List of Kirby powers

From Wikipedia, the free encyclopedia

This is a comprehensive list of Kirby powers from his various games.

Kirby must swallow his enemies before he can acquire their abilities.
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Kirby must swallow his enemies before he can acquire their abilities.

Kirby's trademark ability is to inhale enemies, as well as items and food, which wield different effects. In Kirby's Dream Land, this ability was only used for disposing of enemies or using them as projectiles to defeat other enemies. A new extension of this ability was added in Kirby's Adventure, giving Kirby the ability to steal an enemy's powers by swallowing them. For example, an enemy named Waddle Doo gives Kirby the beam ability. Kirby generally takes on a hat or other appearances depending on his current power, for example, gaining a fiery hat when he has a fire power.

The inhaling ability also allows Kirby to fly, which is one of his most common abilities in the series. Kirby achieves this by inhaling air in order to inflate himself like a balloon, allowing him to float through the air indefinitely. Kirby can also expel the air he uses to float as an attack. When releasing his held in air, it creates a puff which can be used to attack enemies; although, this causes very small damage to an enemy. In the latest Kirby games— Kirby 64: The Crystal Shards, Super Smash Bros, Kirby Air Ride, and Super Smash Bros Melee— Kirby's flying ability was limited. Instead of infinite flight, he was now only able to fly for a short period of time before dropping back to the ground, although his flight time is much longer in Kirby 64: The Crystal Shards. After his first fight with King Dedede, Dedede mastered the ability to inflate himself like a balloon to compete with Kirby.

Another skill, featured only in Kirby Super Star, was Kirby's ability to project a force field around himself to ward off attacks. The appearance of this shield changes when Kirby has certain abilities. For instance, the ice power lets him shield himself in an ice block, and the Mirror power lets him create a multicolored barrier.

An ability featured in Kirby Super Star which also brought multiplayer to the Kirby series, was the ability to create a helper from Kirby's current power. This helper resembles whatever enemy it was that Kirby's power was acquired. In Kirby's Dream Land 3, Kirby could also get help from another helper character called Gooey, which like Kirby, could steal enemies' powers by swallowing them. Both Gooey and the helper characters would be computer controlled by default, but if another controller was used, the helper characters could be controlled by the second player.

Over the many games Kirby has starred in, he has had varying powers, but he did not have any of these copied powers in his first game, Kirby's Dream Land. The ability to take powers from his enemies was not used until the sequel titled Kirby's Adventure. Kirby gains these powers by inhaling certain enemies and swallowing them. Throughout the other games, there have been varying types of powers, new powers, and even combination powers.

Contents

[edit] List of abilities

  • Animal: Kirby can use the large claws provided by this ability to slash enemies and dig through soft dirt.
  • Backdrop/Suplex: Kirby will grab the enemy, then pound them into the ground. Depending on which way you press the control pad, Kirby will do a different type of wrestling move to the enemy. Backdrop is often noted by fans as a "cousin" abillity to the Fighter abillity. It is known as Suplex in Kirby Super Star. In that game, Kirby turns a darker shade of pink and wear a blue headband, but later appearances would change it to the same game's Fighter's style. Its original Ability Cap is used by Throw, minus the change in skin tone.
  • Ball: Kirby turns into a round ball. By holding down the jump button, Kirby will start to bounce up and down the screen. Once he reaches maximum velocity he becomes very powerful, however he becomes harder to control and more prone to falling into pits. A tight fitting hat is worn by Kirby when he has this power.
  • Balloon: Seen only in Kirby: Canvas Curse, this ability allows Kirby to float like a balloon. In most games, Kirby can do this naturally. In Kirby Tilt n' Tumble, there was a balloon powerup which worked the same way that the Mint Leaf in Kirby's Dream Land was used, in that Kirby would remain inflated even when not flying.
  • Beam: A common power seen first in almost all Kirby games, it allows Kirby to shoot a beam whip at the enemy. A red and yellow jester-like hat is worn by Kirby when he inherits this power.
Kirby using his bomb ability to explode his enemy
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Kirby using his bomb ability to explode his enemy
  • Bomb: When Kirby dons a blue "Santa" hat, he is able to throw bombs at his enemies. Most times he is able to adjust the angle of his throws. If Kirby holds onto a bomb too long without throwing it, it can explode causing damage to him.
  • Bubble: Kirby uses a wand to fire a limited-range stream of bubbles in multiple directions. Enemies caught in the bubbles are instantly transformed into ability pedestals suspended in large bubbles, which Kirby can then collect and store.
  • Clean: Kirby will attack enemies with a broom and the dust it creates damages enemies. In the Kirby anime, the cap for Clean Kirby was a yellow bandana with green stars and Kirby could use the broom to fly like a witch (or wizard).
  • Cook: Practicing his culinary skills, Kirby throws every enemy on the screen, even dead mini bosses, and cooks them, turning them into sumptious food that restores health. This ability is rare, and is only able to be used once. It appears in Super Smash Bros. Brawl as Kirby's "Super Smash" move.
  • Copy: Kirby copies an enemy's ability, even some enemies that he cannot suck up. For Kirby, it has a one time use. Once he copies an ability, he effectively losses the copy ability and acquire the new ability. The 'Copy Beam' used by Kirby can also damage enemies that do not have an ability. For Kirby's helper, as seen in Kirby Super Star, he can extend his hand to copy an ability but can dispose of the ability and return to the copy ability to further copy more abilities, much like Kirby himself.
  • Crash: A powerful ability that's only able to be used once. It instantly kills every normal enemy on the screen, as well as heavily damages bosses.
  • Cupid: Kirby becomes an angel, complete with halo and wings. It allows Kirby to constantly remain floating, which allows you to easily maneuver in the air. He can also shoot arrows from his bow, which are weak, but can be aimed in three different directions.The attack can also be charged so Kirby can shoot three arrows at once.
  • Cutter: When wearing a hat shaped like Sir Kibble, the enemy Kirby eats to gain this power, he is able to throw boomerang-like blades that will travel a short distance then return to Kirby. In some games these cutters can be used as close combat weapons that are used to slice and dice the enemy too. In Super Smash Bros., Super Smash Bros. Melee, and Super Smash Bros. Brawl, Kirby can use Final Cutter, a power the Cutter ability had in Kirby Super Star.
  • Fighter: Kirby puts on a red headband, and becomes very skilled in hand-to-hand combat. He's able to punch very rapidly, as well as perform many other hard hitting combos.
  • Fire: Kirby breathes flames and shoots fireballs from his mouth. This was in the first Kirby's Dream Land, as a side effect Kirby had from eating spicy curry. Eating this allowed Kirby to spit fire in a different fashion than the fire ability commonly seen today. Now Kirby will don a fiery crown and will spew flames from his mouth. This power is integral when used to light fuses that power cannons, which can propel Kirby to secret areas. In Kirby Super Star and Kirby Squeak Squad, Kirby could also perform a dashing attack where he converts into a burning meteor in a similar fashion to the ability for Fireball. In fact, the name for this attack is identical to the missing ability.
  • Fireball/Burning/Burn: Kirby will wear a tiara, and his arms will burst into flames when he has this power. It allows him to fly across the screen in a ball of flames. He is also able to break grey blocks that would normally be unbreakable. This ability is called "Fireball" in Kirby's Adventure and Kirby's Dream Course, but in all subsequent appearances, it is called "Burning" instead. It was also known as "Burn" in Kirby 64: The Crystal Shards.
Ice Kirby and his bombing helper can work together to destroy their enemies in Kirby Super Star.
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Ice Kirby and his bombing helper can work together to destroy their enemies in Kirby Super Star.
  • Freeze: Kirby generates a shield of snow, ice, and frost, freezing and propelling any enemy that gets near him. Kirby wears an eskimo-like blue parka when using this power, very similar to the one worn by the character Popo in Ice Climber.
  • Ghost: After earning a complete Ghost Medal, all Kirby has to do is find and defeat a ghost mini-boss called Tedhaun, and then swallow him. Afterwards, Kirby dons a light blue ghost-like sheet over his whole body which has turned completely light blue with blue feet, and he is able to dash into enemies and posess them. He will be able to control any enemy he posesses until they are destroyed.
  • Hammer: Kirby can pound enemies flat with his giant hammer, and many blocks that would be otherwise unbreakable. He can also pound pegs to reveal hidden areas. As one of the most powerful abilities, Kirby can even throw the hammer at an enemy; only this causes him to lose his hammer. Kirby wears white twisted headband while using the Hammer. In the Super Smash Bros. Series, Kirby equips this hammer as a fighting move.
  • Heart Rod/Lovelove Stick: This ability appears in Kirby's Dream Land 3 after collecting all thirty Heart Stars. It is similar to the prequel's Rainbow Sword, except it shot heart projectiles as well. As there is only one weapon, Gooey gets a variation of this ability. It allowed him to take a form similar to Dark Matter, enabling him to float at ease and spit star projectiles.
  • Hyper/Super: This ability, which can only be obtained by mix or from a magic lollipop, causes Kirby to became temporarily invincible. Enemies will be destroyed by simply being touched by Kirby, similar to the way the star works in Mario games. This is sometimes necessary for Kirby to access areas surrounded by fire or spikes.
  • Ice: Kirby puts on a crown made of ice, and is able to breathe a frosty stream of coldness that freezes enemies in their tracks. In Kirby Super Star, Kirby could also create a field of ice and snow around his body to freeze nearby enemies in a similar fashion to the ability for Freeze.
  • Hi-Jump: When wearing a crystal tiara and red cape, Kirby is able to jump very high. If any enemies come in contact with Kirby while he is ascending, they will take damage.
  • Jet: Kirby is able to charge himself, and then release the stored energy to fly forward at high speed. Kirby wears a jetpack when using this power.
  • Laser: Kirby shoots a bouncing beam of energy that is able to bounce off of diagonal walls.
  • Light: As a one time use ability, Kirby lights up the screen, making it bright enough to see. This is valuable in dark areas.
  • Magic: This ability is very rare. When you use it, Kirby will wield a magic hat in which some random events will circle for you to choose. It can be acquire in the event that Kirby eats two enemies with abilities at once. From this, Kirby can get the following:
?: The question mark will let Kirby get the Mix event, where he can choose any ability from a random cycle.
1UP: This will gives Kirby an extra life.
Cherries: This will turn all baddies on the screen into food items.
Meta Knight's sword: This will make Meta Knight appear and clear the screen of enemies.
In Kirby: Squeak Squad, Magic is no longer a one-time use ability. It now functions as any other with a new variety of attacks that pop out of Kirby's top hat, such as razor-sharp playing cards, doves, or a jack-in-the-box-like clown head.
  • Master/Galaxia: Kirby acquires Meta Knight's sword, allowing him to perform a variety of moves, including an upward jab, a spinning strike, and an energy projectile. It is basically a more powerful version of the Sword ability, and can be used in many situations, making it very versatile.
  • Metal: Kirby's bubble-gum pink skin and red shoes turn entirely silver and metal, causing him to become heavier and move more slowly but be able to hurt enemies by touching them without being harmed by them at all. Interestingly, Kirby was able to turn Metal temporarily in Super Smash Bros. Melee by grabbing a Metal Box, which, aside from the temporary lasting, is similar to this ability.
  • Mike: Kirby sings into a microphone, killing all enemies on screen or inflicting major damage to a boss enemy. It is very rare and can only be used three times. An interesting note is that in Kirby's Dream Land, the first game, Kirby did not have the ability to copy powers. However, there was an item called a "mic" that allowed Kirby to scream into the device once and destroy all the enemies on screen. It only showed up twice during the game. It appeared in later titles as enemies (Walky) that could grant the player the same power. Usually the first use Kirby will scream into a cone, the second onto a radio mic, and the third he will don a mohawk and scream into a microphone in a rock n' roll fashion. In "Kirby Air Ride", this ability damages everyone in its range. Kirby dons a pair of headphones instead of a mohawk wig, and it is instantly activated.
  • Mirror: Kirby is able to reflect attacks, split multiple time, and attack with shards of a glass in this form. While guarding, Kirby is surrounded by a semi-circle of rainbow lights that will reflect some attacks. Kirby wears a light blue and turquoise jester hat when using this power.
  • Missile: When wearing a small cap with a bullseye patter on it, Kirby will be able to transform into a missile. He is able to fly in any direction, and smash through star blocks without stopping. If he hits a wall or enemy he will explode.
  • Mini: Kirby shrinks in size, which is necessary to access certain hidden spots. When Mini he loses his ability to inhale enemies and to puff up and fly.
  • Mix: This can be achieved through the magic ability, or in the event that Kirby eats two enemies with abilities at once. It will give Kirby a random ability, which can unfortunately result in sleep, nothing, or even damage given to Kirby.
  • Needle: Kirby will gain a spiky hat, and sometimes turn yellow when he inherits this ability. He can sprout sharp spikes from his body, however he can't move when using this power.
  • Ninja: When using this unique power, Kirby dons a samurai helmet and turns purple. Kirby can attack enemies close up using kunai daggers, or when far away can throw them. He also can dash downward from the air to deliver a sharp kick to the enemy. He also becomes more mobile and can stick to walls, as well as disappear in a cloud of smoke when he is hit.
Kirby and his helper using a parasol to glide through the sky
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Kirby and his helper using a parasol to glide through the sky
  • Paint: This creates a color explosion to blow all the enemies away from the screen. This ability works like the Crash, and it is a one-time use ability as well.
  • Parasol: A defensive ability which protects Kirby from enemies above by giving him a parasol. You can glide on the air with the parasol opened to descend slowly, or hold it out in front of you to block enemy shots.
  • Plasma: When wearing a green electrical crown, Kirby is able to gather static electricity by moving around. The more Kirby is moved, the more energy builds up. When charged up, Kirby will attack using different electrical shots depending on how much power was stored. It ranges from a short spark to a giant ball of lightning that will cross the entire screen.
  • Rainbow Sword: Upon collecting all seven Rainbow Drops in Kirby's Dream Land 2, they form into the Rainbow Sword after Dedede's defeat, exposing the true villain, Dark Matter. The Rainbow Sword is powerful enough to give Kirby smoother flight. In the end, it is what restores the rainbows back to the Rainbow Islands.
  • Sleep: Kirby falls asleep where he stands. You can't continue until Kirby wakes up about six seconds later. This ability serves no real purpose, and it can be dangerous if enemies strike while you are sleeping. Kirby will wear a green Santa hat while he slumbers.
  • Smash: Kirby uses his abilities from the Super Smash Bros. Melee game. His different attacks depend on which way the control pad is tilted when the B button is pressed.
    • B: A quick punch. By use of button mashing, a series of quick strikes can be thrown.
    • B + Left or Right: Kirby swings a hammer.
    • B + Up (stationary or in midair): Final Cutter; a sword is taken out, brought up, and slams into the ground, creating a small quake in the direction it was used.
    • B + Down (stationary or in midair): Stone Kirby
    • B in midair: Kirby spins around, creating a small momentary barrier.
    • B in midair + Left or Right: Kirby swings a hammer around (as he would as Hammer Kirby) in midair.
  • Spark: Kirby generates a force field of electricity, however Kirby can usually not move while doing so.
  • Star Rod: Kirby gets this power by picking up the Star Rod. This is very rare and used to fight Nightmare. Kirby is able to shoot stars from the rod or spin in the air, using the rod to slice through anything around him. In addition the Star Rod seems to grant him hovering abilities, as he is able to move around freely in the air and allows him to jump higher than normal. Kirby will wield the Star Rod while possessing this ability.
  • Stone: Smash the enemies while transforming Kirby into various and heavy figures. Kirby is immune against any attacks when he is a statue. He can changed into certain rock forms, such as Gordo, a pink block, a 1000 pound weight, a muscular man, Samus Aran, and Mario; although, some statues appear very rarely. While a stone, Kirby will roll down any inclines, and sink in water. Kirby will wear a samurai-like hat, and turn a grayish-brown color when using this power. In the Super Smash Bros. Series, Kirby can use this at any time. He always turns into a rock in Super Smash Bros., but can also turn into a suitcase, a 100-Ton weight, a Thwomp, or a spiked ball in Super Smash Bros. Melee. It is unknown what he will turn into in Super Smash Bros. Brawl.
  • Sword: Kirby can cut his opponents using a sword. This gives Kirby additional reach, as well as some different abilities such as being able to shoot sword beams or spin in the air. Kirby dons a green hat, similar to that of Link from the Legend of Zelda series. In Kirby: Squeak Squad, the powers of fire and ice and thunder can mix with sword to make a combination of the two abilities mixed.
  • Throw: Inhaling enemies, Kirby can wind up a pitch, and toss them in various directions. Kirby will wear a blue headband while using this power.
  • Tornado: While wearing a tornado crown, Kirby is able to transform into a tornado for short amounts of time. When in tornado form, his is invulnerable, and able to float through the air.
  • Triple Star: Kirby uses this ability to fight Dark Zero in Kirby Squeak Squad. He fires one of the three stars that surround him with it.
  • U.F.O.: This special and rare ability allows Kirby to effortlessly fly through the levels, shoot beams, lasers and double strength lasers. In the Game Boy Advance version of Nightmare in Dream Land, beams, lasers, and double lasers are shot depending on how long you press the B Button. This power only lasts one level.
  • Warp Star: Kirby will grab onto a star (usually placed at the end of a level segment) and will be transported to another location, including breaking into places. Like super, Kirby will retain his previous power when he gets off the star. Also like super, Kirby seems to be invulnerable when using this power and has run into enemies and Nightmare's stars without receiving any damage to himself. While using this power, Kirby is slumped over a large star.
  • Water: Many weapons are unable to be used by Kirby underwater, with an exception being the powers with something being held, which are Hammer, Parasol, and Sword. However, Kirby can still strike at underwater enemies by blasting them with a jet of air.
  • Wheel: A speedy ability with which you can roll over your opponents to defeat them. Kirby can continuously run over enemies in this form, and in Kirby and the Amazing Mirror, it allows him to skim over water. If Kirby's helper has the wheel abilitie, Kirby can ride on top of his helper to roll over enemies, while Kirby is able to shoot star beams at enemies. Kirby dons a backwards red hat.
  • Wing: Kirby puts on a green headdress, and can fly faster in the air, as well as shoot feathers at his enemies.
  • Yo-yo: Kirby can defeat his enemies in style using by using a yo-yo as weapon. He can either throw the yo-yo at an ememy, spin himself like a yo-yo at his enemies, or grab his enemies and toss them like a yo-yo. Kirby wears a backwards blue cap while using this power. It is believed by some fans that the cap (and checkerboard icon where the life bar is shown) references Ness, like Sword does with Link. Both Kirby Super Deluxe and Mother 2 are made by HAL, and each game has small references to each other.

[edit] Compound abilities

In most games, where Kirby is able to copy abilities from an enemy, he can inhale two enemies at the same time. Usually, this results in the mix ability, mentioned above, which allows Kirby to randomly select one ability. In Kirby 64: The Crystal Shards, if Kirby inhales two enemies with abilities, he will receive a compound ability, which utilizes both abilities at once, even if both enemies Kirby inhaled are of the same ability or from two identical enemies.

Dynamite Kirby
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Dynamite Kirby
  • Super Fireball: Upon inhaling two enemies with the Burn ability, Kirby turns into a massive pheonix fireball, which can be used to destroy anything in his path.
  • Flaming Arrow: In a combination of Burn and Needle, Kirby can change shape into a bow, and launch flaming arrows at his enemies.
  • "Match" Kirby: When capturing both the Burn and Spark ability, Kirby can set himself on fire and run through the stage, destroying anything he comes into contact.
  • Sword of Fire: A combination between the Burn and Cutter ability, Kirby wields a giant sword made of fire.
  • Melting Ice Block: In an unusual mixture of Burn and Ice, Kirby turns into a large melting ice cube. He can turn himself into an ice cube, only to almost instantly melt back to normal. This ability provides almost no usefulness.
  • Fireworks: With a combination of the Burn and Bomb abilities, Kirby can light himself into the air, exploding like a firework, burning all enemies in sight.
  • Volcano: A mixture between the Burn and Stone ability, Kirby turns into a walking volcano, and he can spit rocks and lava from his head.
  • "Swiss Army" Kirby: By combining two Needle abilities, Kirby can project a variety of sharp objects from himself, with slightly greater range than the single Needle ability.
  • Lightning Rod: By combining Needle and Spark, Kirby becomes a lightning rod for a second, and a lightning bolt quickly strikes him from above; any enemy struck by the bolt is destroyed.
  • Giant Claws: Combining Needle and Cutter, Kirby's arms turn into a giant bear trap that can snare any enemy unfortunate enough to get caught.
  • Giant Spiny Snowflake: After acquiring Needle and Ice, Kirby can transform into a giant snowflake, with spikes on all sides to destroy enemies.
  • Spike Bomb: Mixing Needle and Bomb, Kirby will tranform into an exploding ball that resembles a Gordo, which will send spikes in all direction.
  • Drill: In a combination of Needle and Stone, Kirby can produce a spinning drill. If the B Button is held, the drill will drag Kirby forward. Releasing the button launches the drill head as a projectile.
  • Super Electric Energy Field: Using two Spark abilities, he can surround himself with a large electrical field, and any enemies that enter the field will instantly be struck with lightning.
  • Double-Bladed Laser Sword: Combining Spark and Cutter, Kirby now wields a powerful double-bladed light saber, which he can used to attack enemies.
  • Refrigerator Kirby: Combining Spark and Ice, Kirby can transform into a refrigerator, which will spit out food items. The food can destroy enemies, as well as replenish Kirby's vitality.
  • Light Bulb: Mixing Spark and Bomb, Kirby will imitate a charged light bulb before exploding. This is also useful to light up dark areas.
  • Lightning Boulder: In a powerful mix of Spark and Stone, Kirby is able to sling a big boulder attached by an electrically charged tether, which will shock all encompassing enemies.
  • Super Boomberang: Using two Cutter abilities, Kirby is able to split himself, then throw a big boomerang with spikes.
  • Ice Skating: Mixing Cutter and Ice, Kirby can perform various skating tricks to attack his enemies.
  • Explosive Ninja Stars: Combining Cutter and Bomb, Kirby can throw ninja stars extremely fast, which detonate shortly after contact.
  • Animal Statues: A combination between Cutter and Stone, Kirby can morph into one of six animal friends, each of which has their own strengths and weaknesses.
  • Rolling Snowball: Combining two Ice abilities, Kirby can turn into a huge snowball and roll across the stage. In the process, he will suck in enemies and crush them.
  • Explosive Snowman: In a mix of Ice and Bomb, Kirby will place a bomb on his head, and cover himself with snow to resemble a snowman. In this state, touching an enemy will not hurt Kirby, but detonate the bomb instead. The bomb will also go off if its fuse runs out.
  • Curling Stone: Mixing Ice and Stone, Kirby can turn into a curling stone and slide across the stage.
  • Tri-Missile Attack: With the combination of two Bomb abilities, Kirby can spit out three homing missiles for thrice the damage of a normal bomb.
  • Dynamite: A mixture between Bombs and Stone, Kirby can throw dynamite at his enemies, set a trap for them, or use the bombs to break open hidden areas. However, this a very dangerous weapon, in that is can easily harm Kirby unless he ducks, producing a safety helmet.
  • Giant Stone Kirby: By acquiring two Stone abilities, Kirby can transform into a massive, walking stone, which makes him invincible.

[edit] Super Smash Bros. abilities

In the Super Smash Bros. series, when Kirby inhales one of his opponents, he gains one of that characters attacks for his own use. Kirby will keep the attack until he takes a hard enough hit or is smashed out of the arena. The attack can also be thrown away manually by pressing the Taunt button (Up on the Control Pad in SSBM and the L Button in SSB). When using a copied attack, Kirby will change his appearence to reflect the copied character, such as wearing Mario's hat when using his fireball attack.

  • Bowser/Koopa: After inhaling Bowser in Super Smash Brothers Melee, Kirby grows horns and a red mane, Kirby can then do Bowser's "B" Button move, breath fire. If using his red costume Kirby will bear a resemblance to Fire Kirby in this form.
  • Captain Falcon: After Kirby inhales Captain Falcon in Super Smash Brothers and Super Smash Brothers Melee, he wears Captain Falcon's visor, Kirby can pull off Captain Falcon's "B" Button move, the massively powerful "Falcon Punch" (mispronounced by Kirby).
  • Donkey Kong: After Kirby inhales Donkey Kong, he gains fur similar to that of Donkey Kong and can now use Giant Punch move, where he charges a punch, then releases it with devastating results.
  • Dr. Mario: After Kirby inhales Dr. Mario in Super Smash Brothers Melee, he puts on a doctor's equipment similar to Dr. Mario's. He can throw Megavitamins.
  • Falco Lombardi: After Kirby inhales Falco in Super Smash Brothers Melee, he gains a beak and can use Falco's "B" Button move where he can shoot a blaster pistol with a low fire rate, but heavy power.
  • Fox McCloud: After Kirby inhales Fox McCloud in the two Super Smash Brothers games, he gains Fox's headgear and ears. Kirby can now use Fox's "B" Button move, being able to shoot a rapid-fire, low power blaster pistol. This ability will also be featured in the upcoming Wii title Super Smash Bros. Brawl. It is yet to be known what effect it will have on Kirby in this title, but it is safe to assume that it will be the same as the previous versions.
  • Ganondorf: After Kirby inhales Ganondorf in Super Smash Brothers Melee, he grows hair similar to that of Ganondorf and can use Ganon's "B" Button move, the enormously powerful Warlock Punch.
  • Ice Climbers/Ice Climber: After Kirby inhales one of the Ice Climbers in Super Smash Brothers Melee, he puts on an Ice Climber hat. He can fire a block of ice. It resembles the freeze ability.
  • Jigglypuff/Purin: After Kirby inhales Jigglypuff in the two Super Smash Brothers games, he gains a tuft of hair and ears similar to that of Jigglypuff. He can now use Jigglypuff's "B" Button moves. Depending on the game, Kirby can use one of two Pokémon moves, Pound or Rollout.
  • Link: After Kirby inhales Link, puts on Link's green hat. Kirby can now use Link's "B" Button move. Depending on the game, Kirby can either use a bow and arrow or hurl a boomerang. It is It resembles the Sword ability.
  • Luigi: After Kirby inhales Luigi, he puts on Luigi's hat. Kirby can use Luigi's "B" Button moves where he can throw gravity-defying green fireballs.
  • Mario: After inhaling Mario, Kirby puts on Mario's famous red hat. Kirby can now use Mario's "B" Button move where he can throw red fireballs.
  • Marth: After Kirby inhales Marth in Super Smash Brothers Melee, he gains blue hair similar to that of Prince Marth from Fire Emblem, Kirby can now use Marth's Shield Breaker move where he takes out a longsword, charges it up, and then slashes with varying power based on the charge-up time.
  • Meta Knight: This power will appear in the upcoming Super Smash Bros. Brawl when Kirby swallows Meta Knight. Its function and appearance are currently unknown.
  • Mewtwo/Myuutsu: After inhaling Mewtwo in Super Smash Brothers Melee, his head is shaped to resemble Mewtwo's, as well as growing a tail. Kirby can now use Mewtwo's "B" Button move, the Pokémon move Shadow Ball.
  • Mr. Game & Watch: After Kirby inhales Mr. Game and Watch in Super Smash Brothers Melee, he turns completely black (Save for his eyes, which turn white) Kirby can use Mr. Game and Watch's Chef move, throwing sausages.
  • Ness: After Kirby inhales Ness, he puts on Ness' baseball hat and turns it backwards. Kirby can now use Ness' "B" Button move. Depending on the game, he can use either PK Fire or PK Flash.
  • Princess Peach: After inhaling Princess Peach in Super Smash Brothers Melee, Kirby puts on Peach's crown, Kirby can now use Peach's "B" Button move, using the Mario character Toad as a shield.
  • Pichu/Piichu: After inhaling Pichu in Super Smash Brothers Melee, Kirby wears a hat resembling Pichu's head, Kirby can use Pichu's "B" Button attack, the Pokémon move Thunderbolt, but using it harms Kirby.
  • Pit: This power has only been announced. Its function is unknown currently. It's possible that Kirby will be changed to Cupid Kirby.
  • Pikachu/Pikachuu: Upon inhaling Pikachu, Kirby wears a hat resembling Pikachu, Kirby can now use Pikachu's "B" Button move, the Pokémon move Thunderbolt.
  • Roy: Upon growing hair similar to that of the Fire Emblem character Roy, Kirby can wield a sword of fire to use the powerful Flare Blade attack.
  • Samus Aran: Once Kirby inhales Samus, he puts on Samus Aran's helmet and using Samus' Charge Shot move, he can charge and fire blasts of energy from his hands.
  • Sheik: After inhaling Sheik in Super Smash Brothers Melee, Kirby puts on Sheik's turban. Kirby can now use Sheik's Needle attack, throwing needles.
  • Solid Snake: This power has only been announced. Its function is unknown currently.
  • Wario: This power has only been announced. Its function is unknown currently.
  • Yoshi: When Kirby inhales Yoshi, he puts on a hat resembling Yoshi, Kirby can now use Yoshi's "B" Button move where he can swallow enemies using his tongue and turn them into eggs.
  • Young Link: This is basically the same as when Kirby swallows Link in the Super Smash Brothers Melee, when he swallows Young Link he wears a smaller version of Link's green hat and can shoot flaming arrows just as Link and Young Link can.
  • Princess Zelda: When Kirby inhales Princess Zelda in Super Smash Brothers Melee, he puts on Zelda's headress. He can now use Zelda's Nayru's Love move where he creates and shatters a magical crystal.
  • Zero Suit Samus: This power has only been announced. Its function is unknown currently.


Note that Kirby can also swallow generic enemies, such as Goombas and Octoroks, as well as the Fighting Polygon Team, the Fighting Wire Frames, and Sandbag, but he will not gain any additional abilities.

KIRBY ROX MY SOX!!!

[edit] Anime-exclusive abilities

NOTE: These abilities (Besides Galaxia) were all the winners of a Japanese art contest where Kirby fans living in Japan could draw their own Kirby modes for Part 2 of the two-part Kirby anime episode "The Warpstar's Crisis!", aired in the USA as "Air-Ride-in-Style".

  • Baton: Kirby attacks his enemies with a magical baton, and every time he moves his baton, his enemies move the same way it did. Kirby wears a pink Yarmulke type hat with a yellow magic Baton.
  • Water: Kirby blows water at his enemies, which gives him a big advantage against fire-breathing or fire-throwing enemies. This ability may be coming gameside, however; it was seen in the trailer for Kirby GCN. Kirby wears a light blue tiara with water waves jutting out.
  • Iron: Kirby uses his snake staff as a club to attack his enemies, and also to block their attacks. Also similar to Stone ability because Kirby turns into a big golem made of iron just like he turns into a Stone with Stone ability. Kirby seems to turn the color of golden iron. It was recently announced that this is a combinable ability in Kirby: Squeak Squad.
  • Top: Kirby carries a never-ending supply of tops that he can throw at his enemies. The tops have edges so sharp that they can cut through solid steel.


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Kirby characters
Kirby  • King Dedede  • Meta Knight  • Waddle Dee  • Kirby's Animal Friends  • Whispy Woods  • Ribbon  • Lololo and Lalala  • Dyna Blade  • The Squeaks

Main Villains
Dark Matter  • Marx  • Nightmare  • Dark Mind • Drawcia  • Dark Nebula

Enemies
Normal Enemies  • Mini-bosses  • Bosses

Anime Series Characters
Tiff  • Tuff  • Escargoon  • Minor Characters  • Guest characters  • NME Monsters

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Kirby Locations/Items/Misc
Items
Warpstar • Magical items • Air Ride Machines

Miscellaneous
Kirby Copy Abilities • Battleship Halberd • Nightmare Enterprises • Star Warriors

Locations
Popstar • Green Greens • Fountain of Dreams

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Kirby video games and anime
Dream Land • Adventure / Nightmare in Dream Land • Dream Land 2 • Super Star • Dream Land 3 • 64 • Amazing Mirror • Squeak Squad • Kirby (tentative title)
Pinball Land • Block Ball • Star Stacker • Dream Course • Avalanche • Tilt 'n' Tumble • Air Ride • Canvas Curse
Anime • Movie