History of Sudoku

From Wikipedia, the free encyclopedia

Sudoku is a logic game made up of a square divided into 81 smaller squares. These squares are grouped in nine 3x3 squares. The object of the game is to put down the numbers 1-9 so that each number appears only once in every row, column, and 3x3 square, in keeping with the numbers already placed. Although numbers are used, it is stressed that numbers are not necessary, they could just as well be colors, shapes, letters, or any other symbol.

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[edit] Sudoku Prehistory

Sudoku is really a type of Latin square, named by the famous mathematician Leonhard Euler. (There is something called a Euler square which is formed with n objects of two types so that both form Latin squares). A Latin square is a n*n matrix where the numbers 1-n are put in each row and column. In sudoku, these conditions must be met as well as the numbers appearing once in each sub-grid.

[edit] Early History of Sudoku

When sudoku started is not exactly clear. The first puzzle appeared in Dell Pencil Puzzles and Word Games in 1979. According to Will Shortz, puzzlemaster for the New York Times, the creator was an architect named Howard Garns. Little is known about him; not even his death is exactly clear (1981 or 1989). The puzzle was called "Number Place". In 1984 it started to run in a Japanese magazine. Originally it was called nanpure, but eventually became known as Sudoku, which means, literally, "single number." (The magazine copyrighted the name, which is why in Japan it is usually called nanpure or "Number Place". Only in places outside of Japan is it called sudoku).

[edit] Sudoku Gains Popularity

In 1997, a retired judge named Wayne Gould visited Japan and came across the puzzle. He wrote a computer program that would generate the puzzles and proposed the Times use it. In 2004, the Times accepted the proposal. A little later, the Daily Telegraph started to run them as well. They were popular almost immediately, and many other newspapers followed suit. There have since been numerous books about sudoku, how to win sudoku, and even mathematicians trying to find properties of sudoku, such as what the minimum amount of pre-placed numbers is to ensure a unique puzzle (so far it is believed to be 17). Because of their immense popularity, sudoku has been called, "the Rubik's cube of the 21st century.

[edit] Sudoku For Nintendo

Early in 2006, sudoku was brought to the DS, a handheld game console developed and manufactured by Nintendo. Sudoku appeared in Brain Age: Train Your Brain in Minutes a Day!, an educational game developed by Japanese neuroscientist Ryūta Kawashima. With the popularity of sudoku rising, a game called Sudoku Gridmaster was released focusing solely on the logic-based numerical puzzle. At approximately the same time, Sudoku Mania was released. However, compared to the success of the previous two titles, Sudoku Mania received generally negative reviews from gaming critics and gamers.

[edit] References

  • Delahaye, Jean-Paul. "The Science Behind Sudoku." Scientific American June 2006: 81-83.
  • Pegg, Ed Jr. and Weisstein, Eric W. "Sudoku." From MathWorld--A Wolfram Web Resource. http://mathworld.wolfram.com/Sudoku.html

[edit] External links