Guwange

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Guwange
Guwange Title Screen
Developer(s) Cave
Publisher(s) Atlus
Designer(s) Kenichi Takano
Release date(s) Japan 1999 (JP)
Genre(s) Manic shooter
Mode(s) Single player, 2 player Co-op
Platform(s) Arcade
Input 8-way joystick, 3 buttons
Arcade cabinet Upright
Arcade system(s) Cave 1st generation
Arcade CPU(s) Motorola 68000 @ 16 MHz
Arcade sound system(s) Yamaha YMZ280B @ 16.9344 MHz
Arcade display Raster, vertical orientation, 240 x 320 pixels, 32768 colors, 57.55 Hz refresh rate

Guwange (J:ぐわんげ) is an arcade game developed by Cave in 1999. It is a vertical scrolling shooter, taking place in ancient Japan. The player takes control of one of three characters, who must battle various demons and soldiers through six levels. The story of Guwange is set during the Muromachi period of Japan. Like all of Cave's manic arcade shooters, Guwange features some interesting gameplay elements that distinguish it from the pack. The core gameplay element is the Spirit, which is a weapon above and beyond the standard forward attack. The Spirit is an indestructible, remotely-guided familiar that can be used to attack, defend against projectiles, and collect power-ups. The catch is that while the Spirit is deployed, speed and standard firepower are reduced, leaving the player's character vulnerable. Also uncommon for the genre is that the player's character is on foot and that the playfield scrolls in all directions while the player can only look upward. Though movement is fast and responsive, physical barriers on the ground such as walls and bridges leave regions of the screen unaccessible at times. Guwange's visual style is very rich and smoothly animated. Its subtleties require a high level of skill to master, making Guwange a cult favorite for many hard core gamers.

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