MaNGOS
From Wikipedia, the free encyclopedia
- This article is about the MMORPG server. For other meanings of the word, please see Mango (disambiguation).
MaNGOS | |
Developer: | Daniel (theluda) |
---|---|
Latest release: | 0.5 (3 - Alpha) / September 20, 2006 [1] |
OS: | Cross-platform |
Available language(s): | English |
Use: | MMORPG server |
License: | GPL |
Website: | www.mangosproject.org |
MaNGOS (Massive Network Game Object Server) is a free, open source, cross-platform, object-oriented MMORPG server project, hosted on SourceForge (since September 21, 2006) and licensed under the GPL. Even project is only the server project many people uses it as World of Warcraft server emulator for their private servers. [2] [3] [4]
MaNGOS is written in C++ and C# and can be used with two different database environments: MySQL and SQLite. It uses non-interactive (Daemon), command-line and web-based user interfaces. MaNGOS group contains currently 15 volunteers. [2]
Contents |
[edit] History
Project was founded on September 2005 by the project head Daniel (theluda). The first release was released on September 13, 2005; it used fork from WoW Daemon 0.9.0 branch which was written in C++. [5]
[edit] Roadmap
- Milestone 0.0.1 (September 13, 2005)
- Milestone 0.0.2 (October 31, 2005)
- Milestone 0.0.3 (Not public released)
- Milestone 0.1 (December 04, 2005)
- Milestone 0.5 – Stable Master (September 20, 2006)
- Milestone 0.6 – Black Dragonflight (Unreleased)
- Milestone 1.0 – Barmaid (Unreleased) [6] [7]
[edit] Footnotes
- ^ MaNGOS 0.5 release notes. Sourceforge.net. Retrieved on 2006-12-13.
- ^ a b MaNGOS summary. Sourceforge.net. Retrieved on 2006-12-09.
- ^ /trunk/src/mangosd/Master.cpp. Trac. Retrieved on 2006-12-13.
- ^ World of Warcraft private server status. wowstatus.net. Retrieved on 2006-12-13.
- ^ MaNGOS 0.0.1 release notes. Sourceforge.net. Retrieved on 2006-12-13.
- ^ MaNGOS Roadmap. Trac. Retrieved on 2006-12-13.
- ^ MaNGOS Repository. Sourceforge.net. Retrieved on 2006-12-13.