that half of them are now female. In the Pokémon Gold/Silver/Crystal generation of games, the Gym Leader Sabrina in Saffron City, Kanto uses a female Mr. Mime, one of the most noticeable examples of this mix-up. Her Mr. Mime is female in Pokémon FireRed and LeafGreen as well.

Contents

[edit] Characteristics

Mr. Mime has a humanoid appearance similar to a court jester, with gloved hands, clown-like shoes and a relatively tattooed face. Mr. Mime has pink orbs where its feet and arms are attached to its main body, and its head features blue harlequin extensions.

Mr. Mime, as a result of its harlequin-like behavior, is a master of pantomime. It makes it both a hobby and a battling tactic to make gestures and motions that convince watchers that something unseeable actually exists. Somehow, Mr. Mime is also able to create solid matter out of imagination; once the obsever believes that Mr. Mime is interacting with something unseeable in the area, that object will exist as if it were a real thing. Mr. Mime is also adept at conning people.

Mr. Mime actually does create transparent walls out of thin air by its miming patterns and psychic powers. It has been observed to seemingly climb into thin air with the sometimes-invisible walls it creates. This is evidently a point it takes pride in; if interrupted while it is miming, it will suddenly Doubleslap the offender with its broad hands.

Despite being a mime, Mr. Mime speaks freely (to the extent that a Pokémon can speak). In the anime, he continuously says "Mime!" in a high-pitched voice, with an occasional "Mr." thrown in.

Another interesting fact about Mr. Mime is that its number of fingers changes between different pictures of it. It may have four or five, and there is not a specific time when it was changed - it seems they are interchangeable. This is most notable in the fact that its sprite in the Ruby and Sapphire versions has four fingers, whereas the Fire Red and Leaf Green sprites have five.

[edit] In The Video Games

Mr. Mime's availability is as follows:

Red/Blue/FireRed/LeafGreen: Trade for Abra in the house in Route 2. Its nickname is 'Marcel', in honor of French mime artist Marcel Marceau.

Yellow: Trade for Clefairy in the house in Route 2.

Gold/Silver: Route 18 and Game Corner (in Celadon City, cost 6666 coins).

Crystal: Route 21 and Game Corner (in Celadon City)

Ruby/Sapphire/Emerald Trade from FireRed/LeafGreen/XD.

Colosseum: Trade from FireRed/LeafGreen/XD.

XD: Snagged from Cipher Admin Gorigan at Citadark Isle.

Diamond: Routes 28 and 222

Pearl: Evolve from Mime Jr.

Mr. Mime is a psychic-type Pokémon, so it can perform psychic moves. Its special abiltiy is "Soundproof", which nullifies sound based attacks like Uproar, Screech and Supersonic. Mr. Mime has a humanoid appearance, with hands, feet and a face (usually with a big, happy smile on its face). Mr. Mime has "blobs" where his feet and arms are attached to its main body, and it seems to possess blue hair.

Mr. Mime was most likely originally meant to be a partner for Jynx (hence the "Mr."), but with the arrival of genders, the idea is mostly just symbolic. However, a male Mr. Mime can still be bred with a Jynx to make a Smoochum.

Mr. Mime has good Special Abilities and Speed, but compared with other Pokémon, it is weak in Attack and Defence.

In the upcoming Pokémon Diamond and Pearl games for Nintendo DS, Mr. Mime's prevolution, Mime Jr., is rumoured to be #94 in the regional (Shinou) Pokédex. This would supposedly make Mr. Mime #95 in the Shinou Pokédex if the information is correct.


Mr. Mime can be found outside the players house in Pokémon Channel under certain time and weather conditions.

[edit] Animé Appearances

Mr. Mime first appeared on the anime, in episode 64 - "It's Mr. Mime Time". On their way back to Pallet Town, Ash, Brock and Misty encounter a runaway Mr. Mime. Ash disguises himself as a Mr. Mime in an attempt to lure it back to its trainer. As always, Team Rocket is intent on stealing this rare Pokémon for themselves. Unfortunately, they catch Ash instead. The real Mr. Mime meanwhile makes his way to Ash's house, where Ash's mother, Delia Ketchum, mistakes it for Ash.

At the end of the episode, the Mr. Mime joins the Ketchum's household and assists Delia with the chores from there on. Also on Hail To The Chef Mr. Mime appears as a chef at a restaurant.

[edit] In the trading card game

Mr. Mime has made six appearances in the card game, all as basic Psychic-types:

Mr. Mime’s Jungle version was a very popular card due to its near-invulnerability to attacks by powerful Pokémon. Its Pokémon Power prevents any damage that totals 30 or above, making it an extreme annoyance to opponents and a staple in many stall decks. Mr. Mime is perhaps the most claused card of any of the Pokemon cards.

The two Mr. Mime EX cards are near identical except for one interesting point: Their Poke-Bodies are practically opposites. The first Mr. Mime’s body, Magic Odds, prevents all damage that ends up being an “odd” amount (as in, 10, 30, 90, 170, etc), whereas the second card’s Poke-Body, Magic Evens, prevents “even” damage (20, 40, 80, 180, etc). Mathematically speaking, the "Magic Odds" power blocks all damage done as a multiple of 10 but not 20; the "Magic Evens" power blocks all damage done as a multiple of 20. However, both have a cap: if the damage exceeds 200, "Magic Odds" and "Magic Evens" do not apply.

[edit] References

Publications
  • Barbo, Maria. The Official Pokémon Handbook. Scholastic Publishing, 1999. ISBN 0-439-15404-9.
  • Loe, Casey, ed. Pokémon Special Pikachu Edition Official Perfect Guide. Sunnydale, CA: Empire 21 Publishing, 1999. ISBN 1-930206-15-1.
  • Nintendo Power. Official Nintendo Pokémon FireRed & Pokémon LeafGreen Player’s Guide. Nintendo of America Inc., August 2004. ISBN 1-930206-50-X
  • Mylonas, Eric. Pokémon Pokédex Collector’s Edition: Prima’s Official Pokémon Guide. Prima Games, September 21 2004. ISBN 0-7615-4761-4
  • Nintendo Power. Official Nintendo Pokémon Emerald Version Player’s Guide. Nintendo of America Inc., April 2005. ISBN 1-930206-58-5

[edit] External links

In other languages