Heroes Unlimited
From Wikipedia, the free encyclopedia
Heroes Unlimited | |
---|---|
Designer(s) | Kevin Siembieda |
Publisher(s) | Palladium Books |
Publication date | 1984 (1st edition) 1987 (Revised edition) 1998 (2nd edition) |
Genre(s) | Superhero fiction |
System | Megaversal system |
Heroes Unlimited is a role-playing game based upon the Palladium Books Megaversal system; it is compatible with any other game on the Palladium system.
The game features superheroes fighting supervillains in a comic book-like world. The game's introduction states that the game was designed to be a "thinking man's" Superhero RPG, where the characters were vulnerable and could not amass an incredible number of skills or abilities. The experience point system of the game gave great awards to novel thinking and heroic sacrifice, in addition to defeating one's enemies. Characters in the game are defined by their ability scores, skills (dependent on education level), and class, which allows the selection of certain powers or enhanced skills or equipment. The classes allowed for a wide range of play-types, from super-powered beings to aliens to technology-based or special-training-based characters.
However, the character creation system was widely divergent - some classes such as robotics allowed intense customization, while others were extremely random. Some classes and super powers (such as the ancient master class or the invulnerability power) started very powerful but hardly matured, while other classes and powers had effects strongly tied to character level.
The second edition added new powers and minor rule changes, allowed many classes to take small "minor" superpowers to slightly expand play options, introduced the option of "crazy" wild-man heroes, and most notably added magic-powered characters to the game at the request of the players. The second edition also included a short rules summary of the Palladium game Teenage Mutant Ninja Turtles and Other Strangeness, adding mutant animal character rules and a shortened selection of animals for character creation. However, mutant animals make characters that are in general much weaker than standard heroes, as the TMNT supplement Turtles Go Hollywood noted.
[edit] External links
Palladium Books | |
Current role-playing games | |
Fantasy | Palladium Fantasy |
Horror | Beyond the Supernatural • Nightbane |
Martial arts/war | Ninjas and Superspies • Recon |
Post-apocalyptic | After The Bomb • Chaos Earth • Rifts • Splicers • Systems Failure |
Superhero | Heroes Unlimited |
Out of print role-playing games | |
Anime/comics | Macross II • Robotech • Teenage Mutant Ninja Turtles & Other Strangeness |
Science fiction | The Mechanoid Invasion |
See also | List of role-playing games by genre |