Metal Slug 5

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Metal Slug 5
Metal Slug 5 Title Screen
Developer(s) Noise Factory / SNK Playmore
Publisher(s) SNK Playmore
Release date(s) November 2003
Genre(s) Run and gun
Mode(s) Single player, 2 player Co-op
Platform(s) Arcade, PlayStation 2, Xbox
Input 8-way Joystick, 4 Buttons
Arcade cabinet Upright
Arcade system(s) Neo-Geo (708 Mbit cartridge)
Arcade display Raster, 304 x 224 pixels (Horizontal), 4096 colors

Metal Slug 5 (メタルスラッグ 5?) is a run and gun video game for the Neo-Geo console/arcade platform created by SNK Playmore. It was released in 2003 for the MVS arcade platform and is the fifth game in the Metal Slug series. The game was developed by Noise Factory / SNK Playmore, after Korean company Mega Enterprise had directed Metal Slug 4.

Metal Slug 5 retains the almost exact same gameplay as previous titles, with the addition of many new enemies, bosses, and some new vehicles. The biggest difference from previous titles is the addition of the slide move, which allows the player to evade and maneuver in a new fashion. Unlike its predecessor Metal Slug 4, which reused many of the backgrounds from the previous games, Metal Slug 5 incorporates a wealth of new environments and backgrounds.

The new slide move.
Enlarge
The new slide move.

It was later ported to Microsoft Xbox and Sony PlayStation 2 along with Metal Slug 4 as a compilation.

Contents

[edit] Story

A disc containing Metal Slug's secrets was stolen by the terrorists called Ptolemaic Army. Marco and Tarma follow, while Eri and Fio investigate the Ptolemic Army.

The character selection screen.
Enlarge
The character selection screen.

[edit] Differences from previous games

  • By using Joystick Down+B, the player may now perform a slide-dash.
  • "Obese mode" is the only remaining modifier, for there are no undead, mummies, aliens or other such supernatural creatures.
  • Morden's infantry, Morden himself and Allen O'Neil are nowhere to be found in this game; rather, one fights armies of veiled terrorists, special forces, and assorted mecha. As a result, this game lacks much of the sense of humour of its predecessors. However, the new enemies did copy some of the humorous Morden soldier sprites. There are some enemies and even some vehicles that resemble the characteristics of those in Metal Slug 1.
  • With the exception of the first and third levels, the game does not have branching paths.

[edit] New Vehicles and Slugs

Only three new vehicles were added, though the Metal Slug, Sub Slug and Slug Flyer make a return.

  • The first new vehicle, the Slug Gunner, is the ultimate evolution of the Metal Slug and Level Armor. The Gunner fires a minigun, a chassis-mounted cannon, and can punch enemies with a close-combat exploding metal spike "cannon" in the gunner's arm, copied from the Revolver Stake of the Alt Eisen from the Banpresto Originals. The Gunner can perform a mid-air jump like that of the Level Armor. By holding down on the joystick, the Gunner transforms from a walker into a tank, and can move slightly faster in addition to running over infantry. However, the gunner is slow, takes awhile to turn, and only has a 180-degree firing arc.
  • The second new vehicle is the Car Slug or the TIAF 660. This simply is a car with a 360-degree Vulcan minigun attached. Its secondary fire is an oversized Enemy Chaser. Of particular interest is that the player cannot eject from the vehicle, meaning he/she dies when its destroyed, and will subsequently respawn in a new Car Slug. This was probably because one of course cannot walk or jump while using a jet pack and there are ramps in this part of the game that the player must jump off while on them.
  • The third vehicle was never mentioned in the promotional material but still exists. The Spider Slug is a giant squid-like walker with 2 "legs" tethered to the floor and 2 to the roof; jumping raises or lowers the cockpit. The Spider Slug is armed with 360-degree firing vulcan miniguns, and a harpoon gun that inflicts massive damage.

Rumi's twin, Madoka Aikawa appears in this game.

For some reason, a helper character didn't exist in usual game stages. This character, dubbed "Glen Achilles" by fans will only appear in one unused stage, firing exploding machine guns to aid.

[edit] External links


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Metal Slug video games
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