Ghost in the Shell 2: Man/Machine Interface

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Ghost in the Shell 2: Man/Machine Interface
US cover
攻殻機動隊: 2 ManMachine Interface
(Koukaku Kidoutai 2: ManMachine Interface)
Genre Cyberpunk
Manga
Authored by Masamune Shirow
Publisher Japan Kodansha
France Glenat
Germany Egmont
United States Dark Horse Comics
Poland J.P.Fantastica
Serialized in Japan Young Magazine
Original run 1997 –
No. of volumes 1

Ghost in the Shell 2: Man/Machine Interface (Koukaku Kidoutai 2: ManMachine Interface; 攻殻機動隊 : 2 ManMachine Interface) is an eleven chapter manga written and drawn by the famous mangaka, Masamune Shirow (士郎 正宗 Shirō Masamune). It was first released in the US in 2003 by Dark Horse Comics.

The nominal sequel to the original Ghost in the Shell manga series, GITS2 explores a wide range of philosophical issues regarding the nature of human identity and the boundaries of human consciousness. However, readers should be warned that the action of the series is largely tangential to the plot of the original work and its various cinematic and televisual offspring (Ghost in the Shell: Stand Alone Complex, Ghost in the Shell: S.A.C. 2nd GIG, and the recent feature film Ghost in the Shell: Innocence directed by famed Japanese auteur Mamoru Oshii).

GITS2 owes much to the conventions of cyberpunk and readers familiar with that genre may immediately recognize the questions raised by Shirow. As such, the overall philosophical terrain is not entirely new; rather, the work might instead be considered an extended rumination, punctuated by complex CG action sequences, upon many of the same issues brought up in the original Ghost in The Shell manga.

Critics have panned the manga for focusing on page after page of play by play cyberbrain warfare as opposed to the action/crimesolving themes of the first manga. The plot has been criticised as being difficult to impossible to understand even by Masamune's standards. Critics and fans have also complained about the excessive use of fan service in the series, seeing page after page of Motoko [now calling herself Motoko Aramaki] and other female characters wearing little if anything, having Barbie doll proportions, and the overabundance of between the legs "crotch shots." Others have said that is the best thing about the manga, and the fan service makes up for the lack of a coherent plot. However most readers were awestruck by the high ratio of color pages that blended Masamune's handrawn characters with CG backgrounds.[citation needed]

[edit] English Editons

Dark Horse first published the book in 2003 as 11 comic sized volumes. The translation is the work of Studio Proteus. It also got published as a TPB in early 2005.

  • Ghost in the Shell 2: Man-Machine Interface TPB, 1st edition, January 2005, Dark Horse Comics; ISBN 1-59307-204-X


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Ghost in the Shell by Masamune Shirow
Manga: Ghost in the Shell | Ghost in the Shell 1.5: Human Error Processor | Ghost in the Shell 2: Man/Machine Interface
Anime Films: Ghost in the Shell | Ghost in the Shell 2: Innocence
Stand Alone Complex: S.A.C. (Season 1) | S.A.C. 2nd GiG (Season 2) | S.A.C. Solid State Society (Movie) | Tachikomatic Days (Omake) | List of episodes
Novels: After the Long Goodbye | The Lost Memory | Revenge of the Cold Machines | White Maze
Video Games: Ghost in the Shell | Stand Alone Complex
Music: Ghost in the Shell: Stand Alone Complex O.S.T | be Human | Ghost in the Shell: Stand Alone Complex O.S.T 2 | Ghost in the Shell: Stand Alone Complex O.S.T 3 | Ghost in the Shell: S.A.C. Solid State Society O.S.T
Characters: Daisuke Aramaki | Azuma | Batou | Boma | Kazundo Gouda | Ishikawa | Yoko Kayabuki | Motoko Kusanagi | Hideo Kuze | Laughing Man | Pazu | Project 2501 | Proto | Saito | Togusa | Yano
Technology: Armed suit | Cyberbrain | Fuchikoma | Operator | Tachikoma | Think tank
Other: Public Security Section 9 | List of organizations | Philosophy of Ghost in the Shell | Seburo | New Port City | American Empire


In other languages