Konquest (Mortal Kombat)
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Konquest is a special one-player mode within the Mortal Kombat video game series. It debuted in Mortal Kombat: Deadly Alliance, and was continued in Mortal Kombat: Deception and Mortal Kombat: Armageddon.
Konquest is one of the major gameplay modes of each of the games it is a part of. Gameplay varies between games, but the consistent factors remain that it is a way to master the maneuveurs of various characters and unlock secrets of the game.
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[edit] Mortal Kombat: Deadly Alliance
In Mortal Kombat: Deadly Alliance, Konquest mode consists of a series of Kombat tasks (referred to as "Missions") to complete with each of the characters. In between each sequence, a video of a monk moving between various locations on the path of Konquest is shown, but this has no actual bearing on the gameplay itself other than to simulate the sense of a journey.
After completing 8 initial (simple) kombat tasks with Sub-Zero, the player is instructed to complete a specific set of tasks with each character, which vary from pulling off difficult combos to defeating opponents. Each series comes with text instructions that include a basic storyline to delve further into each character's backgrounds and motives. Upon completing each mission (of a starting difficulty for each character that increases per mission), the player is rewarded with a number of Koins that can be utilized to open coffins in the Krypt and unlock secrets in the game.
[edit] Unlockables
Upon completing the tasks for all of the characters, the player is congratulated and informed that he/she has been granted the use of an Elemental, Blaze, as a graphic of the fighter is shown going through a meditative routine in the middle of a volcano. Once this is completed, the player can then select Blaze and Mokap from the character selection screen, provided that they have opened the character's respective chests in the Krypt. Blaze and Mokap have no Konquest missions to complete in the game. These two characters are the only ones with three hand-to-hand martial arts styles, therefore they cannot use any weapons.
[edit] Mortal Kombat: Deception
In Mortal Kombat: Deception, the Konquest mode has been expanded into a full fledged storyline focusing on a single combatant, Shujinko. Shujinko is initially trained by Bo' Rai Cho in the Earthrealm Village and at his own house before being summoned on a quest by Damashi, an apparition claiming to be the emissary of the Elder Gods. He gives Shujinko the gift to absorb the powers/abilities of any fighter he comes into contact with, which leads Shujinko to train with many fighters along the way in order to become a better fighter himself.
Shujinko begins that quest as soon as possible, traveling to the Nexus, a special navigation zone created by the Elder Gods to aid their Champion in his quest. Through this navigation zone, Shujinko ventures into all six of the Mortal Kombat Realms (Earthrealm, Netherrealm, Chaosrealm, Outworld, Orderrealm, and Edenia) to retrieve the mystical Kamidogu, special priceless weapons placed in the realms by the Elder Gods. After retrieving each Kamidogu, a new realm is opened that Shujinko can access, and Damashi appears to help guide Shujinko in his quest.
After completing his task (which takes the vast majority of Shujinko's lifetime), the Dragon King resumes his physical form and appears to Shujinko in the Nexus. He reveals Damashi to be nothing more than a deceptive illusion, then reveals his true intention of collecting the Kamidogu for himself before stealing them. He threatens to attack Shujinko, who escapes out the portal to Earthrealm, at which point he discovers that the Dragon King doesn't pursue him.
Deception's opening cinematic is set directly after both Deadly Alliance and the events at the end of Deception's Konquest mode.
[edit] Unlockables
Upon completing this mode, the player is congratulated and rewarded with the ability to play as Shujinko (in his eldest form) in Arcade and Versus mode. Shujinko does not have any special moves initially, but his special maneuvers (all duplicates of other characters' maneuvers) can be unlocked in the Krypt using special keys found in the Konquest mode.
[edit] Side missions
In addition, side quests are available throughout the game that can be completed between missions or after all of them have been completed. Completion of these quests, which vary from delivering a letter to competing against a fellow Kombatant at a severe handicap, will result in the rewarding of a number of coins to the player. All of these quests are meaningless with regards to the completion of the Konquest mode, but several of them (including the retrieval of Shinnok's amulet and returning it to Shinnok) allude to important points in the history of Mortal Kombat.
Also, there are various chests, floating objects, and approachable characters in the various realms. Upon opening the chests, Koins or a special key will be unlocked to be used at the Krypt. Collecting floating objects (such as movie cameras and musical notes) as well as defeating specific characters will result in special keys being unlocked, while defeating other characters will result in Koin rewards. The keys retrieved in Konquest mode unlock special chests that include secret characters, alternative outfits, secret arenas, character biographies, arena soundtracks, and more.
The only fightable/trainable characters in this game are characters who are fully installed for arcade mode and versus mode. All other characters, while present, have no significant bearing other than conversation or perhaps a side mission. The notable exceptions are Jax Briggs, Johnny Cage, Kung Lao, Quan Chi, Shang Tsung, and Sonya Blade, all of whom you can compete against despite them not being accessible in the game.
[edit] Mortal Kombat: Armageddon
Konquest returns in Mortal Kombat: Armageddon, the final Mortal Kombat game slated for PlayStation 2, Xbox, and the first for the Wii. The storyline once again follows a new character, Taven, on a quest to defeat Blaze. During this quest, the player interacts with several other Mortal Kombat characters, such as Sektor, Shinnok, and Sub-Zero. Gameplay is much closer to that of Mortal Kombat: Shaolin Monks than of Deception's Konquest mode.