Jumpluff

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Jumpluff
Image:Jumpluff.png
National
Skiploom - Jumpluff (#189) - Aipom

Johto
Skiploom - Jumpluff (#069) - Paras
Japanese name ワタッコ Watakko
Stage Stage 2
Evolves from Skiploom
Evolves to None
Generation Second
Species Cottonweed Pokémon
Type Grass / Flying
Height 2 ft 7 in (0.8 m)
Weight 6.6 lb (3.0 kg)
Ability Chlorophyll/Leaf Guard(the latter from Pokemon Diamond and Pearl onwards)

Jumpluff (ワタッコ Watakko ?) is one of the 493 fictional species of Pokémon from the Pokémon Franchise – a series of video games, anime, manga, books, trading cards and other media created by Satoshi Tajiri.

The purpose of Jumpluff in the games, anime and manga, as with all other Pokémon, is to battle both wild Pokémon, untamed creatures encountered while the player passes through various environments, and tamed Pokémon owned by Pokémon trainers.[1]

Jumpluff's name is a combination of the words jump and fluff, referring to the fluffy cotton balls on its head and arms.

Contents

[edit] Characteristics

Jumpluff's body is a blue sphere. It has two short legs and a stubby tail. At the end of its arms and the top of its head are large balls of cotton. It has two small red eyes.

[edit] Biology

Jumpluff is a migratory Pokémon. It takes advantage of its light weight and fluffy, buoyant cotton balls to take to the skies. It is very adept at catching the warm southern winds and navigating its way to any location in the world, typically overseas and until it encounters a cold air current, whereupon it will begin landing.

While floating, Jumpluff releases spores that propagate its offspring around the world. This method of reproduction is reminiscent of dandelion clocks.

[edit] In the video games

Jumpluff cannot be found in the wild, but it can be evolved from a Skiploom. Therefore, the availability of Skiploom dictates the availability of Jumpluff.

Jumpluff's greatest asset is its very high speed stat, and it has decent defenses, too. Its attacking abilities are very low for a Stage 2 Pokémon, so in battle a good strategy is to have it use disrupting moves, incapacitating the opponent before it can react and dealing damage indirectly (such moves include Sleep Powder, Leech Seed or Attract).

[edit] In the animé

Jumpluff has made a few appearances. It has been used by the police force, as a cheerleader (using its cotton balls like pompoms) and to spread its spores on the floor so as to make footprints visible by Officer Jenny. It has also appeared as part of a group of assorted Grass-type Pokémon.

[edit] In the trading card game

Jumpluff is more notable in the card game than in the normal video games because it upholds a unique tradition not seen in any other Pokémon in the cards. None of the attacks on any of its cards (nor any of the attacks on all existing Hoppip and Skiploom cards) ever require more than one grass energy. Jumpluff is therefore an exercise into how much talent can be wielded out of one energy card, and it shows in attacks like Solarbeam (on Neo Revelation Jumpluff), which does 30 direct damage for one energy.

These are Jumpluff's card appearances:

  • Neo Genesis
  • Neo Revelation
  • Aquapolis
  • EX Team Rocket Returns

[edit] References

Publications
  • Barbo, Maria. The Official Pokémon Handbook. Scholastic Publishing, 1999. ISBN 0-439-15404-9.
  • Loe, Casey, ed. Pokémon Special Pikachu Edition Official Perfect Guide. Sunnydale, CA: Empire 21 Publishing, 1999. ISBN 1-930206-15-1.
  • Nintendo Power. Official Nintendo Pokémon FireRed & Pokémon LeafGreen Player’s Guide. Nintendo of America Inc., August 2004. ISBN 1-930206-50-X
  • Mylonas, Eric. Pokémon Pokédex Collector’s Edition: Prima’s Official Pokémon Guide. Prima Games, September 21 2004. ISBN 0-7615-4761-4
  • Nintendo Power. Official Nintendo Pokémon Emerald Version Player’s Guide. Nintendo of America Inc., April 2005. ISBN 1-930206-58-5

[edit] External links

In other languages