Talk:Guild Wars Factions

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Contents

[edit] Moved info

I moved the information from Guild_Wars#Guild_Wars:_Factions to this page and removed the advert/wikify templates here. It seemed inappropriate to leave well-written information that was pertinent to this article over there and also (hopefully) solved the advert/wikify problems. FAE 03:37, 22 March 2006 (UTC)

[edit] CE Shipment Delays

Should add controversial issue on the the delay of Collector's Edition (CE), which affect globally. Gross 13:58, 30 April 2006 (UTC)

[edit] Copyright Violation

I removed the Two Factions section due to copyright violation. It was copied word for word from the Preorder booklet, which I was could verify because I have a copy of it as well. All official lore is copyrighted to ArenaNet. I'm keeping the screenshots here for insertion when non-copyrighted information about the two guilds is added to the page. FAE 06:04, 10 April 2006 (UTC)

A view of the Jade Sea, in the land of the Luxons.
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A view of the Jade Sea, in the land of the Luxons.
Inside of a Luxon city.
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Inside of a Luxon city.
A dark yet intriguing view from inside a Kurzick City.
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A dark yet intriguing view from inside a Kurzick City.
The home of the Kurzicks, the Echovald Forest.
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The home of the Kurzicks, the Echovald Forest.


[edit] Build Information

Hi, to the person who added A and Rt build information to the page with specific information about which weapons and skills to use. I felt that the information was based on personal opinion and hence not appropriate for the page. If you have information on generic builds run by many ritualists and assassins you could perhaps update the builds page with Assassin and Ritualist information? ; Character Builds in the Guild Wars Universe -- Aspectacle 12:00, 25 June 2006 (UTC)


[edit] Gothic / Emo

Would 68.48.158.244 please stop changing gothic to emo. Gothic means more in real life than just the social group, it is (or was, it dates from the middle ages) a whole artistic movement in architecture notably, of which the Kurzick cities, landscapes and people are reminiscent : very elaborate, very codified and strict, like the kurzicks themselves. Emo is a modern clothes and music trend that cannot be reproduced in a medieval / pre-industrial world like Guild Wars. SmegEd 21:25, 13 July 2006 (UTC)

[edit] Critical Response

To aid Factions being more notable I think the Critical Response section should be expanded on :). Some possible things to add:

Well those should be starting points. Plus all the reviews that were written :). I may have a look when I get more time, but don't hold your breath :P --Rambutaan 03:09, 22 November 2006 (UTC)