Talk:Legend of the Red Dragon

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[edit] Cleaning up and expanding

Alright, I've been working on and cleaning up this article and well, due to an upcoming change in version 4.07 (as noted here), the weapons and armor are going to become editable. The reason I note this is that someone has done a full list of both in the article. For now, I am going to delete the list, replacing it instead with a note about the upcoming change. Eric42 03:52, 19 January 2006 (UTC)


[edit] Celebrities

Wow! We've had both Seth Robinson and Micheal Preslar here at Wiki editing this entry. For those who don't know (and thus, never read the actual entry), Seth Robinson is the creator of the game and Micheal Preslar is the current maintainer. Quite nifty actually.

Actually, this is a problem. Before today this article contained many sections which were either POV, software documentation, or arguably self-promotional in nature. Please review Wikipedia:What Wikipedia is not -- it is highly problematic for either the original creator of LORD or for its current maintainer to contribute to this article without it becoming biased or unencyclopedic. While I deeply appreciate the contributions that Robinson and Preslar have made to the LORD software (and indeed to the history of bulletin board systems), it is not appropriate for them to contribute to this article. --G0zer 10:16, 28 February 2006 (UTC)
Can you point to any particular change which is attributable to Michael or Seth that exhibits the sort of problems you describe? --Hawke666 00:59, 5 October 2006 (UTC)
I'm mostly referring to the addition of unverifiable claims about future versions of the software. ptkfgs 01:07, 5 October 2006 (UTC)

[edit] Memories

Oh, corks! I remember this game. The twelve levels, the ShadowStormWarrior, the armor and weapons, scribbling in the Dark Cloak Tavern, using the fairy to pick the lock...has it been so long? I only have the most fleeting of memories of LORD. Evidently, some people are still selling it (?!). I'm surprised that the original is not freely available, or else I would have downloaded it straightaway and run it on dosemu. --Ardonik 18:41, 2004 Aug 4 (UTC)


Lord was a very special doorgame, in a very special time.

I met friends while playing lord, that i still have today.

It probably goes without saying that lord was the most successful doorgame of all time [in many aspects].

-oblivious-

Unfortunately, 24.209.116.148, your recent edits have completely ravaged this article. Instead of cleaning up its content, you removed most of it, turning the article back into a stub. I'm going to revert your change
and put a cleanup tag on the top of the article.
(doesn't look like cleanup is necessary; the article looks okay to me, if a little rough around the edges.) --Ardonik.talk()* 15:37, August 23, 2005 (UTC)

i'm sorry you feel that way ardonik, but having played the doorgame since 1992, i felt that preslar's recent additions to the entry were extremely biased and 'chocked full' of redundant content.. ie:pasting the entire weapon/armor/etc lists...

i was also unhappy about him slamming the igms[in game modules] which really made the l.o.r.d doorgame so very interesting and popular! without them, all you could do is visit the forest, kill something there, kill sleeping players, goto the bank..buy new weapons and armor.... not much to it, if you want to play it more than once! :D

but i sort of agree with you, i did chop out a bit too much, i was feeling a little bit guilty and i loaded up the wayback machine, and i was going cut and paste the original here... but i see you reverted the article, so all is well..

sometimes i let my anger get the best out of me... l.o.r.d was a great way to meet people in my area, and we had a lot of fun. i feel bad that it's developement has been taking over by someone that i truly believe does not care about the project. [sorry z, that's the way other lord lovers and i've really felt about it all along]


Dont care about the game? I care about it a lot more than anyone could ever realize. Something else that a lot of people dont realize is that I have a family and a dayjob that both take priority over my hobby programming. Lord does, and always will, hold a special place in my heart, but paying my bills, and spending time with my 1.5 year old son are more important to me right now.

But for those that are wondering. 4.07 dos/win32/nix are very close to being done. It all depends on beta testing. People that run the binaries never report problems. (I'll leave one in on purpose just to see if theyre paying attention).. So really. Once I know that they game is as bug free as I can make it for now, it will be released.

Michael


I too have memories of playing LORD. It was back in the time when MBNet (MikroBitti's BBS) still ran on a telephone-based system instead of the Internet. So I set my modem to dial to the BBS and played LORD. I remember being quite an irritating newbie at it... JIP | Talk 08:28, 8 March 2006 (UTC)

[edit] where to download and play the game

http://lord.lordlegacy.com/downloads/ is the download site on Michael's website. Also on Michael's website at http://lord.lordlegacy.com/converse.php is a link to a place where you can play the game!

Most bbses have this excellent doorgame installed. Here's some bbs lists and bbs related sites to get you started:

thebbs.org:THE largest bbs related site (l.o.r.d author is involved with operators)

Synchronet BBS software's networked bbs list (updated daily)

The BBS Corner's telnet bbs list (over 400 listings)