Tom Clancy's Rainbow Six: Lockdown

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Tom Clancy's Rainbow Six: Lockdown
Tom Clancy's Rainbow Six: Lockdown PC game cover
Developer(s) Red Storm Entertainment
Publisher(s) Ubisoft
Release date(s) September 6, 2005 (PS2, Xbox)
September 27, 2005 (GC)
February 10, 2006 (Win)
Genre(s) Tactical shooter
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Mature (M)
Platform(s) PS2, Xbox, GameCube, PC, Mobile Phone
Tom Clancy's Rainbow Six Lockdown screenshot (Xbox version)
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Tom Clancy's Rainbow Six Lockdown screenshot (Xbox version)

Tom Clancy's Rainbow Six: Lockdown is the fourth full game in the Rainbow Six series. The initial design and PlayStation 2 version were developed by Red Storm Entertainment and the Xbox version was developed by the Ubisoft Montreal studio. Both are published by Ubisoft. The PlayStation 2 and Xbox versions were released on September 6, 2005. A GameCube version was released on September 27, 2005, and a version for Windows was released on February 10, 2006.

Contents

[edit] Story

The story of Tom Clancy's Rainbow Six Lockdown revolves around an elite counter-terror unit called Rainbow. In Lockdown, a terrorist group has stolen a man-made virus named "Legion". "Legion" causes massive hemorrhaging in its victim and has a mortality rate of 100%. Team Rainbow must find and stop the terrorists from using the virus. A major plot twist occurs when team sniper and Blackhawk helicopter pilot Dieter Weber is captured by the terrorists, prompting an unauthorized rescue effort by the team. The game includes 16 single-player missions in all (14 on the Xbox), taking you through: Pretoria, South Africa; Amsterdam, Netherlands; Edinburgh, Scotland; Calais, France; Marseille, France; Gibraltar; Barcelona, Spain; Cala Brascana Minorca

[edit] Equipment

Across all platforms, the game has been redesigned so that players now view gameplay through a simulated visor, somewhat akin to the view in the Metroid Prime GameCube series. As the character becomes injured in-game, cracks will appear in the visor, limiting the player's view.

New gadgets are available for use in the game. The original heartbeat sensor has been redesigned and can still be used to locate enemies, and PlayStation 2 owners have an exclusive 10-meter motion sensor that can be used to spot enemies through walls. In multiplayer, other items can be used such as surveillance PDAs or, in the Xbox versions, collapsible turrets. A door-breaching hammer can be carried as an inventory item, which can open locked doors more rapidly. Grenades may now roll when thrown.

Weapon-play incorporates numerous aspects of other videogames. Similar to the Splinter Cell games, you can hold your breath while in sniping mode to increase accuracy, and cameras are seen in some missions, which can be disabled either by hand or weapons-fire. When "zoomed in" with non-scoped weapons, the view through the iron sights resembles that seen in Brothers in Arms: Road to Hill 30. Grenades are now thrown by pressing the left trigger button on the Xbox version, similar to Halo 2.

[edit] Multiplayer

[edit] Xbox

The Xbox version of Lockdown features an exclusive gameplay mode for Microsoft's Xbox Live service called "Persistent Elite Creation"(PEC). This mode allows the player to have a persistent character while playing in online multiplayer games, and the character will gain levels the longer you play. There are four "careers" to choose from: the commando, combat medic, engineer, and spec-op. Each class features different abilities and strengths; Commandos are able to use heavy weapony and armor, medics can use items to heal teammates during battle, engineers can set up gun turrets, and spec-ops are stealthy and use surveillance equipment. As incentive to continue leveling up, there will be bonuses that can be unlocked by achieving certain goals, such as new weapons and items. Light RPG-like elements will exist, whereby when you level up you gain stat points that can be distributed across various skills.

[edit] PlayStation 2

The PlayStation 2 version, while without the PEC mode of the Xbox, does have its own exclusive online mode. Called "Rivalry", this mode pits teams of terrorists against teams of counter-terror agents.

[edit] External links

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