List of video game consoles
From Wikipedia, the free encyclopedia
This is a list of video game consoles by the era they appeared in. Eras are named based on the dominant console type of the era (even though not all consoles of those eras are of the same type). Also included in this list is handheld game consoles, which are usually of lower power than the set-top consoles of the same era. Machines marketed and sold as general-purpose computers or machines that can play only a set of built-in games are not included.
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[edit] Seventh Generation (Wireless Systems) (2005-present)
- Game Wave Family Entertainment System
- Atari Flashback 2
- Generation NEX
- FC Twin Video Game System (November 20, 2006)
- Sony PlayStation 3 (2006) (November: North America, Japan) / (2007) (March: Europe)
- Nintendo Wii (2006) (November: North America, December: Japan, Europe)
- Microsoft Xbox 360 (2005)
- Mattel HyperScan (2006) (October)
- Evo: Phase One (2006) (October)
- Phantom Game Console (cancelled)
- XGP (2006) (Not yet released)
- GP2X (2005)
- Gizmondo (2005)
- Sony PlayStation Portable or (PSP) (2005)
- Nintendo DS (2004)
- Nintendo DS Lite (2006)
[edit] Sixth generation (1998-2005)
- Atari Flashback (2004)
- Atari Jaguar II (cancelled)
- GP32 (2001)
- Microsoft Xbox (2001)
- Nintendo GameCube (2001)
- Nintendo Game Boy Advance (2001)
- Nintendo Game Boy Advance SP (2003)
- Nintendo Game Boy Micro (2005)
- N-Gage (2003)
- N-Gage QD (2004)
- Sega Dreamcast (1998)
- Sony PlayStation 2 (2000)
- Sony PSX (2003) (Japan Only)
- Sony PlayStation 2 (smaller version) (2004)
- Tapwave Zodiac (2003)
[edit] 32/64-bit era (1994-1998)
- WonderSwan (1999) (handheld)
- WonderSwan Color (2000) (Japan Only) (handheld)
- Swan Crystal (2002) (handheld)
- Neo Geo Pocket (1998) (Japan Only)
- Neo Geo Pocket Color (1998 Japan/1999 US)
- Nintendo Game Boy Color (1998) (handheld)
- Nintendo 64 (1996) (64-bit)
- Nintendo 64DD (1999) (Japan Only)
- Sony Playstation (1995)
- Sony PlayStation One (2000)
- Casio Loopy (1995)(Japan Only)
- Sega Saturn (1994)
- Virtual Boy (1995)
- Apple Pippin (1995)
- PC-FX (1994)(Japan Only)
- Playdia (1994) (Japan-only)
- Atari Jaguar (1993) (64-bit)
- Atari Jaguar CD (1995)
- 3DO (1993)
- Commodore Amiga CD32 (1993)
[edit] 16-bit era (1989-1994)
- Commodore Amiga CDTV
- Supervision (1992)
- Pioneer LaserActive (1993)
- Philips CD-i (1991)
- FM Towns Marty (1991)
- Super Nintendo Entertainment System (1991) / Super Famicom (1990, Japan)
- Sega Game Gear (1991) (handheld)
- Neo-Geo (1990)
- Sega Mega Drive (1988) / Sega Genesis (1989, North America only)
- Sega CD (1992)
- Sega 32X (Sega Genesis 32X or Sega Mega Drive 32X or Sega Super 32X) (1994)
- Sega Nomad (1995)
- TurboGrafx-16 (1989)
- TurboGrafx-CD
- TurboDuo[1992]
- TurboExpress (handheld)
- SuperGrafx
- Atari Lynx (1989) (handheld)
- Nintendo Game Boy (1989) (handheld)
- Nintendo Game Boy Pocket (1996) (handheld)
- Nintendo Game Boy Light (Japan Only) (handheld)
[edit] 8-bit era/post-crash of '83 era (1983-1989)
- Commodore 64GS (1990)
- Amstrad GX4000 (1990)
- Sharp X68000 (1987, Japan)
- PC Engine (1987, Japan)
- Atari XEGS (1987)
- Atari 7800 (1986)
- Sega Master System (1986) / SG-1000 Mark III (1985, Japan)
- Nintendo Entertainment System (1985) / Famicom (1983, Japan)
- Nintendo Entertainment System hardware clone (released everywhere on various dates)
- Sega SG-1000 (1983, Japan))
[edit] The first home video games/pre-crash of '83 (1958-1982)
- Commodore MAX Machine (1982)
- MSX (1982)
- Vectrex (1982)
- Emerson Arcadia 2001 (1982)
- Atari 5200 (1982)
- Colecovision (1982)
- Game And Watch (1980) (handheld)
- Intellivision (1980)
- APF Imagination Machine (1979)
- Microvision (1979) (handheld)
- Magnavox Odyssey² (1978)
- Bally Astrocade (1977)
- Atari 2600 (1977)
- RCA Studio II (1976)
- Fairchild Channel F (1976)
- Coleco Telstar (1976)
- APF TV Fun (1976)
- PONG (1972 coin-operated arcade version, the home console was released in 1975)
- Magnavox Odyssey (1972)
- Computer Space (1971)
- Galaxy Game (1971)
- Spacewar! (1961)
- Tennis for Two (1958)
* Consoles of the early 1970s (Pong and Magnavox Odyssey) were often inaccurately called "analog" but actually used discrete logic.