Mouse Trap
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- For other meanings, see mousetrap (disambiguation).
Mouse Trap | |
---|---|
Developer(s) | Exidy |
Publisher(s) | Exidy |
Designer(s) | Designed and programmed by: Larry W. Hutcherson |
Release date(s) | 1981 |
Genre(s) | Maze |
Mode(s) | Up to 2 players, alternating turns |
Platform(s) | Arcade |
Input | Joystick 4 button |
Arcade cabinet | Upright |
Arcade CPU(s) | M6502 (@ 705.562 kHz) |
Arcade sound system(s) | M6502 (@ 894.886 kHz), Z80 (@ 1.789772 MHz) Custom (@ 1.789772 MHz), HC55516 (@ 1.789772 MHz) |
Arcade display | Raster resolution 248×256 (Horizontal) Palette Colors 8 |
Mouse Trap is a 1981 arcade game released by Exidy similar to Pac-Man It was ported to several home systems including Colecovision and Atari 2600.
In 1982, Buckner and Garcia recorded a song titled "Mouse Trap," using sound effects from the game, and released it on the album Pac-Man Fever.
[edit] Mouse Trap vs. Pac-Man
The differences between Pac-Man and Mouse Trap are mostly aesthetic. The dots become cheese, the player is a mouse, the ghosts are cats, and the power pills are bones that turn the player into a dog. The combination of two player forms has the effect of creating a relatively complex food chain for a video game. However, there are functional differences as well:
- The player can open and close the yellow, red and blue sets of doors at the press of a button.
- The four ghosts are replaced by six identical cats.
- There is a seventh monster, a hawk, who will eat the player as both mouse and dog. Only the "In" field in the middle of the screen can stop the hawk (by causing it to move randomly instead of chasing the mouse), but this will beam the mouse back into one of the 4 areas in the corners.