List of Forgotten Realms deities
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This is a list of the fictional deities in the Forgotten Realms campaign setting of the Dungeons & Dragons role-playing game.
Contents |
[edit] Forgotten Realms vs. core D&D
The deities of other Dungeons & Dragons campaign settings, including those of the default (or "core") setting for the Dungeons & Dragons game, are not generally a part of Forgotten Realms. However, there is some overlap, especially among the deities of nonhuman races. Lolth, the principle deity of the drow in the Forgotten Realms, is specifically described as being the same deity as Lolth in other campaign settings.[1] No mention is made as to whether other deities shared between Forgotten Realms and other campaign settings are intended to represent the same divine entity.
Prior to Dungeon & Dragons 3rd Edition in 2003, there was no core setting for published material. It was not always clear whether or not some deities, especially those of monstrous races, were intended to be present in Forgotten Realms. Deities are included in this list only when documented in a Forgotten Realms-specific source[2][1] or otherwise clearly indicated as existing in the setting. For deities in the core setting, see List of deities of Dungeons & Dragons.
[edit] Overdeity
Ao, the Overdeity of Forgotten Realms. He alone can allow new deities to join the pantheons of Forgotten Realms. However, he does not have mortal worshippers or grant spells, interacting with mortals during the most unusual of circumstances, such as the Time of Troubles.[1]
[edit] Human deities
[edit] Faerûnian pantheon
The Faerûnian pantheon includes most deities worshipped by humans in Faerûn, the continent that forms the primary focus of the Forgotten Realms campaign setting. Many deities in this pantheon originated in separate human cultural pantheons which have since blended and combined, while others are mortals ascended to divinity or arrivals to Abeir-Toril from other worlds or settings through magical means.[1]
[edit] Greater deities
- Akadi: Goddess of elemental air, movement, speed, flying creatures
- Teylas (aspect of Akadi): God of sky and storms for the Horde[3]
- Bane: God of strife, hatred, tyranny, fear
- Chauntea (also called Bhalla[4] and Jannath[5]): Goddess of agriculture, farmers, gardeners, summer
- Cyric (possibly also called N'asr[5]): God of murder, lies, intrigue, deception, illusion
- Grumbar: God of elemental earth, solidity, changelessness, oaths
- Etugen (aspect of Grumbar): Goddess of the earth, herds, and pastures for the Horde[3]
- Istishia: God of elemental water, purification, wetness
- Kelemvor (possibly also called N'asr[5]): God of death, the dead
- Kossuth: God of elemental fire, purification through fire
- Lathander: God of spring, dawn, birth, youth, vitality, athletics
- Mystra (also called Hidden One[4]): Goddess of magic, spells, the Weave
- Oghma (also called Curna[6]): God of knowledge, invention, inspiration, bards
- Shar: Goddess of dark, night, loss, forgetfulness, unrevealed secrets, caverns, dungeons, the Underdark
- Silvanus: God of wild nature, druids
- Sune: Goddess of beauty, love, passion
- Talos (also called Bhaelros and Kozah[5]): God of storms, destruction, rebellion, conflagrations, earthquakes, vortices
- Tempus: God of war, battle, warriors
- Tyr: God of justice
- Ubtao: God of creation, jungles, Chult, the Chultans, dinosaurs
[edit] Intermediate deities
- Beshaba: Goddess of random mischief, misfortune, bad luck, accidents
- Gond (also called Zionel[6]): God of artifice, craft, construction, smithwork
- Helm: God of guardians, protectors, protection
- Ilmater: God of endurance, suffering, martyrdom, perseverance
- Mielikki: Goddess of forests, forest creatures, rangers, dryads, autumn
- Selûne (also called Bright Nydra,[7] Elah,[5] and Lucha[6]): Goddess of the moon, stars, navigation, prophecy, questers, good and neutral lycanthropes
- Tymora: Goddess of good fortune, skill, victory, adventurers
- Umberlee: Goddess of oceans, currents, waves, sea winds
[edit] Lesser deities
- Auril: Goddess of cold, winter
- Azuth: God of wizards, mages, spellcasters in general
- Deneir: God of glyphs, images, literature, scribes, cartography
- Eldath: Goddess of quiet places, springs, pools, peace, waterfalls
- Lliira: Goddess of joy, happiness, dance, festivals, freedom, liberty
- Loviatar: Goddess of pain, hurt, agony, torment, suffering, torture
- Malar: God of hunters, stalking, bloodlust, evil lycanthropes
- Mask: God of thieves, thievery, shadows
- Milil: God of poetry, song, eloquence
- Shaundakul: God of travel, exploration, caravans, portals
- Talona: Goddess of disease, poison
- Sss'thasine'ss (aspect of Talona): venomous creatures[8]
- Tiamat: Goddess of evil dragons, evil reptiles, greed, Chessenta
- Torm: God of duty, loyalty, obedience, paladins
- Waukeen: Goddess of trade, money, wealth
[edit] Demideities
- Finder Wyvernspur: God of the cycle of life, transformation of art, saurials
- Garagos (also called Targus[5]): God of war, skill-at-arms, destruction, plunder
- Gargauth: God of betrayal, cruelty, political corruption, powerbrokers
- Gwaeron Windstrom: God of tracking, rangers of the North
- Hoar (also called Assuran): God of revenge, retribution, poetic justice
- Jergal: God of fatalism, proper burial, guardian of tombs
- Lurue: Goddess of talking beasts, intelligent nonhumanoid creatures
- Nobanion: God of royalty, lions and feline beasts, good beasts
- Red Knight: Goddess of strategy, planning, tactics
- Savras: God of divination, fate, truth
- Sharess (also called Bast): Goddess of hedonism, sensual fulfillment, festhalls, cats
- Shiallia: Goddess of woodland glades, woodland fertility, the High Forest, Neverwinter Wood
- Siamorphe: Goddess of nobles, rightful rule of nobility, human royalty
- Ulutiu: God of glaciers, polar environments, arctic dwellers
- Uthgar: God of the Uthgardt barbarian tribes, physical strength
- Black Lion (totem of Uthgar)
- Black Raven (totem of Uthgar)
- Blue Bear (totem of Uthgar)
- Elk (totem of Uthgar)
- Gray Wolf (totem of Uthgar)
- Great Wyrm (totem of Uthgar)
- Griffon (totem of Uthgar)
- Red Tiger (also called Snow Cat) (totem of Uthgar)
- Sky Pony (totem of Uthgar)
- Tree Ghost (totem of Uthgar)
- Thunderbeast (totem of Uthgar)
- Valkur: God of sailors, ships, favourable winds, naval combat
- Velsharoon: God of necromancy, necromancers, evil liches, undeath
[edit] Quasi-deities
[edit] Maztican pantheon
Maztica, across the Trackless Sea from Faerûn, has its own unique set of deities.[11]
- Azul (also called Calor): God of rain, water, drunkenness[11]
- Eha: Goddess of the wind, spring[11]
- Kiltzi: God of health, love, happiness, children[11]
- Maztica: Goddess of life and the physical world, grants power despite being dead[11]
- Nula: Goddess of animals[11]
- Plutoq: God of earth, stone, mountains[11]
- Qotal: God of goodness, health, protection[11]
- Tezca: God of the sun, fire, cooking[11]
- Watil: Goddess of plants[11]
- Zaltec: God of war, sacrifice[11]
All deities in the Maztican pantheon have aspects that rule over related concepts and ideas. These aspects are worshipped as a large number of individual deities, including Micat, an aspect of Zaltec representing certain kinds of snake venom.[11]. There has been no published effort to list such aspects.
[edit] Mulhorandi pantheon
Worshipped almost exclusively in Mulhorand, Thay, and Unther, these deities came to Abeir-Toril when their worshippers were transported from another world.[1][9] The members of the Mulhorandi pantheon are based on deities from Egyptian mythology.
- Anhur (L): God of war, conflict, physical prowess, thunder, rain
- Geb (L): God of the earth, miners, mines, mineral resources
- Hathor (L): Goddess of motherhood, folk music, dance, the moon, fate
- Horus-Re (formerly named Horus) (G): God of the sun, vengeance, rulership, kings, life
- Isis (also called Ishtar[5]) (I): Goddess of weather, rivers, agriculture, love, marriage, good magic
- Nephthys (I): Goddess of wealth, trade, protector of children and the dead
- Osiris (I): God of vegetation, death, the dead, justice, harvest
- Sebek (D): God of river hazards, crocodiles, werecrocodiles, wetlands
- Set (I): God of rhe desert, destruction, drought, night, rot,snakes, hate, betrayal, evil magic, ambition, poison, murder
- Thoth (I): God of neutral magic, scribes, knowledge, invention, secrets
Sharess was formerly a member of the Mulhorandi pantheon, under the name Bast. Now worshipped in wider Faerûn, she is considered a part of the Faerûnian pantheon.
[edit] Zakharan pantheon
The deities of Zakhara, to the southeast of Faerûn, differ from other deities in the Forgotten Realms because they do not have a precise portfolio. Instead, each Zakharan deity exemplifies a single characteristic or trait.[12] The most common faith in Zakhara is not the worship of any one specific deity, however, but the Temple of Ten Thousand Gods, honoring every deity that has ever existed, or will exist in the future.
- Hajima: God of bravery[12][13]
- Hakiyah: God of honesty[12][13]
- Haku: God of freedom[12][13]
- Jauhar[12][13]
- Jisan: God of bounty[12][13]
- Kor: God of wisdom[12][13]
- Najm: God of courage[12][13]
- Selan: God of beauty[12][13]
- Vataqatal[13]
- Zann: God of knowledge[12][13]
Additionally, there are an untold number of local deities and demigods, sometimes worshipped in an area as small as a few miles across.[12]
[edit] Nonhuman racial deities
[edit] Dragon deities
- Aasterinian (D): Goddess of learning, invention, pleasure[14] also worshipped as an aspect of Hlal[15]
- Asgorath (also called Io) (G): God of dragonkind, balance, peace[15][14]
- Astilabor (I): Goddess of acquisitiveness, status, wealth[15][14]
- Bahamut (also called Xymor[15]) (L): God of good dragons, wind, wisdom[14]
- Chronepsis (L): God of fate, death, judgment[14], also worshipped in combination with Falazure as the dual entity Null[1][15]
- Faluzure (I): God of decay, undeath, exhaustion[14], also worshipped in combination with Chronepsis as the dual entity Null[1][15]
- Garyx (I): God of fire, destruction, renewal[15][14]
- Hlal (L): Goddess of humor, tricks, messages[15][14]
- Kereska (I): Goddess of dragon magic and magical creativity[15]
- Lendys (I): God of balance, justice[15][14]
- Tamara (I): Goddess of life, light, mercy[15][14]
- Task (L): God of greed, selfishness[15][1]
- Zorquan (I): God of the essence of that which is dragons[15]
Tiamat is also worshipped by dragons, but her human following in Chessenta places her in the Faerûnian pantheon.
[edit] Drow deities
Collectively, the drow deities are known as the Dark Seldarine.[5]
- Eilistraee (L): Goddess of song, beauty, dance, swordwork, hunting, moonlight
- Kiaransalee (D): Goddess of undead, vengeance
- Ghaunadaur (L):God of oozes, slimes, jellies, outcasts, ropers, rebels
- Lolth (formerly named Araushnee) (G): Goddess of spiders, evil, darkness, chaos, assassins, drow
- Selvetarm (L): God of drow warriors
- Vhaeraun (L): God of thievery, drow males, evil activity on the surface
[edit] Dwarven deities
Collectively, the dwarven deities (except Deep Duerra and Laduguer) are known as the Morndinsamman.[1]
- Abbathor (I): God of greed
- Berronar Truesilver (I): Goddess of safety, honesty, home, healing, the dwarven family, records, marriage, faithfulness, loyalty, oaths
- Clanggedin Silverbeard (I): God of battle, war, valor, bravery, honor in battle
- Deep Duerra (D): Goddess of duergar, psionics, conquest, expansion
- Dugmaren Brightmantle (L): God of scholarship, invention, discovery
- Dumathoin (I): God of buried wealth, ores, gems, mining, exploration, shield dwarves, guardian of the dead
- Gorm Gulthyn (L): God of guardian of all dwarves, defense, watchfulness
- Haela Brightaxe (D): Goddess of luck in battle, joy of battle, dwarven fighters
- Laduguer (I): God of duergar, magic weapon creation, artisans, magic
- Marthammor Duin (L): God of guides, explorers, expatriates, travelers, lightning
- Moradin (G): God of dwarves, creation, smithing, protection, metalcraft, stonework
- Sharindlar (I): Goddess of healing, mercy, romantic love, fertility, dancing, courtship, the moon
- Thard Harr (L): God of wild dwarves, jungle survival, hunting
- Vergadain (I): God of wealth, luck, chance, nonevil thieves, suspicion, trickery, negotiation, sly cleverness
[edit] Elven deities
Collectively, the elven deities are known as the Seldarine.[1]
- Aerdrie Faenya (I): Goddess of air, weather, avians, rain, fertility, avariels
- Angharradh (G): Goddess of spring, fertility, planting, birth, defense, wisdom
- Corellon Larethian (G): God of magic, music, arts, crafts, war, the elven race (especially sun elves), poetry, bards, warriors
- Deep Sashelas (I): God of oceans, sea elves, creation, knowledge
- Erevan Ilesere (I): God of mischief, change, rogues
- Fenmarel Mestarine (L): God of feral elves, outcasts, scapegoats, isolation
- Hanali Celanil (I): Goddess of love, romance, beauty, enchantments, magic item artistry, fine art, and artists
- Labelas Enoreth (I): God of time, longevity, the moment of choice, history
- Rillifane Rallathil (I): God of woodlands, nature, wild elves, druids
- Sehanine Moonbow (I): Goddess of mysticism, dreams, death, journeys, transcendence, the moon, the stars, the heavens, moon elves
- Shevarash (D): God of hatred of the drow, loss, crusades, vengeance
- Solonor Thelandira (I): God of archery, hunting, wilderness survival
[edit] Giant deities
- Annam (G): God of giants, creation, learning, philosophy
- Hiatea (G): Goddess of nature, agriculture, hunting, childbirth
- Grolantor (I): God of hunting, combat, hill giants
- Iallanis (L): Goddess of love, forgiveness, beauty, mercy
- Memnor (I): God of pride, mental prowess, control
- Skoraeus Stonebones (I): God of stone giants, buried things
- Stronmaus (G): God of sun, sky, weather, joy, cloud giants
- Surtr (L): God of fire giants, fire, destruction
- Thrym (L): God of cold, ice, magic, frost giants
[edit] Gnome deities
Collectively, the gnome deities are known as the Lords of the Golden Hills.[1]
- Baravar Cloakshadow (L): God of illusions, deception, traps, wards
- Baervan Wildwanderer (I): God of forests, travel, nature
- Callarduran Smoothhands (I): God of stone, the Underdark, mining, the svirfneblin
- Flandal Steelskin (I): God of mining, physical fitness, smithing, metalworking
- Gaerdal Ironhand (L): God of vigilance, combat, martial defense
- Garl Glittergold (G): God of protection, humor, trickery, gem cutting, gnomes
- Segojan Earthcaller (I): God of earth, nature, the dead
- Urdlen (I): God of greed, bloodlust, evil, hatred, uncontrolled impulse, spriggans
[edit] Halfling deities
Collectively, the halfling deities are known as Yondalla's Children.[1]
- Arvoreen (I): God of defense, war, vigilance, halfling warriors, duty
- Brandobaris (L): God of stealth, thievery, adventuring, halfling rogues
- Cyrrollalee (I): Goddess of friendship, trust, the hearth, hospitality, crafts
- Sheela Peryroyl (I): Goddess of nature, agriculture, weather, song, dance, beauty, romantic love
- Urogalan (D): God of earth, death, protection of the dead
- Yondalla (G): Goddess of protection, bounty, halflings, children, security, leadership, wisdom, creation, family, tradition
[edit] Orc deities
- Bahgtru (L): God of loyalty, stupidity, brute strength
- Gruumsh (G): God of orcs, conquest, survival, strength, territory
- Ilneval (L): God of war, combat, overwhelming numbers, strategy
- Luthic (L): Goddess of caves, orc females, home, wisdom, fertility, healing, servitude
- Shargaas (L): God of night, thieves, stealth, darkness, the Underdark
- Yurtrus (L): God of death, disease
[edit] Other races
- Blibdoolpoolp (I): God of kuo-toas, evil undersea creatures
- Chee'ah (D): God of saru on the plateau of Malatra[16]
- Diinkarazan(D): God of derro, madness[5]
- Diirinka (I): God of derro, magic, cruelty, knowledge
- Eadro (I): God of merfolk and locathah[17]
- Essyllis (D): God of lizardfolk[8]
- Gorellik (D): God of gnolls.[8]
- Great Mother (G): Goddess of beholders, magic, fertility, tyranny
- Hruggek (I): God of bugbears, violence, combat, ambushes
- Ilsensine(G): God of illithids, mental domination, magic
- Kurtulmak (I): God of kobolds, hatred
- Laogzed (D): God of troglodytes, hunger, destruction[8]
- Maglubiyet (G): God of hoblins, hobgoblins, leadership, war
- M'daess (D): Goddess of sarrukh, purification, young snakes and serpentfolk[8]
- Parrafaire (D): God of nagas, guardianship[8]
- Piscaethces (D): God of aboleths[17]
- Sekolah (L): God of sahuagin, hunting, tyranny, plunder
- Semuanya (L): God of Lizardfolk, survival, propogation[8]
- Shekinester (G): Goddess of nagas[8]
- The Acquirer (aspect of Shekinester): Control, possession[8]
- The Empowerer (aspect of Shekinester): Guardianship of the young and uninitiated[8]
- The Preserver (aspect of Shekinester): Maintainer of existence, spirits of the dead[8]
- The Seeker (aspect of Shekinester): Curiosity, exploration, study[8]
- Ssharstrune (aspect of Shekinester): Acquisition, power[8]
- The Weaver (aspect of Shekinester): Active destruction, connections[8]
- Sseth (I): God of yuan-ti, sarrukh, poison, somnolence[8]
- Merrshaulk (aspect of Sseth): beasts, predators, somnolence[8]
- Varae (aspect of Sseth): snakes[8]
- Vaprak (D): God of ogres, trolls, violence, destruction, frenzy, greed
- War'dango (L): God of korobokuru, leadership, and Fire Mountain on the plateau of Malatra[18]
[edit] Nondeity powers
Some powerful extraplanar creatures are able to grant power to their followers without actually being deities. Cults worshipping archdevils or demon princes are not unknown.[1] Comparably powerful celestial beings, while not typically subjects of worship, can bestow their favor on virtuous mortals in a similar manner.[19]
[edit] Archdevils
Gargauth was once an archdevil, but is now a deity in the Faerûnian pantheon.
[edit] Archon paragons
The archon paragons, collectively known as the Celestial Hebdomad, are the celestial embodiment of the lawful good alignment. In the Forgotten Realms, they work most closely with the god Tyr.[20]
- Barachiel[20][19]
- Domiel[20][19]
- Erathaol[20][19]
- Pistis Sophia[20][19]
- Raziel[20][19]
- Sealtiel[20][19]
- Zaphkiel[20][19]
[edit] Demon princes
- Baphomet: Demon lord of minotaurs, beasts, vengeance[22]
- Demogorgon: Prince of Demons[20][22]
- Eltab: Demon lord of hatred, retribution[20][4][22]
- Graz'zt: Demon lord of tyrants, despots, guile, debauchery[23][22]
- Kostchtchie: Demon lord of frost giants, wrath, rage[20][22]
- Orcus: Demon lord of undeath[22]
- Pazrael (also called Pazuzu): Demon lord of evil flying creatures, corruption[22]
- Sess'Innek: Demon lord of khaastas, lizard kings, civilization, domination[8][22]
- Yeenoghu: Demon lord of gnolls[4][22]
After being cast out of the Seldarine, Araushnee became the demon prince Lolth before reclaiming her divinity as leader of the Dark Seldarine.[9]
[edit] Eladrin paragons
The eladrin paragons, collectively known as the Court of Stars, are the celestial embodiment of the chaotic good alignment.
[edit] Guardinal paragons
The guardinal paragons, Talsid and the Five Companions, are the celestial embodiment of the neutral good alignment. In the Forgotten Realms, they take a more subsidiary role than in other campaign settings due to the larger number of nature deities.[20]
[edit] Dead deities
Deities in the Forgotten Realms can at times be slain, fade away from lack of worship, or have their power usurpsed by others.
[edit] Untheric pantheon
The people of Unther and their deities (based on Babylonian and Sumerian mythology) arrived at the same time and in the same manner as the Mulhorandi, but war between those two empires and against orcish hordes have claimed most of the Untheric pantheon, now the largest identifiable group of dead deities. The remaining members of the pantheon, Assuran (now Hoar), Ishtar (as Isis), and Tiamat, have survived by finding wider worship elsewhere in Faerûn.[9]
- Gilgeam: Former god of battle, prowess, strength, Unther. Slain by Tiamat.[9].
- Girru: Slain by an unnamed orc deity.[9]
- Inanna: Slain by an unnamed orc deity.[9]
- Ki: Slain by an unnamed orc deity.[9]
- Marduk: Slain by an unnamed orc deity.[9]
- Nanna-Sin: Slain by an unnamed orc deity.[9]
- Nergal: Former god of the underworld.[5] Slain by an unnamed orc deity.[9]
- Ramman: Former god of duty, order, vigilance, war. Slain by Hoar.[9].
- Utu: Slain by an unnamed orc deity.[9]
[edit] Others
- Amaunator (also called At'ar[5]): Former god of bureaucracy, law, order, the sun. Faded from lack of worship.[9]
- Auppenser: Former god of enlightenment, psionics, serenity. Faded from lack of worship.[9]
- Bhaal: Former god of assassination, murder, violence. Slain by Cyric and Mask.[9]
- Eshowdow: Former god of Chult. Slain by Shar.[5]
- Ibrandul: Former god of Caverns, dungeons, skulks. Slain by Shar.[9]
- Iyachtu Xvim: Former god of tyranny, hatred, fear. Destroyed by Bane during his return.
- Jazirian: Former god of couatls. Slain by Merrshaulk.[8]
- Kalzareinad: Former god of the uncaring, evil, or selfish application of dragon magic. Slain by Kareska.[15]
- Karsus: Former god of magic, hubris. Died following the sacrifice of Mystryl.
- Kiputytto: Former goddess of sickness. Slain by Talona.[24]
- Kukul: Former Maztican god of creation[11]
- Leira: Former goddess of deception, illusion. Slain by Cyric and Mask.[9]
- Moander: Former god of decay, corruption, rot. Slain by Finder Wyvernspur.[9].
- Murdane: Former goddess of reason, pragmatism. Slain during the Dawn Cataclysm.
- Myrkul: Former god of corruption, the dead, death, old age. Slain by Mystra.[9]
- Mystryl: Former goddess of magic, spells, and the Weave. Sacrificed herself to repair the damage caused by Karsus's ascension.
- Othea: Former goddess of giants, motherhood. Slain by Lanaxis, one of her children.
- Ra: Former Mulhorandi god of the sun. Slain by Gruumsh.[9]
- The Seven Lost Gods, all of whom "bowed down before Bane"[25][26] , including:
- Camnod the Unseen
- Borem of the Lake of Boiling Mud: Former god of anger
- Haask, the Voice of Hargut
- Maram of the Great Spear
- Tyranthraxus the Flamed One[27]
- Tyche: Former goddess of luck. Split into Beshaba and Tymora.
- Valigan Thirdborn: Former god of anarchy. Slain by Tyr.
- World Serpent: Former god of scalykind. Fragmented into the deities of the lizarfolk, naga, and yuan-ti.[8]
[edit] References
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- ^ Greenwood, Ed et al. (2001). Forgotten Realms. Wizards of the Coast. ISBN 0-7869-1836-5.
- ^ a b Cook, David (1990). The Horde. TSR. ISBN 0-88038-868-4.
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- ^ a b c d e f g h i j k l Boyd, Eric L., Matt Forbeck, and James Jacobs (2003). Races of Faerûn. Wizards of the Coast. ISBN 0-7869-2875-1.
- ^ a b c Reid, Thomas M. (2004). Shining South. Wizards of the Coast. ISBN 0-7869-3492-1.
- ^ Costa, Thomas M. (May 2003). "Heroes of Cormyr: Adventuring in the Forest Kingdom". Dragon (307): 46-54.
- ^ a b c d e f g h i j k l m n o p q r s t Greenwood, Ed, Eric L. Boyd and Darrin Drader (2004). Serpent Kingdoms. Wizards of the Coast. ISBN 0-7869-3277-5.
- ^ a b c d e f g h i j k l m n o p q r s t u v Baker, Richard, Ed Bonny and Travis Stout (2005). Lost Empires of Faerûn. Wizards of the Coast. ISBN 0-7869-3654-1.
- ^ Boyd, Eric L. and Eytan Bernstein (2006). Dragons of Faerûn. Wizards of the Coast. ISBN 0-7869-3923-0.
- ^ a b c d e f g h i j k l m Niles, Douglass (1991). Maztica Box Set. TSR. ISBN 1-56076-084-2.
- ^ a b c d e f g h i j k Grubb, Jeff with Andria Hayday (1992). Al-Qadim Arabian Adventures. TSR. ISBN 1-56076-358-2.
- ^ a b c d e f g h i j Witt, Sam (1994). The Complete Sha'ir's Handbook. TSR. ISBN 1-56076-828-2.
- ^ a b c d e f g h i j Kestrel, Gwendolyn F.M., Jennifer Clarke Wilkes and Kolja Raven Liquette (2006). Races of the Dragon. Wizards of the Coast. ISBN 0-7869-3913-3.
- ^ a b c d e f g h i j k l m n Donovan, Dale (1998). Cult of the Dragon. TSR. ISBN 0-7869-0709-6.
- ^ Saru. Living Jungle Humanoid Races. Wizards of the Coast (2000). Archived from the original on 2001-04-17. Retrieved on 2006-10-26.
- ^ a b Boyd, Eric L. (2005). City of Splendors: Waterdeep. Wizards of the Coast. ISBN 0-7869-3693-2.
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