H.A.R.D. Corps
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H.A.R.D. Corps was a Valiant Comics title which ran from 1992 - 1995. The acronym stands for Harbinger Active Resistance Division. The title's focus was a corporate strike team (representing Omen Enterprises) dealing with Toyo Harada, a character from the Harbinger title, and his goal of controlling all Harbingers. The characters were normal humans who were comatose and revived with an experimental brain implant that also enabled them to access an assortment of artificial Harbinger super-abilities via an operator named 'Softcore.' Capture or death causes the implants to explode, killing the Corps member if he or she was still alive.
First appearance: Harbinger #10
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[edit] Characters
The original team was composed of former fighter pilots and went by call signs in the field, starting a Corps tradition of using codenames.
[edit] Original Team
The original team were all Vietnam War veterans who served together in the same unit.
Gunslinger - The H.A.R.D. Corps leader, Charlie Palmer is often referred to as Major by the others, which was his military rank.
Shakespeare - Aaron Brillstein is a Vietnam vet with a tendency to quote literature.
Maniac - Jan Chahosky is a reckless warrior who seldom waits for orders. He died in H.A.R.D. Corps #1. He is replaced by Superstar.
Hammerhead - Marion Virgil Peeves loves to fight and is overly proud of the scars he accumulates on his bald head. He also hates his first name.
[edit] Other Members
Superstar - A former movie star, Rick Silver is not one of the original members of the project, but he is with the team as of their first appearance. He dies covering the group's escape when the implants that make him invulnerable fail. This failure was a deliberate malfunction caused by the CEO of Omen due to his feeling that Superstar's behavior was becoming more and more erratic. He is replaced by Hotshot.
[edit] Later Additions
Flatline - Sam Kim was once a cop in his native Korea, but while in an L.A. riot he was injured trying to help others and fell into a coma. He replaced Maniac. Sam's clever thinking made the team see his merit, and he was the first member to question the morality of some missions the Corps undertook (such as capturing Bloodshot).
Hotshot - Christine Eastman is both the first female member of the Corps and the first member of the reserves to make the grade. The former leader of the reserve squadron, her leadership abilities and dedication to completing a mission reflect her military training.
[edit] Reserves
Perp - Former gang member, he adapted easily to H.A.R.D Corps style shootouts, but he lacks the strategic abilities of the first string members.
Wipeout - A California surfer type, his unwillingness to kill in combat situations often places him at risk. Wipeout will usually employ his kickboxing training or a nonlethal power to fight, though experience made him more willing to use deadly force.
Grasshopper - Especially trained in martial arts and infiltration, Grasshopper is an espionage agent who is sent on solo missions.
Ironhead - A former boxer, drugged into a coma to fix a big match. He is allowed to die seeking revenge when his access to Harbinger powers is cut off.
Towards the end of the series, other recruits were drafted to form a second Corps team with Perp, Grasshopper, and Wipeout. These included: Football, Brainsmash, Satin Doll, Payback, and Disco.
[edit] Support Staff
Softcore, Lifeline, Safeguard - The operators who maintain contact with field agents and manage their powers. Softcore is usually the operator for most missions.
Sigmund Heydrich - The Director of the H.A.R.D Corps operation, he determines how to deploy the team. An expensive operation (Softcore remarks that training and equipping a single operative runs into eight figures), he frequently had to justify expenditures to Omen Enterprises.
Midnight - Also known as Earl, a teenaged scientist working for Harada, he scrambles the Corps's transmissions when they attack a lab he's in, enabling them to be captured. Hotshot disillusions him on the Harbinger Foundation, and he allows the Corps to escape without opposition from his devices. He later appears to aid the strike team.
[edit] Powers and abilities
Each member of the H.A.R.D. Corps could utilize one Harbinger power at a time. To switch powers, an operative had to radio Softcore and request she make the switch while at headquarters. They are often seen using a defensive power and firearms for offense, but switching powers is a quick enough process to be accomplished in combat. Needing to communicate to switch their powers sometimes becomes a weakness: Corps operatives who lose their headset cannot switch powers, and sometimes their opponents will jam or disrupt communications with their base, knowing that "microbeams" are used to alter the mimicked powers.
The powers the H.A.R.D. Corps demonstrate include:
- Ghost Mode - Also known as intangibility
- Airborne - Flight
- Detonation Mode - User is able to cause explosions via hand contact
- Invulnerabilty - User is unable to be damaged, but can still be knocked out
- Shield Mode - Ability to form an energy shield in one direction
- Ultra-Mass - Greatly increases user's density
- Neural Spike - Ability to throw "spikes" which disrupt the nervous system in order to incapacitate targets
- Sunburst - Ability to fire blasts of flame from hands
- Strobe Burst - Generation of a blinding flash of light
- Arc Charge - Projection of electrical energy
- Stun Ram - Projection of a ray of concussive force
- Tsetse - Touch range sleep attack
- Strength Mode - Grants superhuman strength
- Grenade Mode - Ability to generate and throw explosive "grenades" of energy
- Static Mode - Disrupts commications and transmissions
- Decoy Mode - Creation of illusions, such as holograms
- Jolt Mode - Administers an adrenaline surge upon touch, used to counteract soporifics
- Invisibility - Turns user invisible
- Forcefield - Completely encases user in a protective aura
Occasionally H.A.R.D. Corps will capture new Harbingers to analyze their powers. If a previously unknown power is discovered, a record is made in order to enable replication of the power.
[edit] Continuity
Themselves a spinoff from the Harbinger title, H.A.R.D. Corps was the parent of Psi Lords, which was set in the 41st century and dealt with the descendants of the Corps.
[edit] References
- H.A.R.D. Corps Vol. 1, Nos. 1-30. New York: Valiant Comics, 1992-1995.
- Harbinger Vol. 1 No. 10-11. New York: Valiant Comics, Oct - Nov 1992.