Merchant of Venus
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Merchant of Venus | |
---|---|
Players | 1–6 |
Age range | 12 and up |
Setup time | 15 minutes |
Playing time | 2–6 hours |
Random chance | Medium |
Skills required | Dice rolling, Counting, Social skills |
Merchant of Venus is a board game, published in 1988 by Avalon Hill, set in an unexplored part of the galaxy during a reawakening of galactic civilisation. Players move around the board as traders discovering long forgotten pockets of civilisation and buying and selling goods. The name is a pun on the Shakespeare play Merchant of Venice.
[edit] Aim
The aim of the game is to acquire a set amount of wealth ($1000, $2000, $3000 or $4000). The first player to hold the required amount in cash and deeds is declared the winner.
[edit] Strategy
The length of the game impacts on the strategy. In short games well developed trade routes will not develop whereas in longer games extensive trade routes will develop.