Front Mission: Gun Hazard
From Wikipedia, the free encyclopedia
Front Mission: Gun Hazard | |
---|---|
Developer(s) | Omiya Soft |
Publisher(s) | Square Co., Ltd. |
Release date(s) | JPN February 23, 1996 |
Genre(s) | Scrolling shooter |
Mode(s) | Single player |
Platform(s) | Super Famicom |
Media | 24-megabit Cartridge |
Front Mission Series: Gun Hazard was a video game created by Squaresoft in 1996 for the Nintendo Super Famicom game system. The game is a near-future, mecha-themed side-scrolling shooter.
Contents |
[edit] Story
The story follows the exploits of a young man called Albert Grabner, who serves in the Bergen Army. Bergen is under siege from Colonel Ark Hellbrand, leading a coup to supplant President Orwen and establish himself as head of the country. Albert is en-route to rendezvous with his friend Leros, to escort Orwen. Meeting in Ertothal Harbour, they suddenly come under attack from missiles, and Leros takes one for Albert. Ark arrives on the scene and a fight goes underway, whilst the President tries to find some transport. Eventually finding a truck, he and Albert escape from Ark. Whilst trying to flee from Bergen, the two reach Beeg Army Base while encountering Ark's Soldiers along the way. Orwen tries to seek out military aid, telling Albert to wait outside the base, since he has now been framed by Ark and made to look as if he has kidnapped Orwen. After a while, he enters the base to look for the President. Unfortunately, the Command Staff of Beeg Army Base have already pledged their alleigance to Ark and he and The President are caught in a trap. Albert is put in a cell with Brenda Lockheart, a mercenary that previously attacked him, and is now betrayed by her employers. Making an explosive exit out of their cell, Albert finds his Wanzer and escapes with Brenda, to New York, where they meet Richard Millman and the Kernelight Foundation. Dispatched to various jobs around the world, the two meet other people that join them in their journey, and eventually learn of the Society, first mentioned when Albert gets a shot at revenge and kills Ark for killing his parents. It is at this point that he also meets the mysterious woman known as Royce Felder. After joining the Guardians (and getting fired from the Kernelight Foundation in the process), they find out more about the Society and their ship, Sentinel. Catching up with it, Albert finds Royce, who is apparently Genoce's sister. Before he can persuade her to stop working for the Society, Genoce arrives on the scene and shoots her, leaving her wounded. Albert then follows her, fighting the Praetorian along the way. After a tough battle, Ark meets the Controller, who has been causing wars all over the world for the Society. After dying, Royce gives Albert a pendant, which she asks him to hand over to Genoce, and then dies. Albert escapes from Sentinel, and the group head to ATLAS, which has activated and already attacked Cenktrich. Making his way to the top, Albert meets Genoce, who destroys the shell of the core, and destroys the core itself. ATLAS' systems go haywire, and Albert makes his escape. In the escape pod room, Albert temporarily fights Genoce, who is bitter and disillusioned with all the fighting. Moving close to the escape pod, Albert is pushed inside, and launched away, whilst Genoce remains behind. While the escape pod falls, Brenda pilots the Carrier next to Albert, who cannot open the escape pod. Rook, one of the people that he met, shoots it open. Albert's Wanzer cannot activate its Vernier unit to jet across, resulting in Anita moving behind him and pushing him towards the Carrier. Eventually, it crash lands in the sea. Everyone goes their separate ways, back to their homes, except Brenda and Albert, who take their "vacation" together and journey around the world, bringing hope to people that have suffered. In the meantime, ATLAS is being rebuilt for its original purpose, to create an energy source that all the nations can use. A Red Wanzer is also discovered, and it looks as if it has been to hell and back. The pilot is not inside though...
[edit] Organizations in Front Mission Series: Gun Hazard
[edit] Kernelight Associations
Kernelight Associations is a Mercenary Guild located in New York. Mercenaries are hired and assigned jobs which is basically being hired by one side to fight the other side in a War or to Protect and Escort a V.I.P. from danger. Depending on what happens, Mercenaries either come back to receive their paycheck or they come back from their botched job in a bodybag. Merc-Work groups are a composition of a Carrier Pilot and a Wanzer Pilot working in tandem. Mercenaries that break Contract during a job are fired and no longer employed by Kernelight. The person in charge of Kernelight Associations is Richard Millman.
[edit] The Guardians
An Organization created to strike back against the Society, its ranks are composed of soldiers who lost their families and friends in wars that should never have started. Wars that were organized and started by The Society.
[edit] The Society
The Organization responsible for all of the Worlds miserable Wars and Conflicts. The Society uses the absolute power that they have in their hands to start them. A War that seems to occur randomly without warning, appears to be normal. But when one looks and digs deeper into the situation, they will find someone pulling the strings of the conflict: The Society. Governments rise and fall at their whims and no matter who wins the War, The Society always Profits. They use War as an accelerator and testbed for their Weapons and Technology. Their Armament Factories and their Primary Weapons Production Center, Madios, is located in Machu Picchu, Peru. With their Intelligence Center, Via Blanca, Located in Esporte, Brazil. The Society HQ is a Giant Flying Fortress named Sentinel.
[edit] Red Shark
Red Shark is merely a Disguise name. They're actually the Weapons Development Group of The Society. They're responsible for the troubles that have occurred in Sibirska. Shivaltz, leader of the Red Sharks, develops the Jormungand which is a giant Wanzer equipped with a Microwave-Beam/Electromagnetic-Wave Gun that can cancel out Anti-Laser Shielding and destroy anything in one hit. Only the Sakata Shield can stop this beam. Shivaltz's Designated Rank in the Society is "Number 6."