List of Mega Man characters

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In Japan, the Mega Man series is known as Rockman. This refers to rock music, and is one of many musical puns in the series. Possible confusion over the name (i.e. believing it meant stone) is the main reason cited for the name change upon English release; many character name changes followed suit.

Japanese names are listed first. English names are listed second, if they differ.

[edit] Humans


  • Dr. Wily - Colleague and former assistant of Dr. Light. After graduating from the same university as Dr. Light, the two founded Right Labs and developed the Robot Master. However, after the first six production-type Robot Masters were built, he reprogrammed them and attempted to use them to conquer the city; ever since, he has been the main villain of the series. His full name is Dr. Albert W. Wily.


  • Dr. Cossack - A Russian colleague of Dr. Light. He first appeared in Mega Man 4 as the game's main adversary; however, it turns out he was being blackmailed, as Wily had kidnapped his daughter Kalinka. When Kalinka was rescued by Proto Man and the truth was revealed, Dr. Cossack turned on Wily and joined Mega Man's side. He is the inventor of Beat and the Super Mega Buster, as well as numerous industrial and military robots. His full name is Dr. Mikhail Sergeyevich Cossack.

[edit] Playable robots

  • Rockman / Mega Man - DRN-001. The hero of the games, created by Dr. Light. Originally created as a lab assistant named "Rock", he was modified for battle after Dr. Wily reprogrammed the original Robot Masters. Due to his Variable Weapons System, he can copy the weapon of any Robot Master he defeats in combat and use it as his own.

  • Blues / Proto Man - DRN-000. Mega Man's brother and friend, he was created by both Dr. Light and Dr. Wily. He was meant to be a prototype of the Robot Master AI system for Dr. Light's experiments. First appeared in Mega Man 3, where he used the alias "Break Man" until the end of the game, when his true identity was revealed. It is revealed at the end of Mega Man 2: The Power Fighters that there is some sort of unknown problem with his body that shortens his life, and that he refuses to get this problem repaired. In Mega Man Powered Up, he reveals that there is a leak in his nuclear core that makes it very unstable.

  • Forte / Bass - SWN-001. Mega Man's rival. Dr. Wily created him after studying Mega Man in the hopes of making a similar - but more powerful - robot. Bass often ignores Dr. Wily's orders if he thinks he knows a better way to stop Mega Man. His pride sometimes forces him to team up with Mega Man to stop other robots that would threaten the peace, although Bass only does this to ensure that no one destroys Mega Man before he does. First appears in Mega Man 7.

  • Duo - A mysterious alien robot. He seems to be some kind of interstellar policeman, and appears in search of an alien energy source which fell to Earth (called evil energy). After being repaired by Dr. Light in Mega Man 8, he has displayed the same ability to copy weapons that Mega Man, Proto Man, and Bass do.


[edit] Support robots

  • Roll - DRN-002. Mega Man and Proto Man's sister. She was designed to be a household robot but is always eager to help out Mega Man. In Rockman and Forte, she provides Mega Man and Bass with useful upgrades and advice.



  • Rightot / Auto - Created by Dr. Light as a lab assistant, due to Rock being unable to fulfill that role after his adoption of the superhero identity "Mega Man". He provides Mega Man with many useful upgrades and parts.




  • Rush - Mega Man's robotic dog. Rush can transform himself into a springboard, a jet, a submarine or spaceship, and/or a suit of armor, depending on the game. He can also be called to search for hidden items. First appears in Mega Man 3.



  • Gospel / Treble - Bass' equivalent to Mega Man's dog, Rush, Treble is Bass' robot wolf, or lion depending on the source. After Bass stole designs for the Rush Adapter during the events of Mega Man 7, Treble has been able to transform into an armored suit for Bass (the "Gospel Boost"), giving him limited flight capability.

  • Beat - A robotic bird that has appeared continuously in many Mega Man games. He was created by both Dr. Cossack to provide additional support to Mega Man during the events of Mega Man 5. Beat homes in on enemies, providing damage by physical contact. In Mega Man 7, he rescues Mega Man from pits and in Mega Man 8, assists Mega Man during the Rush Jet scenes.

  • Eddie / Flip-Top - Created by Dr. Light as a "walking suitcase", he is usually sent to help Mega Man by providing recovery items during the game. Eddie first appeared in Mega Man 4.

  • Tango - A robotic cat and one of Mega Man's more useful allies. Tango can change itself into a buzzsaw and dive into enemies. Tango only appears in Mega Man V (Game Boy).