Mikie
From Wikipedia, the free encyclopedia
Mikie | |
---|---|
Developer(s) | Konami |
Release date(s) | 1984 |
Genre(s) | Labyrinth/Maze |
Mode(s) | Up to 2 players alternatively playing |
Platform(s) | |
Arcade cabinet | Upright |
Mikie is a 1984 arcade game by Konami where the player must guide a student called Mikie around the school, classroom, and locker room to collect hearts which make up a letter from his girlfriend while being chased by various members of the school staff. To defend himself the game character can head-butt teachers and throw basketballs at them.
Contents |
[edit] Overview
The game starts at Mikie's classroom, once all hearts are collected by the player he is allowed to leave the room and enter the school corridor where it will be chased by the janitor. This is the way to gain access to the rest of the school building, each room representing a different challenge or level.
The second room is the locker room, where the objetive is to break the lockers to get the hearts, while being pursued by a janitor, a cook, and a teacher.
Room three is the restaurant where Mikie is pursued by two cooks and a teacher.
Room four sees the student in the Dance Studio, where he must avoid dancing girls who stun him, as well as the dance instructor and, yet again, his classroom teacher.
The final stage has Mikie avoiding football players in the garden outside of his school, attempting to reach his girlfriend.
After each completed Step (level) the enemies speed up, and some even gain new abilities. On any setting but easy, this is an extremely challenging game. The graphics border on mediocrity and the music isn't bad for an 8 bit sound processor (plays a re-mix of 'Hard Days Night' over and over again).