Grand chess

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Image:chess_zh10_26.png
Image:chess_z10ver_26.png
a10 b10 c10 d10 e10 f10 g10 h10 i10 j10
a9 b9 c9 d9 e9 f9 g9 h9 i9 j9
a8 b8 c8 d8 e8 f8 g8 h8 i8 j8
a7 b7 c7 d7 e7 f7 g7 h7 i7 j7
a6 b6 c6 d6 e6 f6 g6 h6 i6 j6
a5 b5 c5 d5 e5 f5 g5 h5 i5 j5
a4 b4 c4 d4 e4 f4 g4 h4 i4 j4
a3 b3 c3 d3 e3 f3 g3 h3 i3 j3
a2 b2 c2 d2 e2 f2 g2 h2 i2 j2
a1 b1 c1 d1 e1 f1 g1 h1 i1 j1
Image:Chess_z10ver_26.png
Image:chess_zh10_26.png
Grand Chess. Initial position. The marshall and the cardinal are at right of the king.


Grand chess is a large chess variant invented by Dutch games designer Christian Freeling in 1984 and is considered by many to be one of the very best of its type. It is played on a 10 x 10 board and has four additional pawns and two new pieces: the marshall and the cardinal.

[edit] Rules

The White pieces are set up on the first and second ranks as shown on the diagram. The White pawns are set up on the third rank. The White rooks alone are positioned on the first rank which makes it easier for them to get active earlier by not being as blocked by the other pieces as they are in standard chess. The Black rooks are symmetrically placed for the same advantage. Castling is not possible in this variant.

The Black pieces are set up on the ninth and tenth ranks. The Black pawns are set up on the eighth rank.

The White pawns may elect to promote upon reaching the eighth or ninth rank, but must promote at the tenth. Unlike standard chess, promoting pawns can only be replaced by any previously captured piece of the same color (e.g. for either side to have two queens or two marshalls or three rooks, etc. is illegal). If no captured pieces are available to replace a White pawn upon its reaching the tenth rank, the pawn must stay on the ninth rank, but it can still give check.

The Black pawns promote optionally upon reaching the third and second ranks but must promote in order to move to the first rank. They can still give check to the White king on the first rank even if they can't yet legally move to the first rank.

Pawns can move one or two squares on their first move and can capture en passant.

Checkmate is a win and stalemate is a draw as in standard chess.

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[edit] External links


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