Mario vs. Donkey Kong 2: March of the Minis

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Mario vs. Donkey Kong 2: March of the Minis

Cover of Mario vs. Donkey Kong: March of the Minis
Developer(s) NST
Publisher(s) Nintendo
Release date(s) United States September 25, 2006
European Union Q1 2007
Australia January 18, 2007
Genre(s) Puzzle
Mode(s) Single player
Rating(s) ESRB: Everyone (E)
Platform(s) Nintendo DS
Media 256-Megabit flash card
Input D-Pad, buttons, touch screen

Mario vs. Donkey Kong 2: March of the Minis is the sequel to the Game Boy Advance game Mario vs. Donkey Kong, a follow up to the Game Boy Donkey Kong game. Although it is more puzzle-oriented, now that the player controls several Mini Marios with the touch screen instead of Mario himself. The game also features the return of Pauline, whose last appearance was in the 1994 Donkey Kong game. It features Nintendo Wi-Fi Connection. The DS Download Station Series 3 set of games features a short demo of the game.

Contents

[edit] Storyline

The game starts out with Mario opening an amusement park called "Super Mini Mario World" (a possible reference to the Super NES game Super Mario World). At the grand opening of his park, he and the guest of honor, Pauline, are opening the park. When Donkey Kong sees her, he attempts to give her a Mini Donkey Kong toy as a gift, but she ignores it and takes the Mini Mario from Mario instead. Donkey Kong becomes enraged, and kidnaps Pauline, taking her into the elevator for the amusement park, up to room R. Mario, unable to follow, sends the Mini Marios in a small entrance to save her. By the end of the game Mario defeats Donkey Kong and then runs to rescue Pauline. He finds her sipping tea, perfectly happy. A sheepish looking Donkey Kong enters and looks sad. Pauline then makes it up to DK by accepting his gift of the Mini DK, and together Mario, Pauline, and Donkey Kong celebrate the grand opening.

[edit] Gameplay

Instead of controlling with the D-pad, Mario vs. Donkey Kong 2: March of the Minis uses the touch screen to control the Mini Marios. To move, the player must swipe the stylus left or right (or have two stylus, one in each hand to get rid of the swiping problem) to move them in that direction. Jumping requires to swipe up, and tapping one stops them, and using L to move the camera to view other areas of the level. Mario vs. Donkey Kong 2 uses a Lemmings style gameplay, where the player use the touch screen to affect other things in the level, such as drawing a bridge, pushing buttons or grabbing items.

[edit] Wi-Fi

Mario vs. Donkey Kong 2: March of the Minis incorporates a feature that was meant to be included in the cancelled Donkey Kong Plus. The player can create levels and upload them wirelessly or over the Nintendo Wi-Fi Connection for friends to play. As the player plays through the single-player mode, more tools are unlocked within the level editor.

The screen setup in March of the Minis. (Old)
Enlarge
The screen setup in March of the Minis. (Old)

[edit] Trivia

  • During the first movie, after Mario winds up a Mini-DK, the beginning sequence from the arcade game Donkey Kong can be heard. Likewise, the first seven notes from the overworld music from Super Mario Bros. can be heard when Donkey Kong winds up the Mini-Mario.
  • The last level with DK is modeled after the first level in Donkey Kong.
  • The sun in the background of World 2 resembles a shine sprite from Super Mario Sunshine.
  • Many of the worlds' background music tracks are from other games. For example, the music in the Lava Dome is from Bowser's castle in Super Mario Bros.

[edit] External links


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