Need for Speed: Most Wanted
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Need For Speed: Most Wanted | |
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Developer(s) | EA Black Box |
Publisher(s) | EA Games |
Release date(s) | November 15, 2005 November 30, 2005 (mobile phone version) |
Genre(s) | Racing |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: T CERO: 12+ PEGI: 3+ OFLC: G |
Platform(s) | PlayStation 2, GameCube, Xbox, Xbox 360, Microsoft Windows, Game Boy Advance, Nintendo DS, mobile phone, PlayStation Portable |
Media | CD, DVD |
Need for Speed: Most Wanted (NFS:MW) is a multiplatform racing computer or video game, developed by EA Black Box and first released by Electronic Arts for the United States on 15 November 2005. It is part of the Need for Speed series of games. The game reintroduces police chases into a large body of gameplay, with certain (but not all) customization options from the Need for Speed: Underground series. The game is also succeded by Need for Speed: Carbon, which serves as a sequel to Most Wanted.
Most Wanted has been released for Windows-based personal computers, the PlayStation 2, Nintendo GameCube, Xbox, Xbox 360 (as a launch title), Game Boy Advance, Nintendo DS and mobile phones. Another version of Most Wanted, titled Need for Speed: Most Wanted: 5-1-0 has been released for the PlayStation Portable.
Black Edition, a collector's edition of Most Wanted, was released in celebration of the Need for Speed series' tenth anniversary and in conjunction with the release of Most Wanted. The Black Edition features additional races, bonus cars and other additional content. The Black Edition also comes with a special feature DVD that contains interviews and videos about the game. The Black Edition was released for both the PC, PlayStation 2 and Xbox in the United States and Australia;[1] only the PlayStation 2 version of Black Edition was released additionally for Europe.[2][1] The Black Edition was also released in many major Asian countries for all platforms.[verification needed]
Contents |
[edit] Plot
In the Career mode storyline, the player is a driver who crosses a bridge into Rockport, looking to build up a reputation by winning races against local street racers, ranked according to a "Blacklist." The player character encounters several racers and beats them all, thanks to his heavily-modified BMW M3 GTR (V8), and eventually runs into a local street racing gang which turns out to be quite unfriendly to new drivers on the scene. The leader of this gang is a young man named Clarence Callahan, also known as "Razor," and he is the #15-ranked street racer on the "Blacklist"—an underground list of the top 15 street racers in Rockport. Razor is also a cheater, and he sabotages the BMW before racing the player, forcing a loss and, in accordance to Blacklist rules, the forfeit of his car. Shortly after, the police arrive as Razor and his gang flee the scene, leading to the player's arrest by Sergeant Cross, one of the most experienced police drivers on the Rockport police force, for street racing.
The player is released because he didn't have a car at the time of his arrest. He is picked up by a mysterious woman named Mia Townsend (Josie Maran), who tells him that Razor has used the player's car to make his way to #1 on the Blacklist, while two of his gang members (Bull and Ronnie) have also taken the Blacklist's two other top spots. With help from Mia, a sympathetic street racer named "Rog," and monetary winnings from his pre-Razor races, the player is able to purchase a new car and slowly work up the Blacklist, with the goal of confronting Razor and reclaiming his BMW. As the game progresses, the player beats each member of the Blacklist in one-on-one races and builds up both cash (which is needed to purchase and upgrade cars) and a sizable reputation. Upon defeating Razor and winning the car back, it is revealed that Mia is actually an undercover police officer who has, with the player character's unwitting help, been working to arrest every member of the Blacklist. Cross dispatches the police in full force in an effort to capture the player (now back behind the wheel of his BMW), but are foiled when Mia develops feelings for the player and shows him an escape route out of the city. The player leaves Rockport for good, and in the end is listed as a fugitive on the nation's most wanted list.
Need for Speed: Carbon, which storyline is a continuation from the end of Most Wanted, has the player driving towards Palmont in the same BMW, before he is pursued by Cross, who has been revealed to have lost his job as a sergeant in Rockport after the player's escape from the city, and has since moved to Palmont. Cross also drives the same Chevrolet Corvette C6 driven in Most Wanted, albeit without police strobe lights. The player's BMW is "totaled" in the chase when heavy load from a blocking trailer fall onto the player's car, forcing the player to obtain another vehicle.
The cut scenes in the game are presented in a significantly different style from the Underground series, with CGI effects (encompassing car exteriors and environments) mixed with live action. This presentation of cut scenes is reused in Carbon.
[edit] Gameplay
Most Wanted, like other Need for Speed games, is essentially a driving and racing game, where the player selects one car to reach a destination or race. Police chases have once again been integrated into certain racing sessions, in which the police employ vehicles and tactics to either slow down or halt the player's car. Clearly, as players take control of faster cars and increasingly rely on nitrous oxide speed boosts, driving sequences become fast-pace and intense, like the Burnout series.
As in the preceding Underground installments, the performance and physical appearance of the player's car could be extensively modified, but options for exterior modifications have been simplified to only the essentials, and are primarily used as methods of decreasing the car's wanted level (see pursuit system), as opposed to increasing a car's "reputation rating" in the Underground games. Additionally, players are allowed to assume a sleeper appearance for cars without penalty in Most Wanted.
Three distinct regions are offered in the city of Rockport, along with cycling weather. There is no racing in the night, all the action is done between sunrise and sunset. A Grand Theft Auto-like free roam mode is still provided like Need for Speed: Underground 2, but is still limited to Career mode, as well as pursuit-based events in other modes. Most Wanted continues to avoid the use of major vehicle damages on all racing models, as it has been with the Underground series, with only scratched paint and heavily cracked (but not shattered) windscreens comprising the whole of the racers' damage modeling. Police cars, however, are subjectable to extreme physical body damages, and immobilization if they flip over or have been heavily damaged by "pursuit breakers" (see pursuit system) or the player's car.
[edit] Modes
The game provides players with a selection of game modes, which include a combination of races and police chases. In Career mode, achieving goals by winning races and performing a number of actions during police pursuits are needed to advance in the storyline and race against any of the mode's 15 Blacklist racers. Career mode introduces a new feature - the ability to win a Blacklist opponent's car ("pink slip"), bonus functions (e.g. the ability to "Get Out of Jail Free") or car parts and decors ("backroom parts"), after defeating the opponent in question. These come in the form of six markers - the rival's pink slip (which is concealed as a bonus marker), two bonus function markers, and three custom backroom parts markers of which there is a part, visual, and performance marker that the player can select - of which the player can choose only two. New cars and parts may also be unlocked as the player progresses through Career mode.
In addition to the Quick Race and Career modes, there is also a "Challenge" mode comprised of 68 progressively difficult challenges (69 in the Black Edition) where players are required to successfully complete Tollbooth races and completing pursuit challenges, such as disabling a number of police cars. The pre-tuned cars used in each Challenge is fixed, ranging from mostly Career cars with poor handling to traffic vehicles such as a cement truck or police cars. Additional bonus cars may be unlocked as the player progresses through Challenge mode.
In terms of actual variations of races, Most Wanted inherits several racing modes prevalent in its Underground predecessors. The game's four existing modes: Circuit races, point-to-point Sprint races, Lap Knockout races and Drag races, remain largely unchanged since the first iteration of Underground, while Drifting, Race X, Underground Racing League tournaments and Outrun racing are foregone. Meanwhile, Most Wanted see the introduction of two new racing variations, which places emphasis on speed. The first mode is known as "Tollbooth," where a player races alone to designated checkpoints (toll booths) along a point-to-point route before time runs out (similar to Time Attack modes in arcade-style racing games); the more time a player has as they reach a toll booth, the more time they have to arrive at the next one. The second mode, dubbed "Speedtrap," sees racers competing with each other to get the highest accumulated speed record at multiple traffic cameras. At a speed trap/traffic camera, players accelerate their car to aim for a high speed record. Points will be reduced over a period of time after an opponent crosses the finish line first.
[edit] Pursuit system
Most Wanted features police pursuits in the game for the first time since Need for Speed: Hot Pursuit 2 (2002). In Career mode, police pursuits may occur during a race or during free roaming through the city, depending on the frequency of the police units in the area and the offenses players have committed. Other modes may simply initiate a pursuit immediately in play. Traffic offenses committed by the player are known in game as "Infractions".
The police pursuit system is significantly more complex than its previous Hot Pursuit incarnations. The manner in which the police handle a player is now determined by the number of "Heats", or wanted level, of the player's current car (although this has been similarly utilized in Hot Pursuit 2). Heat levels, which increases with the length of a police pursuit and the amount damaged caused by the player during the pursuit, add a twist to the pursuit that if the player's driving becomes attention-grabbing, state or even federal authorities might go after the player. The higher the car's Heat level, the more aggressive the police units are against the player, employing additional tactics and tools, such as roadblocks, spike strips, police helicopters and heavier and faster police cars. In fact, about ten police cars may be observed pursuing a single car under higher Heat levels. There are six Heat levels in total, made out of three police divisions (Civic, State and Federal), each with marked and unmarked police cars, as well as police SUVs that would join from the third Heat level and onward. The highest heat level in open play is the fifth heat level, the sixth heat level being only available during the final pursuit. The Black Edition of the game includes a seventh Heat level, featuring Federal SUVs, available only in a Challenge mode mission.
If a car achieves at least heat level 5, Sergeant Cross may also join in the pursuit in a Chevrolet Corvette C6(.R) with customized paintwork. However, these Heat levels cannot be achieved until the player is ranked at least fifth on the Blacklist. Players not fulfilling this criterion have neither the cars nor the experience to deal with Sgt. Cross.
In Career mode, pursuits are integrated into the game in such a way that it is necessary to challenge Blacklist racers. Completing "Milestones," which involves committing at least a specified amount of traffic offences or pursuit lengths during a chase, and collecting an amount of "Bounty", a form of credit accumulated as players continue to evade the police or damage police units, are requirements. A car's Heat level may be reduced by changing the physical appearance of a car by changing body parts or paint color, or using another purchased car to race in the streets. Rap Sheets, with records such as the player's offenses, damaged property and pursuit lengths, are also available for viewing by "hacking" into police records, and also includes the player's standing in each individual record against those of other Blacklist racers.
Players are provided with several additional features which are useful during pursuits. The Speedbreaker, provided within the driving interface, slows down time (similar to bullet time), momentarily adds weight to the car allowing it to become more difficult for other vehicles (especially police vehicles) to push around, and induces a drift. This allows the player a limited amount of time to quickly maneuver the car out of difficult situations, or assess an escape route through a road block or spike strip blockade. Another feature in Most Wanted are Pursuit Breakers, road-side objects which are designed to collapse when a player uses their car to knock down its support, either damaging or disabling following police cars (which can be visually seen in many cases) or forcing units to deal with the subsequent effect of the collapse (in one example, if a player smashes through a gas station, radio chatter from a unit requests haz-mat units to help deal with the explosion at the gas station). In addition, players are also required to ensure that they are not spotted again by the police shortly after evading all police units; a "Cooldown" period is required to be met before police units give up and cancel a perimeter search of the player's car. Cooldown spots, hiding spots where players may park in, are also scattered around the city, helping to shorten the Cooldown period and end pursuits quickly. However, certain hiding spots may still be exposed and may be discovered by searching police units.
While the game features police cars, including those in the form of 2004/2005 Pontiac GTOs and Chevrolet Corvette C6s, Most Wanted does not allow players to play as a pursuing police in chases. However, players may drive several police cars in Challenge mode, but are solely used in checkpoint races and police pursuits, where the police are still pursuing the player.
- ↑ Sergeant Cross's Chevrolet Corvette C6 changes between the cut scenes and gameplay. The Corvette featured in cut scenes is a Corvette C6.R. The car used when he appears in an in-game pursuit has the same body model as other Corvette police cars but sports the unique paint work of his car in cut scenes. This is more likely to be a technical limitation of the game.
- ↑ In addition to applications in police pursuits, the Speedbreaker is also available for use in standard races, including Drag races.
[edit] Online play and tech support status
Online play is included with what is described as a "similar feature set to Underground 2" though this time, world-wide play is included with no conflict between the North American and European versions. Prior to the release of Most Wanted, a decision was made not to include online play for the PlayStation 2 version (including the Black Edition, despite fan requests). It is speculated that EA Games had dropped the PlayStation 2's online services in favor of Xbox Live for the Xbox and Xbox 360.[citation needed] However, the PlayStation Portable version of the game would support this feature.[4] Both the PlayStation 2 versions of Underground and Underground 2 had previously included online play.
EA has recently announced they will not be supporting the PC version of the game, either by patches or any other method (as of March 14, 2006). The latest patch for the PC version (1.3) was released on December 6, 2005.[5]
[edit] Cars
Cars included in Most Wanted are varied, including "Asian import (tuners), exotics, American muscle and Euro imports", as detailed by EA. The Black Edition of Most Wanted also includes a standard BMW E46 (M3 GTR V8) and a 1967 Chevrolet Camaro, along with an array of specially tuned versions of cars based off models from the standard edition of Most Wanted.
The following lists models provided in game, including those only made available in the Black Edition:
- Aston Martin DB9
- Audi A3 3.2 quattro
- Audi A4 3.2 FSI quattro
- Audi TT 3.2 quattro
- BMW M3 GTR (E46)
- Cadillac CTS
- Chevrolet Camaro SS (1967 model)
- Chevrolet Corvette C6
- Chevrolet Corvette C6R
- Chevrolet Cobalt SS
- Dodge Viper SRT-10
- Fiat Punto (Mark 3)
- Ford GT
- Ford Mustang GT (S-197)
- Lamborghini Gallardo
- Lamborghini Murciélago
- Lexus IS 300
- Lotus Elise (Series 2)
- Mazda RX-7
- Mazda RX-8
- Mercedes-Benz CLK 500
- Mercedes-Benz SL 500
- Mercedes-Benz SL65 AMG
- Mercedes-Benz SLR McLaren
- Mitsubishi Eclipse GT (2006/fourth generation model)
- Mitsubishi Lancer Evolution VIII
- Pontiac GTO (2005 model)
- Porsche 911 Carrera S (Type 997)
- Porsche 911 GT2
- Porsche 911 Turbo S (Type 996)
- Porsche Carrera GT
- Porsche Cayman S
- Renault Clio V6 (Clio II facelift)
- Subaru Impreza WRX STi (GD)
- Toyota Supra (Mk IV)
- Vauxhall Monaro VXR
- Volkswagen Golf GTI (Mk V)
The customized BMW M3 GTR V8 featured prominently in the game and its the cover art is also recreated in real-life by Tuner Tansformation, with a 2-door coupé BMW 330Ci upgraded with M3 GTR performance parts, as well as customized paintwork to the likeness of the in-game depiction. A television program dedicated to the customization of the car debuted on the SPEED Channel on November 14, 2005.[6] [7]
[edit] Soundtrack
As in other EA Black Box Need for Speed games, Most Wanted's soundtrack comprises licensed music by a varied selection of hip-hop, rock, metalcore and electronica music. Additionally, Paul Linford provided interactive scores for police pursuit sessions. The soundtrack listing is as followed:
- Styles of Beyond - "Nine Thou" (Superstars Remix) (3:48)
- T.I. Presents The P$C - "Do Ya Thang" (4:05)
- Rock - "I Am Rock" (3:23)
- Suni Clay - "In A Hood Near You" (3:59)
- The Perceptionists - "Let's Move" (2:55)
- Juvenile - "Sets Go Up" (3:37)
- Hush - "Fired Up" (3:18)
- DJ Spooky and Dave Lombardo - "B-Side Wins Again feat. Chuck D" (4:31)
- Celldweller feat. Styles of Beyond - "Shapeshifter" (3:17)
- Lupe Fiasco - "Tilted" (3:25) (appears on the single Kick, Push)
- Ils - "Feed The Addiction" (3:54)
- Celldweller - "One Good Reason" (3:24) (appears on the album Celldweller)
- Hyper - "We Control" (2:54)
- Static-X - "Skinnyman" (3:23) (appears on the album Start a War)
- Dieselboy + Kaos - "Barrier Break" (6:27)
- Disturbed - "Decadence" (3:18)
- The Prodigy - "You'll Be Under My Wheels" (3:53)
- The Roots and BT - "Tao Of The Machine" (Scott Humphrey's Remix) (3:06)
- Stratus - "You Must Follow" (Evol Intent VIP) (3:55)
- Mastodon - "Blood And Thunder" (3:41) (appears on the album Leviathan)
- Evol Intent, Mayhem & Thinktank - "Broken Sword" (5:59)
- Bullet For My Valentine - "Hand Of Blood" (3:17)
- Paul Linford and Chris Vrenna - "The Mann" (3:28)
- Avenged Sevenfold - "Blinded In Chains" (5:55)
- Jamiroquai - "Feels Just Like It Should" (Timo Maas Remix) (3:00)
- Paul Linford and Chris Vrenna - "Most Wanted Mash Up" (3:34)
[edit] Need for Speed: Most Wanted: 5-1-0
Need for Speed: Most Wanted: 5-1-0 is a PlayStation Portable port of Most Wanted, released on the same day as its console and personal computer counterparts. Similar to Most Wanted, Most Wanted: 5-1-0 features a similar Blacklist 15 listing and Career Mode, with the addition of "Tuner Takedown", a "Be The Cop" mode not featured on Most Wanted. Most Wanted: 5-1-0 lacks many elements of its other console and PC counterparts, like cut scenes, a storyline and a free roam mode, and contains minor differences (including listing the real name of a Blacklist racer rather than his/her nickname). The title of the game is based off the numerals "5-1-0", which is the police code for street racing.
[edit] Trivia
- The "Diggy's Donuts" shops in Rosewood is a homage to the "Piggy's Donuts" shops in the Country Woods track, featured in both Need for Speed III: Hot Pursuit and Need for Speed: High Stakes.
- The reference of the Need for Speed: Underground series is made in the game when Rog states, "look what the Underground brought up. let's see how you do in the daylight." Both Need for Speed: Underground and Need for Speed: Underground 2 take place entirely at night, while Most Wanted takes place at daytime. It also implies story continuity, with Most Wanted taking place between the events of Underground 2 and Carbon.
- Need for Speed: Carbon: Own the City, a PlayStation Portable port of Need for Speed: Carbon, takes place in a city with a layout similar to Rockport (renamed "Coast City"), instead of Palmont in the console versions. The PSP port of the map omits the Camden Beach area.
- When the player is arrested at a heat level that does not feature civic police cars, the arrest footage will only feature civic police cars.
- Later shipping PC discs appear to carry the bonus tracks and cars originally present only in the Black Edition.
- Most Wanted's plot appears to have a connection with Juiced's storyline, although the video game is developed by another company (THQ), and does not portray the Need for Speed title.
[edit] Notes and references
- ^ a b Need for Speed: Most Wanted (Black Edition) release information at MobyGames. Retrieved on September 22, 2006.
- ^ Need for Speed: Most Wanted release information (PlayStation 2 version) at GameSpot. Retrieved on September 23, 2006.
- ^ Appears to be a misconception. Most Wanted's graphics system does not utilize SM3.0 HDRR, but an SM2.0 effect known as "Overbright" used by EA Games to simulate HDRR. It increases the brightness of bright areas and decreases the brightness of dark areas, appearing similar to "bloom" effects. The graphics also hacks in the eye-adjustment effect of HDRR when the player car comes out of tunnels; game visuals becomes momentarily blinding before normalizing.
- ^ No OL for PS2 Most Wanted, PSP OL confirmed. Tor Thorsen, GameSpot. Retrieved on September 22, 2006.
- ^ Need for Speed: Most Wanted patch 1.3 at The Software Patch. Retrieved on September 22, 2006.
- ^ Printed description of Tuner Transformation-built BMW. DPEngineering. Retrieved on November 10, 2006.
- ^ Tech stuff/Projects at official Tuner Transformation website. Retrieved on November 10, 2006.
[edit] External links
- Official Most Wanted website
- Official Black Edition website
- Most Wanted PC demo
- Need for Speed: Most Wanted at StrategyWiki (previously hosted by Wikibooks)
Games |
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Electronic Arts Canada titles (1994-2001):
The Need for Speed | II | III: Hot Pursuit | High Stakes | Porsche Unleashed | Motor City Online |
Electronic Arts Black Box titles (2002-present):
Hot Pursuit 2 | Underground | Underground 2 | Most Wanted | Carbon |
Miscellaneous titles: |
Locations |
Bayview | Rockport | Palmont
|
Categories: Wikipedia articles needing factual verification | Articles with unsourced statements | 2005 computer and video games | Computer and video games with limited editions | Game Boy Advance games | GameCube games | Need for Speed | Mobile phone games | Multiplayer online games | Nintendo DS games | PlayStation 2 games | PlayStation Portable games | Windows games | Xbox games | Xbox 360 games