Model 1

From Wikipedia, the free encyclopedia

This article is about the Java design model. For the arcade board, see Sega Model 1.

In the design of Java Web applications, there are two commonly-used design models, referred to as Model 1 and Model 2.

The Model 1 architecture is very simple. A request is made to a JSP or servlet and then that JSP or servlet handles all responsibilities for the request, including processing the request, validating data, handling the business logic, and generating a response.

Although conceptually simple, this architecture is not conducive to large-scale application development because, inevitably, a great deal of functionality is duplicated in each JSP. Also, the Model 1 architecture unnecessarily ties together the business logic and presentation logic of the application. Combining business logic with presentation logic makes it hard to introduce a new 'view' or access point in an application. For example, in addition to an HTML interface, you might want to include a Wireless Markup Language (WML) interface for wireless access. In this case, using Model 1 will unnecessarily require the duplication of the business logic with each instance of the presentation code.

[edit] See also