Malvinas 2032

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Malvinas 2032
Image:MalvinasBox.jpg
First Argentine release of Malvinas 2032
Developer(s) Sabarasa Entertainment
Publisher(s) Sabarasa Entertainment
Designer(s) Javier Otaegui
Release date(s) 1999
Genre(s) Real Time Strategy
Mode(s) Single player
Platform(s) PC
Media 1 CD
System requirements IBM PC or 100% compatible with Pentium 150 mhz

Windows 95/98 - DirectX 7 support 8 MB RAM, 15 MB of free space in hard drive,

SVGA 1 MB or better,
One of the 23 misions of Malvinas 2032
Enlarge
One of the 23 misions of Malvinas 2032

Malvinas 2032 is a real-time futuristic strategy game by Argentine developer Sabarasa Entertainment, first released in 1999 for PC. It was the first Argentine game to involve the Falklands War.

The game is run from the upper view of the commander, who can give different orders to troop and built structures. The player must also administrate each level's base, taking into account the amount of extracted oil and used energy.

The game difficulty advances quite a lot through 23 levels that begin in the first landing on the Islands, the takeover of Stanley, landing in the Georgias, fighting for territorial advantages, defence, and at last, the total conquest of the territory.

[edit] See also

Cultural impact of the Falklands War

[edit] External links