Mario Clash

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Mario Clash
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Release date(s) Japan 28 September 1995
United States 30 September 1995
Genre(s) Platform game
Mode(s) Single player
Rating(s) ESRB: K-A (Kids to Adults)
Platform(s) Virtual Boy
Media 8 Megabit Cartridge

Mario Clash (マリオクラッシュ?) is a Virtual Boy game produced by Nintendo in 1995. It is heavily based on the original Mario Bros. The objective of the game is to knock all the enemies in a particular level off ledges. This is accomplished by hitting them using Koopa shells, of which there are always two Koopas -- if one shell is knocked into a pit, another appears to take its place. The majority of Mario's enemies need to be hit on the side (i.e. with a shell thrown from the background while the enemies are in the foreground or vice versa). Despite being heavily promoted by Nintendo, the game failed to live up to expectations, in part due to the lack of a feature to save your progress in the game between sessions. However, you can select whatever stage you want to begin play in before the game starts. Mario Clash is notable for being one of the Virtual Boy games that was made into a microgame in the Wario Ware series.

Screenshot of Mario Clash
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Screenshot of Mario Clash

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Video games featuring Mario
Donkey KongMario Bros.Super Mario Bros.The Lost LevelsSuper Mario Bros. 2Super Mario Bros. 3Super Mario LandSuper Mario WorldSuper Mario Land 2Super Mario 64Super Mario SunshineNew Super Mario Bros.Super Mario Galaxy

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