List of Halo series characters
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This is a list of Fictional characters from the Halo franchise, including the video games Halo: Combat Evolved and Halo 2.
[edit] United Nations Space Command
[edit] Master Chief Petty Officer SPARTAN-117 "John"
[edit] Sergeant Major Avery Junior Johnson
[edit] Captain Jacob Keyes
[edit] Commander Miranda Keyes
Commander Miranda Keyes is the daughter of Captain Jacob Keyes and first appears in Halo 2. She was the commanding officer of UNSC frigate In Amber Clad, which was later taken over by the Flood. She is referred to by 343 Guilty Spark as a Reclaimer, like the Master Chief (making it is possible that a "Reclaimer" is any member of the human race). As with Sergeant Johnson, she is invincible for gameplay purposes.
At the beginning of Halo 2, Keyes was present at an awards ceremony onboard the Cairo defense platform above Earth to accept a medal posthumously for her father, who had been consumed by the Flood during the events of Halo. Soon after, a Covenant fleet launched an attack on Earth, and Commander Keyes linked up with the rest of the fleet aboard the In Amber Clad. She was able to retrieve the Master Chief and deployed him, along with many of her marines, to assist in the defense of New Mombasa. When the High Prophet of Regret retreated from Earth by initiating a slipspace jump, Keyes ordered the pilots of In Amber Clad to follow Regret's ship, resulting in the ship's arrival near Delta Halo.
Keyes then decided to deploy two teams to the surface of the second Halo: one, led by the Master Chief, would locate and assassinate Regret, while Keyes and Sergeant Johnson would locate the Index before the Covenant. She and Johnson were able to reach the Index, but were captured by Tartarus. As a Reclaimer, only she could insert the Index into Halo's control panel, and Tartarus attempted to force her to do this. When the Arbiter attempted to stop this, Tartarus forced Keyes to insert the Index, initiating Halo's firing sequence. After the Arbiter and Johnson engaged and killed Tartarus, Keyes successfully removed the Index and prevented Halo from activating, but inadvertently caused all remaining Halo installations to enter standby mode, enabling the remote detonation of these installations from The Ark.
It is unclear what role Keyes will play in the upcoming Halo 3.
Miranda is voiced by Julie Benz.
[edit] Fleet Admiral Sir Terrence Hood
Fleet Admiral Sir Terrence Hood (voiced by Ron Perlman) first appears in the novel, Halo: First Strike. He is a member of the UNSC Security Committee and is the Chief of Naval Operations. He greatly respects the Spartans, not only because of their record, but on two occasions his life has been saved by the Spartans. Admiral Hood, alternatively known as "Lord Hood", is seen wearing the Medal of Honor, the Purple Heart, and the Navy and Marine Corps Medal along with a number of service ribbons and citations. During Halo: First Strike, he is only a Knight, earning the title of "Sir," but between the novel and Halo 2 he is apparently promoted to "Lord."
When Halo 2 begins Admiral Hood presents the Master Chief, Sergeant Johnson, and Miranda Keyes with medals aboard the Cairo Station. Captain Keyes' medal is posthumous and thus presented to his daughter, Miranda. Lord Hood was in overall command of the battle when Prophet of Regret's fleet attacked Earth (this is made clear when he orders Fleet Admiral Harper to defend the Cairo, Athens, and Malta stations instead of attacking the Covenant ships directly). Later, at the end of Halo 2, he is seen commanding the defense of Earth aboard the Cairo as he finds out that Master Chief is aboard the High Prophet of Truth's Forerunner flagship. In Halo: Ghosts of Onyx, Hood receives an urgent message by Dr. Halsey requesting for him to send Spartans to assist her, and obliges by ordering Fred-104, Will-043, and Linda-058 to Onyx. With the end of Halo 2 at this point in the story, it is very likely Admiral Hood will appear in Halo 3.
[edit] Captain Carol "Foehammer" Rawley
Captain Carol Rawley (alternatively known by the nickname Foehammer or the radio designation Echo 419- Pronounced Echo four-nineteen) is the pilot of a Pelican transport on the Pillar of Autumn. She has great talent in the way of hostile insertions and mounting rescues, and this makes her stand out among the Pillar's other pilots. Foe Hammer is voiced by Tanya Pettiford-Wates. Her co-pilot is named Frye. She is technically an unseen character, as players can only see her ship.
Not long after the Pillar of Autumn makes a blind jump to Threshold, Covenant forces descend once again upon the ship. Foehammer escapes in the ensuing battle, and descends to the surface of the ringworld, where many UNSC forces have landed. There, she helps Spartan-117 and Cortana pick up scattered Marines and get them out of the battlefield. Later, she tragically loses control of her ship and goes down after being hit by Covenant Banshees, as she attempts to pick up the Chief to escape Halo before the Pillar of Autumn explodes and destroys it.
In addition, Foehammer is one of the few female characters of note in Halo. She, Cortana, the pilot of Keyes' Pelican in the flood complex raid, and the pilot of Master Chief's escape pod are the only females in the original video game. The second game features two female marines, voiced by Michelle Rodriguez and Laura Prepon, and Commander Miranda keyes, voiced by Julie Benz. The series of books provides a wider view of the soldiers, several of whom are female.
The nickname "Foehammer" comes from the fourteenth level of Marathon Infinity. "Foehammer" is also a literal translation of the name of Gandalf's sword, Glamdring as well as the name of the dragon slaying arrow in Stephen King's book The Eyes of the Dragon.
[edit] PFC Wallace A Jenkins
Private Wallace A Jenkins is part of the assault team led by Sergeant Avery Johnson and Captain Jacob Keyes, sent to recover a Covenant arms cache during Halo: Combat Evolved. The team is overwhelmed by the Flood, leaving the entire squad except Sergeant Johnson infected and resulting in the eventual death of Captain Keyes. The Master Chief recovers Jenkins' helmet, and reviews the recording of the mission that it contained, introducing the Flood to the player through the soldier's eyes. Jenkins was transformed into a warrior form of the Flood along with the rest of his squad, but it appears that he was able to exercise a certain degree of control over the infection, due to the mind of the parasite using his body being weakened by its long hibernation. He uses this limited control in an attempt to end his own life, charging at Lt. McKay in the hope that she would shoot him. Instead he is captured, as a live specimen for study. He is soon brought aboard the Covenant cruiser, 'Truth and Reconciliation', as part of a mission under ODST Major Silva to capture a Covenant vessel and return it to Earth intact. Jenkins successfully convinces Silva's second-in-command (Lt. McKay) that such a mission would spread the Flood to Earth, and she destroys the conduit connecting the ship's controls to the engines, destroying the vessel as it crashed into Halo 04.
Jenkins is also mentioned in Halo: The Fall of Reach as one of the marines that the Master Chief and Linda rescue in their successful attempt to destroy a nav-database which was not purged of data.
[edit] Fleet Admiral Harper
Fleet Admiral Harper is in direct command of one of the fleets protecting Earth. He is most likely part of the Orbital Defense Grid over Africa, in charge of MAC Platform Cairo. Fleet Admiral Harper is not seen on screen, however is heard in two separate transmissions regarding the attack on Earth, by the Prophet of Regret's battle group (consisting of 15 Covenant Capital Ships: 13 Cruiser Class ships and 2 Assault Carriers). Harper's transmissions are as follows:
- Cortana: Slipspace rupture, directly off our battle cluster.
- Admiral (Lord) Hood: Show me.
- Cortana: Fifteen Covenant Capital Ships holding position just outside the kill-zone.
In a separate transmission Harper can be heard announcing the following:
- Fleet Admiral Harper: This is Fleet Admiral Harper, We are engaging the enemy!
- Admiral (Lord) Hood: Negative Commander. Form a defensive perimeter around the cluster.
Fleet Admiral Harper commands eight cruisers and sixty-seven frigates during the engagement at Cairo Station, as well as a large number of fighter units.
[edit] Admiral Whitcomb
Vice Admiral Danforth Whitcomb was a high-ranking officer in the UNSC. He was known for his tactical brilliance, resembling that of Captain Keyes. When Reach fell under Covenant attack, he was rescued by Gamma Team, a division of the Spartans sent to defend Reach from the Covenant invasion. He was later picked up by the Master Chief and escaped in Gettysburg-Ascendant Justice. He met his untimely death when luring a hundred Covenant warships into a tremendous explosion, caused by the destruction of the Covenant command-and-control center, the Unyielding Hierophant. The station exploded, destroying almost 500 Covenant ships (frigates, destroyers, cruisers, carriers, super-carriers, and ships bigger than the super-carriers) and Admiral Whitcomb and Lieutenant Elias Haverson. He had delayed the Covenant's supposed attack on Earth, though the Prophet of Regret's fleet still managed to stumble upon the planet when searching for the Ark.
[edit] Chief Petty Officer Franklin Mendez
Chief Petty Officer Franklin Mendez was the SPARTAN-II's trainer on Reach. He provided them with excellent weapons and physical lessons, as well as tactical and mental training. He is not very talkative, but possesses a brilliant mind for warfare, and this shows through in the Master Chief's abilities. He is described as neither tall nor muscular, with close-cut hair that has a dash of gray at the temples. Also, he looks very ordinary for a man who has seen such extensive combat. His walk is described as being slow and graceful, as though he were not bound by gravity as much as others. He leaves after the discovery of the Covenant to train the next batch of Spartans. Before he leaves, he gives the Master Chief the quarter John won from Dr. Halsey during her original examination of him as a child on Eridanus Two.
Chief Mendez was recruited by Colonel Ackerson to assist Lieutenant Commander Kurt Ambrose with training the SPARTAN-III supersoldiers at the secret world of Onyx after a few years of combat duty (receiving two Purple Hearts in the process). He trained three companies of S-IIIs, and watched two of them be almost compeltely annihilated. He participated in the events that occurred on the planet between October 31st and November 4th, 2552 and was sealed inside the Forerunner structure at the heart of the planet, with the remaining human survivors.
[edit] Dr. Catherine Elizabeth Halsey
Dr. Catherine Elizabeth Halsey is one of the few civilian scientists in the UNSC, in which she holds a prominent position. As the creator of the SPARTAN-II Project, she was responsible for the kidnapping of the seventy-five Spartan children, along with their training and the subsequent death of thirty of them due to the dangerous augmentation process. Because of the overnight success of the project, she quickly rose through the ranks of the UNSC, despite quarrels with one or two members of the Admiralty.
In the story, Halsey enjoys the time she spends with her Spartans, each of whom she addresses by first name rather than designation. An example of her affection for the Spartans can be seen in the novel Halo: First Strike, when while trapped in the catacombs of the destroyed ONI base on Reach, she teaches simple games to the Spartans (such as twenty questions). Some fans of the story believe that Halsey views the Spartans as the children she never had. Little is known of her personal life, but it is implied that she is a lonely workaholic, and highly criticized for her involvement with the SPARTAN-II project. Halsey justifies her actions through her belief that the suffering of a few is acceptable for the benefit of many. Sergeant Johnson, however, unknowingly causes Halsey to rethink her position, and she decides to "save each and every member of humanity beginning with herself".
In addition to working within the UNSC and some areas of ONI, she also works on Covenant cryptology, usually aided by Cortana. Using her skills, she deciphers the glyphs on the artifact Fred uncovered in the ONI ruins and kidnaps Kelly to go on an unknown mission.
Halsey is a somewhat tragic character. The guilt she suffers as a result of her dedication to her career has a severe emotional and physical impact on her life.
Dr. Halsey was last seen in a hijacked Chiropetra class shuttle (which has Slipspace capabilities and could travel between systems) after kidnapping a drugged Spartan, Kelly, for her own private mission to the planet Onyx. There, she assisted in dechipering the mystery surrounding the Forerunner ruins on the planet and led the surviving humans to a secured Forerunner facility that would protect them from the activation of the Halo superweapons.
[edit] Colonel James Ackerson
A high ranking officer in the Office of Naval Intelligence, who has seen many years of service and has survived several battles with the Covenant, and currently sits on the UNSC Security Committee. He currently has a number of secret operations ongoing, including several secret weapons projects including one code named S-III that apparently compare with the SPARTAN-II project in their chances at protecting humanity from the Covenant. Such is his influence that he dominates the Security Committee and can talk down to even higher-ranking officers without fear of reprisal. Due to the competition between Ackerson and other departments, most notably Section three and the SPARTAN-II project, Ackerson harbors a strong resentment toward his opponents and toward the Spartans in particular. In Halo: The Fall of Reach, he attempted to sabotage the MJOLNIR Mark V testing process by using ordnance far above the established guidelines, including Lotus anti-tank mines, a full squad of ODSTs ordered to shoot to kill, automated gun turrets, and an airstrike with a Skyhawk jump jet fighter. However, Cortana soon got back at Ackerson by forging a letter requesting a reassignment to the front lines, following planting evidence of illicit activities in his bank records. In Halo: First Strike, it is revealed that Ackerson managed to weasel his way out of Cortana's mess, and is in charge of the SPARTAN-III program, that gives him enough clout to silence superior officers such as General Strauss. Ironically, in Halo: Ghosts of Onyx, despite Ackerson's strong dislike of the SPARTAN-IIs, he recruits SPARTAN-II Kurt-051 into training the SPARTAN-IIIs under the guise of creating Spartans at a cheaper cost. Ackerson is mentioned by name throughout the novel.
[edit] Corporal Locklear
Corporal Locklear was an Orbital Drop Shock Trooper who was involved in the battle on Installation 04 in the first Halo. Not much is known of his efforts or achievements in the fight. In Halo: First Strike, it is revealed that he escaped Halo on a Pelican with Sergeant Major Avery Johnson, Lieutenant Elias Haverson, and Warrant Officer Shiela Polaski, who he seemed to have been attracted to. He met his death when he blew up Dr. Halsey's Slipspace-altering crystal (found on Reach by the Doctor and her Spartans), destroying him and protecting the rest of the crew on the Gettysburg-Ascendant Justice from the Covenant, who would undoubtedly track the crystal's radioactive emissions in Slipspace.
[edit] Staff Sergeant Marcus Banks
Sergeant Banks originally appears in the E3 preview of Halo 2. In both the preview and Halo 2, Sergeant Banks is in command of "A" Company after their original commander (an unnamed Lieutenant) was killed when they dropped in (in the E3 preview, his unit is identified as "the 405th out of Diego Garcia").
In the E3 preview, Sergeant Banks is at a forward position that is under Covenant attack and is rescued by the Master Chief. He appears to be wounded and calls for an air strike on a nearby Covenant plasma artillery cannon, while the Master Chief protects him. He then gives the Master Chief his SMG in order to demonstrate the new dual-wielding feature. In Halo 2, Sergeant Banks (who is now African American instead of white like in the trailer and is voiced by Orlando Jones), is found on the roof of a building being held by the Marines of "A" Company. He is the only marine in Halo 2 with a radio or some other type of communications device attached to his back, this makes his appearance unique in the game. This time, he calls on the Master Chief to help him take out the Scarab that has been on a rampage in New Mombasa. Unlike Sergeant Johnson, Banks is not invincible, so whether or not he survived the final battle is unknown. In the E3 preview and in Halo 2, Sergeant Banks famously says, "When I asked for reinforcements, I didn't think they'd send a Spartan".
[edit] Gunnery Sergeant Pete Stacker
Sergeant Stacker (voiced by Pete Stacker) was a marine sergeant stationed on the Pillar of Autumn. He survived the crash and fought alongside Master Chief on Halo. It was said that Sgt. Stacker was killed when Halo was destroyed, as no other humans (apart from Sgt. Johnson and co. in the Pelican) were seen or heard. However, in the level "Outskirts" in Halo 2, he appeared in front of the hotel and told Chief that the Covenant were all over the hotel. Whether or not this was Sgt. Stacker was not identified. Sgt. Stacker is also a Halo action figure. He and his voice actor share the same name. Furthurmore, in the Halo 2 Multiplayer Map Pack disc, he features in the mini-movie "A Day at the Beach" as the sergeant in command of second squad. Interestingly, he and his team are dressed in ODST armour, while in Halo 2 they are wearing normal combat armour. This is yet to be explained however it is most likely that Stacker and his team somehow managed to remove their outer armour. It has also been confirmed that Sergeant Stacker will appear in Halo 3 [1]
[edit] SPARTAN-IIs
The other Spartans of the SPARTAN-II Project mentioned in the Halo novels. The Spartans are recorded as MIA (Missing In Action) even if they are dead. This is because the UNSC High Command did not want civilians to think that Spartans could be killed. Most are believed to be dead, though some like Kelly, who after the events of Halo: First Strike is not dead, but is missing along with Dr. Catherine Elizabeth Halsey, are alive but their status is unknown. Kelly has the ironic distinction of being the only MIA listed SPARTAN to actually be considered missing in action as opposed to deceased. Whenever John-117 is not leading the Spartans, Fred-104 assumes the role of being the team leader.
Known SPARTAN-IIs: Li-008 (MIA), Joshua-029 (MIA), Vinh-030 (MIA), Sam-034 (MIA), Isaac-039 (MIA), William-043 (MIA), Anton-044 (MIA), Linda-058 (Active), Malcolm-059 (MIA), Maria-062 (Retired, in Reserves), Fhajad-084 (Lt. Cmd., Research), Kelly-087 (Active), Grace-093 (MIA), Frederic-104 (Lieutenant Junior Grade, Active), John-117 (Active), James (MIA), Kirk (?),Rene (?), Kurt-051/Kurt Ambrose (Lieutenant Commander, MIA)
(Note: Joshua and Vinh incorrectly have the same SPARTAN numerical designation [029] at one point, however, Vinh's designation is revealed to be 030. At one point, Fhajad-084 was mistakenly identified as "Fhajad-034" as a typo during Fall Of Reach.)
[edit] LtCmdr Kurt Ambrose/SPARTAN Kurt-051
One of the primary characters of Halo: Ghosts of Onyx. A Spartan who was recruited by Colonel Ackerson to head up the SPARTAN-III program and given the artificial surname "Ambrose." Driven by the guilt of watching two generations of his SPARTAN-IIIs die in combat, he worked to protect them at any cost. Kurt was killed at the end of Halo: Ghosts of Onyx by detonating a series of nuclear mines to prevent the Covenant from pursuing his comrades.
[edit] Maria-062
A character from the Halo universe. She chose to retire from the SPARTAN-II program to start a family. Shortly before doing so she had tested out a new model of MJOLNIR Mark VI armor before it was sent to be used by Master Chief Petty Officer Spartan John-117 in Halo 2. This event is depicted in the Halo graphic novel, entitled Armor Testing, by W. Andrew Robinson (pencils), Ed Lee (colors), and Jay Faerber (Story).
[edit] AIs
A common presence on UNSC worlds and fleets, advanced artificial intelligences serve as highly capable computerized assistants in everything from naval warfare and military planning to accounting. UNSC AIs come in two types, "dumb" and "smart." "Dumb" AIs are specialized in one specific field and cannot improve their knowledge in regards to any other field or grow in terms of processing power. "Smart" AIs are unlimited in their ability to expand and learn, though their rapid rate of self-advancement results in cognitive "death" after seven operational years, due to critical system functions being used up by the AI to think and process.
[edit] Cortana
[edit] Kalmiya
Kalmiya was Dr. Catherine Halsey's "test" experiment, to see whether an AI could handle the code-breaking abilities that were required for the Spartan II's mission. Kalmiya is a "smart" AI - copied directly from the neural patterns of a human brain. She also contributes a portion of her core programming to the making of Cortana. She is erased according to UNSC protocol when the ONI Castle Base on Reach self-destructs to prevent the Covenant from discovering any human secrets, such as the location of Earth.
[edit] Toran
Toran was an AI who served on the diplomatic shuttle Han in 2517. Toran was the AI who assisted Dr. Halsey (escorted by Keyes during the time) in gathering the future Spartans. Toran was a 'dumb AI' in that it could only perform tasks it had been programmed to do, and could not learn new ones.
[edit] Wellsley
Wellsley was a Class-C Military A.I. who assisted ODST Major Silva and Lt. McKay on Halo to set up and operate Alpha Base, the centre of the human resistance on the ringworld. He was only mentioned in Halo: The Flood and was effectively erased when Lt. McKay destroyed the Truth and Reconciliation in an attempt to stop her superior's plans to capture and examine the Flood. He was also a "dumb" A.I. - meaning he was only created for one type of position, in this case being a military assistant. His name and personality came from the Duke of Wellington, Arthur Wellsley, who won the Battle of Waterloo. The A.I. Wellsley often referred to victories that the Duke made as though he were the Duke and not an artificial recreation. He was destroyed when the Covenant Cruiser that the humans had comandeered to escape Halo exploded.
[edit] Déjà
Déjà was the AI for the SPARTAN-II project and had the appearance of a Greek goddess holding stone tablets. She was one of the main teachers for Master Chief and his fellow Spartans, and was the defacto AI of Dr. Catherine Halsey, presumably until the next batch of Spartans began training. Déjà was only exceptional in the one subject programmed for her - the education of the Spartan-IIs. In French, Déjà translates as "Already".
[edit] Beowulf
Beowulf was an AI attache for the Office of Naval Intelligence, presumably preparing briefings and the like for certain soldiers. His appearance was of a ghostly robed figure, its hands and face hidden in its sleeves and hood. Beowulf may have been destroyed when Reach fell to the Covenant in 2552.
[edit] Araqiel
Araqiel was the personal AI of Colonel James Ackerson, a rival of Dr. Halsey and strong critic of the Spartan-II program. Since the overnight success of the program threatened Ackerson, he deployed Araqiel to attack the files of Dr. Halsey, stealing data (such as every Spartan's DNA) for an unknown purpose. Araqiel was only mentioned in the book, Halo: First Strike, and is erased by Dr. Halsey and Kalmiya during the Covenant assault on the planet Reach. His appearance is that of an elongated skull with long, demon-like horns, fire-filled eyes and jagged teeth. His voice is a low bestial growl or rumble containing a trace of far-off thunder, probably evoking the demon for which he is named.
[edit] Eternal Spring
Eternal Spring was assigned to planet Onyx, the site of a survey team investigating alien ruins. When the Spartan III program began on Onyx, they asked Eternal Spring to offer assistance, of which it gave 9% of it's processing resources to.
[edit] Deep Winter
Deep Winter became the functioning A.I. for the training camp of the new Spartan III soldiers. He replaced Eternal Spring. Deep Winter became aware of illegal drugs being used on the new soldiers and tried to warn Spartan Kurt-051, even though Kurt-051 was the one responsible for them being used in the first place. Fortunately for Kurt, the A.I. was at the end of its lifespan. Deep Winter appeared as an old man with snow blowing around him. Deep Winter was only mentioned in the book Halo: Ghosts of Onyx.
[edit] Endless Summer
Endless Summer replaced the A.I Deep Winter on planet Onyx. He was able to transmit data to Earth to inform them of the new life forms found on Onyx. He appeared as a native American Indian. Endless Summer was only mentioned in the book Halo: Ghosts of Onyx.
[edit] The Covenant
[edit] The High Prophets
[edit] The Arbiter
[edit] Brute Chieftain Tartarus
[edit] Spec Ops Commander Rtas 'Vadumee
Making his debut in Halo 2, the Spec Ops Commander was never named in the game itself, leading to the unofficial nickname of "Half-Jaw" by fans. With the release of the Halo graphic novel however, the character is finally named in the story Last Voyage of the Infinite Succor. His name is given as Rtas 'Vadumee (The font can be difficult to make out, making it look like Rtos but it is quoted as Rtas in an interview with the writers on Bungie.net).
The SpecOps Commander is a veteran Covenant Elite who is missing half of both his left mandibles, although this does impair his ability to speak clearly. The Halo graphic novel explains how he incurred this injury; the mandibles were cut off by one of his best friends possessed by the Flood. He wears the white armor of a Special Operations (Spec Ops) commander. He frequently fights beside the Arbiter throughout Halo 2. However, he often leaves the Arbiter with lesser Elites to go fight other battles on his own throughout the game. At one point Tartarus references this pattern of behavior and calls the SpecOps Commander a coward.
In the beginning of Halo 2, he sees the Arbiter as servant of the Prophets, and at first he does not care for the Arbiter's life, and neither does the Arbiter. Later, after the Heresy on Threshold is quelled and the events on Delta Halo begin to transpire, he starts to respect the Arbiter for his actions. Also, it seems that he does not share the suicidal tendencies of other Elites chosen for Spec Ops duties, as seen when he tells the Arbiter that "...These are my Elites. Their lives matter to me; yours does not." The Arbiter simply responds, "That makes two of us."
He is shown to be a messenger between the Hierarchs and the Elite Council, as he is seen relaying messages between the two parties in the Prophets' chamber. His final fate is unknown, it is probable that he survived the events of Halo 2, but was last seen leaving the Arbiter to confront Tartarus and going off to capture a Covenant cruiser which had been taken over by the Brutes.
The Spec Ops Commander is to the Arbiter what Sergeant Johnson is to the Master Chief. In the game, he cannot be killed, just like his human counterpart Johnson because he has an important role in the story and must survive to appear later on. He is always armed with either an energy sword or plasma rifle unless you give him a different weapon.
The Halo Graphic Novel story "The Last Voyage of the Infinite Succor" shows his first experience with battling the Flood. On the level, "The Oracle" (Halo 2), in which the player first encounters the Flood in Halo 2, he remarks "That stench ... I've smelled it before … ", referring to the odor the Flood forms produce. His experience in regards to the Flood also calls him to question the Arbiter's judgement during the level "Quarantine Zone," where he warns the Arbiter "The Parasite is not to be trifled with. I hope you know what you're doing."
A small point of interest is the fact that he is the only character out of the whole cast (Human, Covenant or Flood) who holds his sword in his left hand. He does this at least once, during a cutscene in 'Quarantine Zone', when he leaves the Arbiter to distract the Flood from him. This may also be explained from the wounds he receives to his right arm and his jaw near the end of "The Last Voyage of the Infinite Succor".
The SpecOps Commander is voiced by Robert Davi.
[edit] Heretic Leader Sesa ‘Refumee
The Heretic Leader Sesa ‘Refumee is an enemy and 'boss' present in Halo 2 and fought by the Arbiter. He commanded an Artifact Retrieval Group attached to the Covenant fleet at the first Halo ring. Busy investigating a retrofitted Forerunner mining facility in the upper atmosphere of the gas giant, Threshold, ‘Refumee was fortunate not to be on the ring when the Master Chief detonated the Pillar of Autumn's fusion engines, destroying the ring and everything on it.
The Heretic Leader first encountered Halo’s monitor, 343 Guilty Spark, a few days after Halo’s destruction. The Monitor informed him about the true nature of Halo, the fate of the Forerunners and the origins of the Flood. This knowledge inspired ‘Refumee and his Elites to rebel against the Prophets – a decision that led to outright civil war.
They established a heavily fortified base in the mining facility discovered on Threshold. Just before Covenant SpecOps units led by the Arbiter stormed the base, the Flood stored on the station millennia ago for study escaped and almost overran both the Heretics and the loyal Covenant.
The Heretic Leader and the elites under his command did not wear normal Elite armor, rather they wore a chest plate, a respirator, and rounded goggles. The Heretic Leader also had a jet-pack on his armor, similar to the equipment worn by Elites when deployed in space combat. The Grunts under his command did not wear the traditional armour of their Covenant counterparts - rather they wore a much smaller H-shaped backpack with several methane tanks attached.
'Refumee was fond of using holodrones to both communicate and serve as distractions in combat. However, the Arbiter managed to survive both drones and kill him, fulfilling the will of the Prophet Hierarchs and quelling his "heresy". In the course of his defeat, the Leader gave the Arbiter hints that Halo's purpose is destruction, not salvation, a truth the Arbiter finally confirms for himself upon meeting both Gravemind and the Master Chief
The Heretic Leader is voiced by Miguel Ferrer.
[edit] Orna 'Fulsamee
According to the novel Halo: The Flood, Orna 'Fulsamee is a Covenant Elite Shipmaster of an unnamed Covenant Destroyer, possibly the Truth and Reconciliation. His ship had a Minor Prophet onboard, and seemed to be the fleet's Flagship. He was ordered by the Prophet on board his ship not to fire on the Pillar of Autumn due to fear of damaging Halo, therefore letting the humans land on Halo. If he was the shipmaster of the Truth & Reconciliation, he was killed by the Master Chief during the first rescue of Captain Keyes.
[edit] SpecOps Major Zuka 'Zamamee
Appearing in the book Halo: The Flood, Zuka 'Zamamee is an Elite who has several run-ins with the Master Chief. First, during the battle on the Pillar of Autumn above the ring, Zamamee suffers a head injury from the Chief and is saved by Yayap the Grunt.
'Zamamee never really appears in Halo: Combat Evolved. He requests and is granted permission by the Prophets to hunt down and kill the Master Chief. In the book Halo: The Flood he attempts several assassinations on the Chief, a few of which are actually in the game. The first encounter between the Master Chief and the assassins, is in the level The Silent Cartographer. Before finding the crashed Pelican dropship, the Chief walks into a Forerunner construct. In this construct he encounters two Hunters and also two Elites with active camouflage. This was a trap laid out by 'Zamamee, who in the book Halo: The Flood is also camouflaged and looking from one of the sides of the room.
'Zamamee further also led an attack on the UNSC base on Halo. He had Yayap captured by the Human forces to find out when the Master Chief would be at the base. He attacked the base, but did not find the Master Chief. He then was forced by Yayap to flee the battle in a Banshee.
'Zamamee finally encounters the Master Chief in the Pillar of Autumn. This is the only time he is seen in the original game. After the Master Chief sets off the Autumn's engines, he prepares to take an elevator to a maintenance corridor. On this elevator are a few Grunts and one Spec Ops Elite, who is 'Zamamee. He is killed in the novel by a grenade thrown by the Master Chief.
[edit] Yayap The Grunt
A cowardly but skillfull Grunt file leader, Yayap always tried to steer his squad away from danger by avoiding combat. After saving Zuka 'Zamamee abord the Pillar of Autumn, the Elite conscripted Yayap to accompany him on a mission to assassinate the Master Chief. This event is described in Halo: The Flood.
Yayap infiltrated the UNSC base camp on Halo, posing as a wounded Grunt in order to be captured. During the ensuing Covenant assault on the camp, Yayap confronted 'Zamamee with a plasma pistol and forced him to commandeer a captured Banshee to escape.
Later, he deserted his post at the Pillar of Autumn's crash site, taking a Ghost, a days' worth of food and a spare methane tank. On the run, he finally discovered the sense of peace he'd sought. He died aboard Halo after the Master Chief detonated the Autumn's engines, shattering the ringworld.
[edit] Forerunner
[edit] 343 Guilty Spark
[edit] 2401 Penitent Tangent
2401 Penitent Tangent, voiced by John Michael Higgins, first appears in Halo 2 as the Monitor of Installation 05, referred to by humans as "Delta" Halo. Although it is only shown briefly during the encounter with the Flood Gravemind deep in the bowels of Halo, 2401 Penitent Tangent is nearly identical to the 343 Guilty Spark, another Monitor from the original Halo. It appears to glow a dim red instead of bright blue, and its outer casing may be damaged. It speaks with the same upbeat, artificial voice that all Monitors appear to have, and in the same style as Guilty Spark. Penitent Tangent expresses excitement at the sight of the Master Chief, because a "Reclaimer" can activate the facility and contain the outbreak of the Flood. A short argument with the "deceased" (brought back to life through the Gravemind and unaware he's dead) High Prophet of Regret demonstrates that Penitent Tangent employs the same amount of regulation and protocol when it comes to dealing with the threat of the parasite. This is much to the dismay of Regret, who insists that "...of all the objects our lords [the Forerunners] left behind, there are none so worthless as these Oracles [Monitors]! They know nothing of The Great Journey!!"
Also revealed by Penitent Tangent is the fact that the ring(s) have been activated exactly once before, and are quite capable of being activated again. During the argument with Regret, it expresses dismay that the Flood have been able to spread throughout Delta Halo, saying: "and you know nothing about containment! You've shown complete disregard for even the most basic protocols!". Before anything more can be said, 2401 Penitent Tangent and Regret are taken away, seeing as they were only a tool that Gravemind used to convince the Arbiter of the rings' true nature.
2401 Penitent Tangent is also seen in the multiplayer map "Backwash" which can be obtained via Xbox Live, or the Halo Multiplayer Map Pack. Here he simply flies around the sky, occasionally humming cheerily, and speaking a few phrases using stock recordings of Guilty Spark's dialogue. He is invincible to gunfire on this map and never ceases movement.