Killzone: Liberation

From Wikipedia, the free encyclopedia

Killzone: Liberation
Developer(s) Guerrilla Games
Publisher(s) SCE
Release date(s) October 31, 2006
Genre(s) Isometric projection, Action
Mode(s) Single player, 6 player ad-hoc multiplayer
Rating(s) ESRB: T (Teen, for Blood, Language, Violence)
Platform(s) PSP
Media UMD

Killzone: Liberation is the sequel to the PlayStation 2 video game Killzone. It was released for PSP on October 31, 2006. It is not a port of the original, nor a lesser version of the much anticipated PS3 launch game, but an entirely new chapter to add to the Killzone series. In Killzone: Liberation, two months after the events of "Killzone," (PS2) most of southern Vekta is still under Helghast control. The rules of war have been cast aside with the Helghast General, Metrac, employing brutal measures in order to seize the initiative and strengthen his position further. Returning as Templar, players will be sent on a mission to undertake a covert operation to save hostages captured by Metrac, while ISA troops continue the fight for liberty. Featuring an intelligent third person camera system, Killzone: Liberation allows players a more tactical surveillance viewpoint to view their action and read the enemy’s behavior during gameplay. Set in an intense postmodern war reminiscent of the previous PS2 title, Killzone: Liberation features the unique graphical style to showcase pure grit and realism. During gameplay, players will have access to variety of weapons that are unique and innovative, inspired by modern military equipment. [SCEA]

[edit] Gameplay

The gameplay is drastically different from the first Killzone, in that it can be described as either a Third Person Shooter or Top-down shooter, rather than Killzone's First Person perspective.

[edit] Reception

Liberation was recieved with favorable reviews.

[edit] External links