Model checking

From Wikipedia, the free encyclopedia

Model checking is a method to algorithmically verify formal systems. This is achieved by verifying if the model, often derived from a hardware or software design, satisfies a formal specification. The specification is often written as temporal logic formulas.

Model checking is most often applied to hardware designs. For software, because of undecidability (see Computability theory) the approach cannot be fully algorithmic; typically it may fail to prove or disprove a given property.

The model is usually given as a source code description in an industrial hardware description language or a special-purpose language. Such a program corresponds to a finite state machine, i.e., a directed graph consisting of nodes (or vertices) and edges. A set of atomic propositions is associated with each node, typically stating which memory elements are one. The nodes represent states of a system, the edges represent possible transitions which may alter the state, while the atomic propositions represent the basic properties that hold at a point of execution.

Formally, the problem can be stated as follows: given a desired property, expressed as a temporal logic formula p, and a model M with initial state s, decide if M,s \models p. If M is finite, as it is in hardware, model checking reduces to a graph search.

Model checking tools face a combinatorial blow up of the state-space, commonly known as the state explosion problem, that must be addressed to solve most real-world problems. There are several approaches to combat this problem.

  1. Symbolic algorithms avoid ever building the graph for the FSM; instead, they represent the graph implicitly using a formula in propositional logic. The use of binary decision diagrams (BDDs) was made popular by the work of Ken McMillan (1992). More recently, SAT solvers (see Boolean satisfiability problem) have been used to perform the graph search.
  2. Partial order reduction can be used (on explicitly represented graphs) to reduce the number of independent interleavings of concurrent processes that need to be considered. The basic idea is that if it does not matter, for the kind of things one intends to prove, whether A or B is executed first, then it is a waste of time to consider both the AB and the BA interleavings.
  3. Abstraction attempts to prove properties on a system by first simplifying it. The simplified system usually does not satisfy exactly the same properties as the original one so that a process of refinement may be necessary. Generally, one requires the abstraction to be sound (the properties proved on the abstraction are true of the original system); however, most often, the abstraction is not complete (not all true properties of the original system are true of the abstraction). An example of abstraction is, on a program, to ignore the values of non boolean variables and to only consider boolean variables and the control flow of the program; such an abstraction, though it may appear coarse, may be in fact be sufficient to prove e.g. properties of mutual exclusion.

Model checking tools were initially developed to reason about the logical correctness of discrete state systems, but have since been extended to deal with real-time and limited forms of hybrid systems.

Contents

[edit] See also

[edit] Articles

[edit] Related techniques

[edit] Research groups

[edit] Model checking tools

There are related tools in the list of Petri net tools that support model checking

[edit] References

This article was originally based on material from the Free On-line Dictionary of Computing, which is licensed under the GFDL.