Lost Dungeons of Norrath

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EverQuest: Lost Dungeons of Norrath
EverQuest: Lost Dungeons of Norrath logo
Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release date(s) September 9, 2003
Genre(s) MMORPG
Mode(s) Online
Platform(s) PC

Lost Dungeons of Norrath (also known as LDoN) was the sixth expansion pack for the EverQuest MMORPG. It was made available as a digital download in September 2003. However, purchasers of the retail box version were rewarded with an in-game item (a magic bag), starting Sony's trend to include in-game items as incentive to purchase retail copies of their expansions.

[edit] General information

Lost Dungeons of Norrath introduced broadbased instanced dungeons to the Norrath, revolving around tales of the Wayfarers—an NPC adventuring organization. Players complete adventures for the Wayfarers in one of five different dungeon themes. Each dungeon theme has about ten different variations of the zone, and players can also chose the type and difficulty of their adventure. When the adventure is finished successfully, players are awarded Adventure Points which can be spent on items, spells, and 'augments' at the Wayfarer camps.

Augments were introduced in Lost Dungeons of Norrath and allow players to enhance existing items by adding an augment to them. Existing items in the game had generally only a single augment slot, so only one augment could be added. Items purchased at the Wayfarer camps occasionally had up to three slots available to augment.

In addition to group adventuring, the Wayfarer camps also offered raid content, in which multiple groups could challenge difficult high-end content. However, Lost Dungeons of Norrath raid content was not well received due to its 36-player limit and its rewards that did not match the difficulty.

Lost Dungeons of Norrath was very welcomed by casual gamers who were able to log in and adventure for a small period of time without having commitments to long term camps or groups. The augment system was well-received by players as well and allowed players a way to upgrade their gear or give older gear a longer life.

[edit] Zones

Main article: Zones of EverQuest
  • Deepest Guk - 8 variations
  • Miragul's Menagerie - 10 variations
  • Mistmoore Catacombs - 10 variations
  • Rujarkian Hills - 10 variations
  • Takish-Hiz - 10 variations

[edit] External links