List of Mario games by genre
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Contents |
[edit] Mario series
This category includes any of the main Mario games: platform games (2D and 3D) that predominantly feature Mario in plots and vibrant worlds, with a bunch of hidden tricks and goodies.
Title | Letout | Developer | System |
---|---|---|---|
Donkey Kong | 1981 | Nintendo | Arcade |
Mario Bros. | 1983 | Nintendo RD1 | Arcade |
Super Mario Bros. | 1985 | Nintendo EAD | Famicom/NES |
Super Mario Bros. 2 | 1986 | Nintendo EAD | Famicom Disk System |
Super Mario Bros. 3 | 1988 | Nintendo EAD | Famicom/NES |
Super Mario Bros. 2/USA | 1988 | Nintendo EAD | NES |
Super Mario Land | 1989 | Nintendo RD1 | Game Boy |
Super Mario World | 1990 | Nintendo EAD | Super Famicom/Super NES |
Super Mario Land 2: 6 Golden Coins | 1992 | Nintendo RD1 | Game Boy |
Super Mario 64 | 1996 | Nintendo EAD | Nintendo 64 |
Super Mario Sunshine | 2002 | Nintendo EAD | GameCube |
New Super Mario Bros. | 2006 | Nintendo EAD | Nintendo DS |
Super Mario Galaxy | 2007 | Nintendo EAD | Wii |
[edit] Mario Bros. spinoffs
Title | Letout | Developer | System |
---|---|---|---|
Return of Mario Bros. | 1988 | Nintendo RD1 | Famicom Disk System |
Mario Clash | 1995 | Nintendo EAD | Virtual Boy |
Famicom Mini Mario Bros. | 2004 | Nintendo RD1 | Game Boy Advance |
Mario Bros.-e | 200? | Nintendo ??? | Game Boy Advance e-Reader |
[edit] Mario remakes
Title | Letout | Developer | System |
---|---|---|---|
Vs. Super Mario Bros. | 1986 | Nintendo EAD | Famicom/NES |
Super Mario Bros. | 1986 | Nintendo RD1 | Game & Watch (New Wide Screen) |
Super Mario All-Stars | 1993 | Nintendo EAD | Super Famicom/Super NES |
Super Mario All-Stars/Super Mario World | 1994 | Nintendo EAD | Super NES |
Super Mario Bros. Deluxe | 1999 | Nintendo EAD | Game Boy Color |
Super Mario Advance | 2001 | Nintendo RD2 | Game Boy Advance |
Super Mario World: Super Mario Advance 2 | 2001 | Nintendo RD2 | Game Boy Advance |
Famicom Mini Super Mario Bros. | 2003 | Nintendo EAD | Game Boy Advance |
Super Mario Advance 4: Super Mario Bros. 3 | 2003 | Nintendo RD2 | Game Boy Advance |
Classic NES Series Super Mario Bros. | 2004 | Nintendo EAD | Game Boy Advance |
Famicom Mini Super Mario Bros. 2 | 2004 | Nintendo EAD | Game Boy Advance |
Super Mario 64 DS | 2004 | Nintendo EAD | Nintendo DS |
[edit] Mario RPG series
In 1996, Nintendo and Squaresoft (developer of the famous Final Fantasy series) teamed up to bring Mario into the RPG genre. Since then, Intelligent Systems has been working on the Paper Mario games (RPGs with a distinctive graphical style) and AlphaDream has been working on the Mario & Luigi games. These RPGs not only provide a slant to menu-based battles, but also expand upon the Mario world in ways not possible in platformers. With the exception of the Mario and Luigi series, Luigi tends to have a very small role in Mario RPGs, most likely to the fact that he would play too similarly to Mario.
Title | Letout | Developer | System |
---|---|---|---|
Super Mario RPG: Legend of the Seven Stars | 1996 | Square | Super Famicom/Super NES |
Paper Mario | 2000 | Intelligent Systems | Nintendo 64 |
Mario & Luigi: Superstar Saga | 2003 | AlphaDream | Game Boy Advance |
Paper Mario: the Thousand-Year Door | 2004 | Intelligent Systems | GameCube |
Mario & Luigi: Partners in Time | 2005 | AlphaDream | Nintendo DS |
Super Paper Mario | 2007 | Intelligent Systems | Wii |
[edit] Mario Party series
The original Mario Party was hailed as a triumph in fun multiplayer party gaming—almost single-handedly coining the genre. Even though the series is regularly berated for its yearly updates, it continues to be popular, and introduces new ideas and refinements with each entry.
Title | Letout | Developer | System |
---|---|---|---|
Mario Party | 1998 | Hudson Soft | Nintendo 64 |
Mario Party 2 | 1999 | Hudson Soft | Nintendo 64 |
Mario Party 3 | 2000 | Hudson Soft | Nintendo 64 |
Mario Party-e | 2001 | Hudson Soft | Game Boy Advance e-Reader |
Mario Party 4 | 2002 | Hudson Soft | GameCube |
Mario Party 5 | 2003 | Hudson Soft | GameCube |
Mario Party 6 | 2004 | Hudson Soft | GameCube |
Mario Party Advance | 2005 | Hudson Soft | Game Boy Advance |
Mario Party 7 | 2005 | Hudson Soft | GameCube |
Mario Party 8 | 2007 | Nintendo | Wii |
[edit] Mario sports series
[edit] Mario Kart series
In 1992, Nintendo took the Mario characters and put them into a simple circuit racing game, then threw in weapons, power slides and a battle mode. Super Mario Kart and its sequels have become some of the best loved Nintendo games of all time—primarily for the multiplayer focus. The latest incarnation on the Nintendo DS even allows for online play.
Title | Letout | Developer | System |
---|---|---|---|
Super Mario Kart | 1992 | Nintendo EAD | Super Famicom/Super NES |
Mario Kart 64 | 1996 | Nintendo EAD | Nintendo 64 |
Mario Kart: Super Circuit | 2001 | Intelligent Systems | Game Boy Advance |
Mario Kart: Double Dash!! | 2003 | Nintendo EAD | GameCube |
Mario Kart Arcade GP | 2005 | Namco | Arcade |
Mario Kart DS | 2005 | Nintendo EAD | Nintendo DS |
Mario Kart Arcade GP 2 | 2006/2007 | Namco | Arcade |
[edit] Mario Golf series
Mario Golf is a sports video game series that was developed by Camelot Software Planning and published by Nintendo. It began on the Nintendo 64 with two games, one for the N64 and the other for the Game Boy Color. Since then, each successive generation has had two games, one for the console and the second for the handheld platform game.
Title | Letout | Developer | System |
---|---|---|---|
Golf (precursor) | 1985 | Nintendo RD1 | Nintendo Entertainment System |
Golf Japan Course | 1987 | Nintendo RD1 | Famicom Disk System |
Golf U.S. Course | 1987 | Nintendo RD1 | Famicom Disk System |
NES Open Tournament Golf | 1991 | Nintendo RD1 | Famicom/NES |
Mario Golf | 1999 | Camelot | Nintendo 64 |
Mario Golf | 1999 | Camelot | Game Boy Color |
Mario Golf: Toadstool Tour | 2003 | Camelot | GameCube |
Mario Golf: Advance Tour | 2004 | Camelot | Game Boy Advanced |
[edit] Mario Tennis series
Mario Tennis is a sports video game series that began in 1995 with Mario's Tennis for the Virtual Boy. In the vein of other Mario sport games, it features Mario and his all-star cast competing in a game if tennis. Since its second generation on the Nintendo 64, each successive generatio features a console and a handheld version and all of them developed by Camelot Software Planning.
Title | Letout | Developer | System |
---|---|---|---|
Mario's Tennis | 1995 | Nintendo | Virtual Boy |
Mario Tennis | 2000 | Camelot | Nintendo 64 |
Mario Tennis | 2000 | Camelot | Game Boy Color |
Mario Power Tennis | 2004 | Camelot | GameCube |
Mario Tennis: Power Tour | 2005 | Camelot | Game Boy Advanced |
[edit] Mario Strikers series
Mario Strikers is a sports video game series that was developed by Next level Games and published by Nintendo. The first game is for Gamecube and the second is for Wii.
Title | Letout | Developer | System |
---|---|---|---|
Super Mario Strikers | 2005 | Next Level Games | GameCube |
Mario Strikers Charged | TBA | Next Level Games | Wii |
[edit] Other sports
With the overwhelming success of Mario's golf and tennis games on the Nintendo 64—partly down to tight control systems, but largely to the vibrant special effects and wacky characters—has led to a new wave of sporting titles on the horizon.
Title | Letout | Developer | System |
---|---|---|---|
Mario Superstar Baseball | 2005 | Namco | GameCube |
Mario Hoops 3-on-3 | 2006 | Square Enix | Nintendo DS |
[edit] Mario puzzle series
[edit] Dr. Mario series
When Dr. Mario was released on the NES and Game Boy it instantly become one of the more popular block puzzle games that flooded the market during the Tetris fever. In fact, the game's simplicity and longevity have meant that the series is still getting released sixteen years later with little or no changes made to the basic formula.
Title | Letout | Developer | System |
---|---|---|---|
Dr. Mario | 1990 | Nintendo RD1 | Famicom/NES |
Dr. Mario | 1990 | Nintendo RD1 | Game Boy |
Tetris & Dr. Mario | 1994 | Nintendo RD1 | Super Famicom/Super NES |
Dr. Mario | 1998 | Nintendo RD1 | Super Famicom Nintendo Power |
Dr. Mario 64 | 2001 | Newcom | Nintendo 64 |
Nintendo Puzzle Collection | 2003 | Nintendo Software Technology | GameCube |
Famicom Mini Dr. Mario | 2003 | Nintendo RD1 | Game Boy Advance |
Classic NES Series Dr. Mario | 2004 | Nintendo RD1 | Game Boy Advance |
Dr. Mario & Puzzle League | 2005 | Intelligent Systems | Game Boy Advance |
[edit] Mario's Picross series
Picross was a paint by numbers game on a 5×5 to 15×15 grid wherefor digits along the sidelines describe the whits of squares to be filled out, or etched in, by Mario's pickaxe in order to reveal a picture within a time limit. It was similar to the older-but-later newspaperey game Sudoku and computerey game Minesweeper, but was never popular in North America.
Title | Letout | Developer | System |
---|---|---|---|
Mario's Picross | 1995 | Jupiter | Game Boy |
Mario's Picross 2 | 1995 | Jupiter | Game Boy/Super Famicom |
[edit] Hotel Mario
On the compact disc-interactive console by Philips, is the obscure quality puzzle-action game where Mario must take the elevator between the several floors of a hotel to shut every door to clear the level. Like in Wrecking Crew, the path Mario takes is critical so that he doesn't walk into enemies. Some enemies open doors on each floor and will end the game if every door in the stage is opened. Each hotel ends in a boss battle with one of the Koopas from Super Mario Bros. 3 until Bowser at the end.
- Title: Hotel Mario
- Letout: 1994
- Developer: Philips
- System: CD-i
[edit] Wrecking Crew series
One of the early, pre-Super Mario Bros. Famicom games, Wrecking Crew combined action with puzzle. As Mario, you have to chip away all of |the stone walls on each tower, avoiding enemies and being sure not to get trapped. In 1998 a pseudo-sequel was created, putting Wrecking Crew into a more generic block puzzle format.
Title | Letout | Developer | System |
---|---|---|---|
Wrecking Crew | 1985 | Nintendo RD1 | Famicom/NES |
Wrecking Crew '98 | 1998 | Nintendo RD1 | Super Famicom Nintendo Power cartridge |
Famicom Mini Wrecking Crew | 2004 | Nintendo RD1 | Game Boy Advance |
[edit] Mario Paint/Artist series
Mario Paint on the Super NES was a simple package that didn't really have much to do with Mario, but gave Super NES-owners a chance to create their own artwork, music and animations. More complicated packages were planned for the Nintendo 64 64DD, but only a few of these made it into the market.
Title | Letout | Developer | System |
---|---|---|---|
Mario Paint | 1992 | Nintendo EAD | Super Famicom/Super NES |
Mario Artist: Paint Studio | 1999 | Nintendo EAD | Nintendo 64 64DD |
Mario Artist: Talent Studio | 2000 | Nintendo EAD | Nintendo 64 64DD |
Mario Artist: Communication Kit | 2000 | Nintendo EAD | Nintendo 64 64DD |
Mario Artist: Polygon Studio | 2000 | Nintendo EAD | Nintendo 64 64DD |
Mario Paint Wii | 2006? | Nintendo EAD? | Wii |
[edit] Misc. Mario spinoffs
Title | Letout | Developer | System |
---|---|---|---|
Mario's Cement Factory | 1983 | Nintendo RD1 | Game & Watch (New Wide Screen) |
Mario's Bombs Away | 1983 | Nintendo RD1 | Game & Watch (Panorama Screen) |
Mario Bros. | 1983 | Nintendo R&D1 | Game & Watch |
Mario the Juggler | 1991 | Nintendo RD1 | Game & Watch (New Wide Screen) |
Mario & Wario | 1993 | Game Freak | Super Famicom |
Luigi's Mansion | 2001 | Nintendo EAD | GameCube |
Mario Pinball Land | 2004 | Fuse | Game Boy Advance |
Dance Dance Revolution: Mario Mix | 2005 | Konami | GameCube |
Super Princess Peach | 2006 | Nintendo EAD | Nintendo DS |
[edit] Licensed Mario games
The following games were licensed by Nintendo, but not developed or published by Nintendo.
Title | Letout | Developer | System |
---|---|---|---|
Mario is Missing | 1993 | Software Toolworks | NES |
Mario is Missing | 1993 | Software Toolworks | Super NES |
Mario's Time Machine | 1993 | Software Toolworks | Super NES |
Mario's Time Machine | 1994 | Software Toolworks | NES |
Mario's Early Years: Fun with Numbers | 1994 | Software Toolworks | Super NES |
Mario's Early Years: Fun with Letters | 1994 | Software Toolworks | Super NES |
Mario's Early Years: Preschool Fun | 1994 | Software Toolworks | Super NES |
Hotel Mario | 1994 | Philips | CD-i |
[edit] Cancelled Super Mario games
For one reason or another, the following Super Mario games were announced but never commercially released.
[edit] Super Mario Bros. 2
- Developer: Nintendo EAD
- System: Famicom
- The Japan-only Super Mario Bros. 2 on the Famicom Disk System was announced for a Famicom cart release at a later date (in the same way that The Legend of Zelda was re-released on a cart). However, the project never materialized.
[edit] Super Mario's Wacky Worlds
- System: CD-i
[edit] Super Mario FX
- Developer: Nintendo EAD
- System: Super Famicom
- Shigeru Miyamoto was said to be experimenting with a 3D Super Mario game on the Super Famicom using the Super FX 2 chip. No screenshots were ever shown, and Miyamoto has admitted he became frustrated with the limitations of the system. It is now known that these limitations led to the development of the Nintendo 64 Control Pad, and the game itself evolved into Super Mario 64.
[edit] VB Mario Land
- Developer: Nintendo RD1
- System: Virtual Boy
- Classic Mario platforming on the Virtual Boy in a world where Wario is in charge. Mario could walk into the backgrounds of levels and enter top-down Zelda-like areas as well as the classic platforming action. Sadly, the game wasn't finished before the Virtual Boy's untimely demise.
[edit] Super Mario 64 2
- Developer: Nintendo EAD
- System: Nintendo 64
- From shortly after the release of Super Mario 64, Shigeru Miyamoto promised a sequel to Super Mario 64. The game was apparently going to feature Mario and Luigi, and was said to be at varying stages of development throughout the life of the Nintendo 64 console. The game was never shown and never released, and it may eventually become the Super Mario 128 project that also has never been released.
[edit] Mario Artist
- Developer: Nintendo EAD
- System: Nintendo 64 64DD
- On top of the Mario Artist games that were released, four more were announced: Sound Maker, Graphical Message Maker, Video Jockey and Game Maker. It is thought that elements from these entries, made it into the games that were released.
[edit] Super Mario 128
- Developer: Nintendo EAD
- System: GameCube/Wii
- Like Super Mario 64 2 before it, Super Mario 128 has been long-awaited and will almost definitely never be released. However, experiments of the game have reportedly led to the development of the Wii controller and has inspired the development of the Mario game for the Wii console (like how experiments with Super Mario FX led to the development of the Nintendo 64 controller and Super Mario 64). However, at E3 2006, Nintendo's Reggie Fils-Aime and Shigeru Miyamoto announced that the game's name would be Super Mario Galaxy.