Journey to Wild Divine
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Journey to Wild Divine is a biofeedback video game system promoting new age ideals. It is an unusual video game, since meditation and relaxation are required solve its puzzles. The graphics and interface resemble Myst. Many users refer to Journey to Wild Divine with the terms "program" or, as called on the Wild Divine website, "biofeedback software", to avoid using the term "game".
Journey to Wild Divine is planned as a trilogy, published by the Wild Divine Project, a company founded by Kurt Smith, an entrepreneur who started several medical device startup companies.
The first program in the series, The Journey To Wild Divine: The Passage, comes with a USB-based biofeedback reader. The device attaches to three fingers, and measured heartrate and skin conductivity. The user must adjust these levels in his own body to move through the game. The purpose is to develop meditation skills and to gain greater control of unconscious bodily processes by observing and reacting to the changes in the game's various activities, which reflect the body's current state. Successive titles use the same hardware.
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