Match Day
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Matchday | |
---|---|
Developer(s) | |
Publisher(s) | Ocean Software |
Release date(s) | 1984 |
Genre(s) | Sport |
Mode(s) | 1 or 2 players |
Rating(s) | N/A |
Platform(s) | ZX Spectrum |
Media | Cassette |
System requirements | 48kb |
Input | Keyboard, Joystick |
Match Day was a football simulation game, published by Ocean Software in 1984, on the ZX Spectrum, Amstrad, Commodore 64 and BBC Micro systems. It was the creation of programmer Jon Ritman, who used modified sprites from a previous title Bear Bovver to create an almost isometric, but still ultimately side-on football title. The sequel, Match Day II was much the same but incorporated two features still used today in most football titles - a deflection system, the ball could bounce off players, which meant headers were possible, and a shot power system, although it was as easy to accidentally backheel the ball with this system, as it was to hit a powerful shot. Ritman went on to play a hand in the classic isometric platformer Head Over Heels.