List of EarthBound locations
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The Super Nintendo video game EarthBound contains numerous towns and areas of importance.
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[edit] Eagleland
Eagleland (Japanese: イーグルランド Īgururando) is the main fictional country in EarthBound. The game's hero, Ness, hails from this country, as does Paula. Meanwhile, Jeff hails from Winters, Foggyland, and Poo hails from Dalaam, Chommo.
Eagleland's major cities include Onett, Twoson, Threed, and Fourside. In between Threed and Fourside lies the Dusty Dunes Desert, and the colony of Saturn Valley also rests in this country. Notice that the towns are named after one, two, three, and four, respectively.
[edit] Onett
Onett, Eagleland is the name of the first town visited by Ness, where both Pokey and himself live. A gang called the Sharks makes trouble for the local citizens, and the police are known to abuse road blocks to prevent people from getting anywhere. Curiously, Onett is pronounced OH-net, which doesn't follow the same pronunciation of the numbers in the other three towns.
[edit] Twoson
Twoson, Eagleland is the second town visited by Ness, and is where both Paula and the Apple Kid and Orange Kid live. The Runaway Five are met for the first time here, performing to pay their debts. It lies adjacent to the Peaceful Rest Valley, where the Happy Happy Village is.
[edit] Happy Happy Village
Across a small valley from Twoson, the Peaceful Rest Valley, there is a small but odd village named the Happy Happy Village. In the village, a man named Mr. Carpainter (possessed by means of the Mani Mani statue) has established a cult of brainwashed "Happy Happyists", who have painted everything in the town blue and kidnapped Paula.
[edit] Threed
Threed (Japanese: スリーク, Rōmaji: Surīku, English: Threek), Eagleland is the third town visited by Ness and his friends, after gaining passage through the haunted tunnel by means of the Runaway Five. It is a dark town, inhabited by zombies and ghouls.
[edit] Saturn Valley
Saturn Valley is a town inhabited entirely by the peculiar Mr. Saturns, who have their own strange society here. Master Belch, a monster working under Giygas, has his base here. From the Belch Base, he directs the zombies to take over Threed and imprison numerous Mr. Saturns.
[edit] Dusty Dunes Desert
The Dusty Dunes Desert between Threed and Fourside is a vast, arid region. Here, the characters are prone to sunstroke from prolonged exposure. Among the desert's notable locations are a gold mine inhabited by monsters and the cave of Talah Rama, a wise sage who shares his cave with numerous monkeys.
[edit] Fourside
Fourside, Eagleland is the fourth town that Ness and company visits. It is significantly larger than any town that Ness has visited before, with skyscrapers everywhere. Moonside is the illusionary opposite of Fourside.
[edit] Other areas
[edit] Moonside
Moonside is an alternate universe of Fourside, possibly covering all of Eagleland as well, created by the Evil Mani Mani statue. The player enters Moonside after defeating the Department Store Spook, and checking behind the conuter in the cafe. It has several obscure villains, such as the Robo-Pump and Dali's Clock, and much of Moonside is opposite (ie, yes means no).
[edit] Winters
Winters is a small country to the north, and as the name would suggest, it is continuously cold and snowy there. Jeff resides at the Snow Wood Boarding School in Winters, and Dr. Andonuts, his father, lives at a lab to the south. Tessie, a sea creature resembling the Loch Ness Monster lives here, as does a Tessie-Watchers club dedicated to researching her life.
[edit] Summers
Summers is a high class beach resort town. Most of the people here are rich tourists, and all of the shops' merchandise is considerably more expensive than what is typically found in other areas. Summers also has an Egyptian museum and an exclusive "Stoic Club", a place for intellectuals to discuss philosophy.
[edit] Dalaam
Dalaam is a floating country somewhere in the Far East, and it is also the home country of Poo. There are no ATMs here, though the shops still accept normal cash.
[edit] Scaraba
Scaraba is a desert town south across the ocean from Summers. Like the Dusty Dunes Desert, it is extremely hot (causing the player to get sunstroke if they remain too long), and it is where desert-faring creatures and monsters make their home. South of Scaraba, there lies an ancient pyramid teeming with treasure as well as monsters.
[edit] Deep Darkness
The Deep Darkness is a swamp which has few inhabitants other than monkeys and some shopkeepers. Marine monsters are common here, and Master Belch returns in this area as the more dangerous Master Barf.
[edit] Tenda Village
Soon after the Deep Darkness ends, the player finds the Tenda Village: a cave inhabitied by small, green creatures called Tendas. They are initially unable to talk to any outsiders, because they are extremely shy.
[edit] Lost Underworld
Deep within the Earth lies the Lost Underworld, a massive region filled with dinosaurs and other gigantic beings. Another camp of Tendas live here; they separated themselves from their cave-dwelling brethren since they were not as shy.
[edit] Magicant
Magicant exists as a figment of Ness' imagination. In Magicant, Ness talks to peculiar characters inside his mind and must defeat his nightmare before reawakening. In the Japanese version, he is naked in this area.
[edit] Sanctuaries
Throughout EarthBound, Ness and his friends must travel to eight "Your Sanctuary" locations in order to attain the power necessary to defeat Giygas. Each place is signified with a Shining Spot, where a boss must be defeated in order to reach the Sanctuary.
[edit] Giant Step
At the top of the hills and mountains in Onett, there is Giant Step. The caves beneath it are populated with insects and mice. This Sanctuary's boss is Titanic Ant, a large insect flanked by smaller ants.
[edit] Lilliput Steps
Lilliput Steps lies after a cave in the Happy Happy village. Bats, bears and moles populate the cave, and the Shining Spot is guarded by the Mondo Mole.
[edit] Milky Well
Milky Well is located in Saturn Valley. Numerous hostile plants guard the area, and the Shining Spot is protected by a giant sprout called the Trillionage Sprout.
When visiting this sanctuary, the tones from Rainy Circle can be heard here. This was a mistake in the game, but fortunately the Sound Stone will play the melodies in the correct order.
[edit] Rainy Circle
In Winters, Jeff passes through the Rainy Circle on his way to Threed but cannot face the Sanctuary's guardian without Ness. Various monsters inhabit the caves preceding Rainy Circle, and the Shining Spot is home to a monstrous mushroom named "Shrooom!"
When visiting this sanctuary, the tones from Milky Well can be heard here. This was a mistake in the game, but fortunately the Sound Stone will play the melodies in the correct order.
[edit] Magnet Hill
This area lies in the midst of Fourside, accessible only through the sewers. Rats and other vermin are common, and the Sanctuary is appropriately guarded by a boss known as the Plague Rat of Doom.
[edit] Pink Cloud
In Poo's homeland of Dalaam, a cave is guarded by black rabbit statues. With a key obtained at Magnet Hill, Ness may clear these statues and enter. Strange electrical spirits and floating beasts make this area their home. The Shining Spot is guarded by Thunder & Storm, two electrical entities who have merged together.
[edit] Lumine Hole
Past the Tenda Village, there is a cave filled with holes and numerous small caverns. Various odd creatures are inhabitants of the area, and the Shining Spot is guarded by an equally strange monster: a metallic figure called the Electro Specter.
[edit] Fire Spring
In the Lost Underworld, the Fire Spring is hidden in a cave filled with lava and fire creatures. This final Sanctuary is patrolled by Carbon Dog, who also morphs into Diamond Dog.